Player Matchup

Zeus
Zeus
AH_troublemaker2
Zeus
Level 35
God Stats
8W - 10L
1,456 SR
Queue Stats
182W - 213L
1,441 Elo+
Solo
Odin
Odin
JJSTARNITE
Odin
Level 25
God Stats
5W - 8L
1,204 SR
Queue Stats
31W - 35L
1,398 Elo+
Solo
Izanami
Izanami
tater_head13
Izanami
Level 49
God Stats
19W - 27L
1,464 SR
Queue Stats
167W - 145L
1,433 Elo+
Solo
Team Averages
Level 36
1,375 SR
1,424 Elo+

VS

Team Averages
Level 58
1,475 SR
1,451 Elo+
Jing Wei
Jing Wei
BrownFizz
Jing Wei
Level 86
God Stats
4W - 7L
1,305 SR
Queue Stats
203W - 237L
1,399 Elo+
Solo
Chang'e
Chang'e
ThreeMagesOrFeed
Chang'e
Level 25
God Stats
6W - 3L
1,764 SR
Queue Stats
232W - 140L
1,575 Elo+
Solo
Ganesha
Ganesha
tomitonahueljuli
Ganesha
Level 63
God Stats
6W - 6L
1,355 SR
Queue Stats
59W - 79L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
10,681
628
17,024
9,667
3,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 2 / 4
11,170
657
5,243
10,601
7,574
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
tater_head13
Izanami
13
1 / 3 / 4
9,793
576
10,356
12,637
4,385
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BrownFizz
Jing Wei
17
7 / 2 / 2
12,042
708
10,662
12,506
4,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 2 / 7
10,818
636
11,425
14,820
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 9
9,996
588
5,362
18,022
16,453
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
7
Kills
9
9
Deaths
7
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
Jing Wei
BrownFizz
Jing Wei
7
2
2
4
L
3
2
4
2.5
W
2
2
7
2.75
L
Izanami
tater_head13
Izanami
1
3
4
1
W
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,623
Damage
27,449
32,905
Taken
45,348
15,635
Mitigated
25,839
6,362
Healing
21,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,024
1,647
0
1,938
9,667
3,676
269
5,492
4,175
45,841
0
W
Jing Wei
BrownFizz
Jing Wei
10,662
7,281
658
2,458
12,506
4,543
1,895
5,415
7,091
0
45,459
L
5,243
1,303
98
1,343
10,601
7,574
696
3,896
6,705
0
50,354
W
11,425
524
5,837
7,327
14,820
4,843
718
5,237
9,583
41,485
0
L
Izanami
tater_head13
Izanami
10,356
7,876
189
2,794
12,637
4,385
983
7,399
5,238
0
41,818
W
5,362
71
556
4,235
18,022
16,453
254
6,372
11,650
30,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,644
Gold Earned
32,856
206
Minions Killed
192
0
Camps Cleared
0
885,658
Distance Traveled
998,335
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,681
628
50
3
0
279,084
0
W
Jing Wei
12,042
708
132
8
0
321,948
3
L
Odin
11,170
657
81
5
0
343,764
5
W
Chang'e
10,818
636
59
3
0
337,037
6
L
Izanami
9,793
576
75
4
0
262,810
0
W
Ganesha
9,996
588
1
0
0
339,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role