Player Matchup

Sol
Sol
 
Sol
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Chapita
Nox
Level 58
God Stats
27W - 30L
1,544 SR
Queue Stats
712W - 626L
1,500 Elo+
Party 1
Cerberus
Cerberus
Desayun0
Cerberus
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
844W - 719L
1,486 Elo+
Party 1
Mulan
Mulan
JorgeCre
Mulan
Level 33
God Stats
18W - 15L
1,608 SR
Queue Stats
248W - 194L
1,501 Elo+
Party 1
Da Ji
Da Ji
Trickap
Da Ji
Level 63
God Stats
11W - 7L
1,564 SR
Queue Stats
490W - 419L
1,514 Elo+
Party 1
Team Averages
Level 57
1,543 SR
1,500 Elo+

VS

Team Averages
Level 55
1,473 SR
1,488 Elo+
Thanatos
Thanatos
 
Thanatos
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Elsapodiondo3
Serqet
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,537 Elo+
Solo
Achilles
Achilles
Farenheist
Achilles
Level 69
God Stats
29W - 40L
1,268 SR
Queue Stats
218W - 338L
1,324 Elo+
Party 2
Chang'e
Chang'e
WarCury
Chang'e
Level 22
God Stats
2W - 4L
1,665 SR
Queue Stats
37W - 34L
1,530 Elo+
Party 3
Jing Wei
Jing Wei
XxWarHenxX
Jing Wei
Level 125
God Stats
0W - 2L
1,430 SR
Queue Stats
93W - 73L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
2 / 0 / 2
5,431
543
3,791
4,233
1,417
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nox
10
1 / 0 / 3
5,342
534
4,386
3,213
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Desayun0
Cerberus
8
0 / 0 / 5
5,326
533
3,582
5,975
3,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
JorgeCre
Mulan
11
3 / 0 / 0
6,272
627
3,837
3,950
2,172
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Da Ji
Trickap
Da Ji
10
4 / 1 / 1
6,059
606
4,390
4,785
1,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 4 / 0
5,223
522
2,189
7,486
2,132
Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 1
4,689
469
1,467
7,416
2,399
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Farenheist
Achilles
10
0 / 2 / 0
5,227
523
2,831
5,988
3,143
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chang'e
WarCury
Chang'e
10
0 / 1 / 0
5,328
533
4,166
5,896
2,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
XxWarHenxX
Jing Wei
10
0 / 2 / 0
5,390
539
1,876
5,329
1,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
10
Kills
1
1
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
2
3
L
Thanatos
 
Thanatos
1
4
0
0.25
W
Nox
1
0
3
2.5
W
Cerberus
Desayun0
Cerberus
0
0
5
2.5
L
0
1
1
0.5
L
Achilles
Farenheist
Achilles
0
2
0
0
W
Mulan
JorgeCre
Mulan
3
0
0
3
W
Da Ji
Trickap
Da Ji
4
1
1
4.5
L
Chang'e
WarCury
Chang'e
0
1
0
0
L
Jing Wei
XxWarHenxX
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,986
Damage
12,529
22,156
Taken
32,115
9,631
Mitigated
11,129
7,444
Healing
10,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,791
1,521
0
1,459
4,233
1,417
842
707
3,480
28,433
0
L
Thanatos
 
Thanatos
2,189
620
0
4,056
7,486
2,132
0
1,275
6,211
0
29,377
W
Nox
4,386
597
0
420
3,213
1,048
0
1,668
1,545
28,570
0
W
Cerberus
Desayun0
Cerberus
3,582
500
0
2,903
5,975
3,250
194
1,462
4,513
13,240
0
L
1,467
328
0
505
7,416
2,399
0
4,438
2,978
0
9,023
L
Achilles
Farenheist
Achilles
2,831
1,214
0
1,571
5,988
3,143
336
272
5,716
0
23,859
W
Mulan
JorgeCre
Mulan
3,837
928
0
1,625
3,950
2,172
339
0
3,950
1,555
22,667
W
Da Ji
Trickap
Da Ji
4,390
1,310
0
1,037
4,785
1,744
617
491
4,294
0
27,729
L
Chang'e
WarCury
Chang'e
4,166
116
337
2,731
5,896
2,056
0
3,356
2,540
31,147
0
L
Jing Wei
XxWarHenxX
Jing Wei
1,876
1,118
0
1,442
5,329
1,399
0
2,690
2,639
0
26,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,430
Gold Earned
25,857
250
Minions Killed
239
0
Camps Cleared
0
942,729
Distance Traveled
916,917
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,431
543
54
5
0
184,916
3
L
Thanatos
5,223
522
66
7
0
180,707
1
W
Nox
5,342
534
53
5
0
203,441
0
W
Cerberus
5,326
533
26
3
0
175,131
1
L
Serqet
4,689
469
11
1
0
188,043
0
L
Achilles
5,227
523
51
5
0
159,426
0
W
Mulan
6,272
627
67
7
0
181,555
1
W
Da Ji
6,059
606
50
5
0
197,686
1
L
Chang'e
5,328
533
55
6
0
195,130
3
L
Jing Wei
5,390
539
56
6
0
193,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role