Player Matchup

Da Ji
Da Ji
ChadChadingtonSr
Da Ji
Level 28
God Stats
15W - 15L
1,464 SR
Queue Stats
118W - 133L
1,436 Elo+
Party 1
Ne Zha
Ne Zha
VOLVO_Evander240
Ne Zha
Level 29
God Stats
19W - 27L
1,320 SR
Queue Stats
203W - 244L
1,302 Elo+
Solo
Bellona
Bellona
ll ya boi g ll
Bellona
Level 28
God Stats
4W - 4L
1,379 SR
Queue Stats
20W - 19L
1,348 Elo+
Solo
Skadi
Skadi
los_Acosta
Skadi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 210L
1,303 Elo+
Solo
Olorun
Olorun
sadsax_guy23
Olorun
Level 2
God Stats
3W - 5L
1,251 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Team Averages
Level 21
1,383 SR
1,378 Elo+

VS

Team Averages
Level 13
1,561 SR
1,364 Elo+
Olorun
Olorun
NorthSideGoon215
Olorun
Level 18
God Stats
2W - 2L
1,778 SR
Queue Stats
22W - 18L
1,381 Elo+
Solo
Pele
Pele
Sstarstormature
Pele
Level 20
God Stats
17W - 12L
1,503 SR
Queue Stats
144W - 163L
1,312 Elo+
Party 2
Hades
Hades
TheMuffinMan845
Hades
Level 16
God Stats
27W - 14L
1,525 SR
Queue Stats
75W - 67L
1,326 Elo+
Party 2
Bakasura
Bakasura
freen_rr
Bakasura
Level 8
God Stats
4W - 16L
1,500 SR
Queue Stats
105W - 134L
1,299 Elo+
Solo
Neith
Neith
iTsTriBByMaNe
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 0 / 0
4,221
704
2,050
2,684
922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 0 / 0
4,213
702
1,351
3,012
705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

6
0 / 0 / 0
3,711
619
48
1,085
463
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Skadi
6
0 / 2 / 2
3,871
645
1,320
2,282
532
Short Bow

Short Bow

+15%
Attack Speed

Olorun
4
0 / 1 / 0
3,259
543
567
2,084
698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 1
3,144
524
784
1,048
193
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
2 / 2 / 0
3,960
660
1,256
3,969
928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 0 / 0
3,552
592
1,194
2,639
972
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
freen_rr
Bakasura
4
0 / 2 / 0
3,275
546
195
2,935
670
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 0 / 0
2,754
459
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
5
Kills
3
3
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
0
1
1
0.5
L
2
2
0
1
L
1
0
0
1
W
2
0
0
2
L
Bakasura
freen_rr
Bakasura
0
2
0
0
L
0
0
0
0
W
0
0
0
0
W
Skadi
0
2
2
0.5
W
Olorun
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,336
Damage
3,429
11,147
Taken
10,591
3,320
Mitigated
2,763
2,314
Healing
3,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,050
616
0
1,341
2,684
922
0
0
2,684
0
15,577
L
784
259
0
54
1,048
193
0
191
857
5,398
0
L
1,256
317
0
1,437
3,969
928
66
177
3,792
0
15,910
L
1,194
423
0
1,355
2,639
972
100
139
2,500
7,214
0
W
1,351
921
0
121
3,012
705
824
499
2,513
0
17,763
L
Bakasura
freen_rr
Bakasura
195
104
0
280
2,935
670
359
0
2,935
0
5,595
L
0
0
0
0
0
0
0
0
0
0
282
W
48
0
0
426
1,085
463
260
273
812
0
9,697
W
Skadi
1,320
441
0
0
2,282
532
0
721
1,561
0
10,359
W
Olorun
567
193
0
426
2,084
698
216
485
1,599
7,912
3,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,275
Gold Earned
16,685
136
Minions Killed
79
0
Camps Cleared
0
604,155
Distance Traveled
446,710
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,221
704
30
5
0
134,906
0
L
Olorun
3,144
524
10
2
0
46,213
1
L
Pele
3,960
660
38
6
0
126,143
2
L
Hades
3,552
592
16
3
0
117,624
2
W
Ne Zha
4,213
702
29
5
0
117,502
0
L
Bakasura
3,275
546
14
2
0
130,400
0
L
Neith
2,754
459
1
0
0
26,330
0
W
Bellona
3,711
619
30
5
0
110,438
0
W
Skadi
3,871
645
31
5
0
123,019
0
W
Olorun
3,259
543
16
3
0
118,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role