Player Matchup

Fafnir
Fafnir
Edche
Fafnir
Level 17
God Stats
3W - 3L
1,730 SR
Queue Stats
170W - 169L
1,528 Elo+
Party 1
Thor
Thor
SammySunny
Thor
Level 7
God Stats
2W - 3L
1,541 SR
Queue Stats
10W - 11L
1,575 Elo+
Party 1
Ra
Ra
ZilgarRozen
Ra
Level 15
God Stats
4W - 8L
1,401 SR
Queue Stats
30W - 30L
1,435 Elo+
Party 1
King Arthur
King Arthur
ashenone63
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,556 Elo+
Party 3
Artemis
Artemis
iDeViiiLx
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,556 Elo+
Party 3
Team Averages
Level 11
1,534 SR
1,530 Elo+

VS

Team Averages
Level 21
1,464 SR
1,586 Elo+
Chronos
Chronos
Adxms
Chronos
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
240W - 208L
1,538 Elo+
Solo
Anhur
Anhur
Ayral
Anhur
Level 39
God Stats
1W - 0L
1,319 SR
Queue Stats
84W - 66L
1,643 Elo+
Party 2
Ymir
Ymir
Bardock96
Ymir
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 66L
1,657 Elo+
Party 2
Guan Yu
Guan Yu
ItsJustTragic
Guan Yu
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 21L
1,500 Elo+
Party 2
Susano
Susano
ФоксиПро
Susano
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 25L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Edche
Fafnir
7
0 / 0 / 1
4,873
487
836
2,660
1,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 3 / 0
4,954
495
463
7,291
1,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 3 / 0
5,142
514
3,843
5,109
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ashenone63
King Arthur
7
0 / 4 / 0
4,235
424
1,841
6,335
2,769
Artemis
iDeViiiLx
Artemis
7
0 / 4 / 0
4,564
456
1,596
4,420
492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Adxms
Chronos
11
1 / 0 / 3
6,225
623
2,727
3,993
1,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Ayral
Anhur
10
6 / 0 / 1
6,121
612
5,731
3,915
1,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
9
2 / 0 / 6
5,746
575
1,795
3,104
1,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
10
4 / 0 / 1
6,009
601
2,803
4,242
2,938
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 3
5,543
554
3,618
6,519
2,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
14
14
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
Adxms
Chronos
1
0
3
2.5
W
Anhur
Ayral
Anhur
6
0
1
6.5
W
Ymir
2
0
6
5
L
Fafnir
Edche
Fafnir
0
0
1
0.5
W
Guan Yu
4
0
1
4.5
L
0
3
0
0
L
1
3
0
0.33
L
King Arthur
ashenone63
King Arthur
0
4
0
0
L
Artemis
iDeViiiLx
Artemis
0
4
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,579
Damage
16,674
25,815
Taken
21,773
8,066
Mitigated
8,848
3,209
Healing
5,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Adxms
Chronos
2,727
1,056
0
2,018
3,993
1,329
0
1,452
2,541
40,329
0
W
Anhur
Ayral
Anhur
5,731
3,788
0
1,967
3,915
1,225
2,623
0
3,915
0
31,242
W
Ymir
1,795
327
0
500
3,104
1,341
0
819
2,285
9,991
0
L
Fafnir
Edche
Fafnir
836
117
0
187
2,660
1,300
0
983
1,677
3,710
0
W
Guan Yu
2,803
867
0
681
4,242
2,938
707
0
4,242
0
16,551
L
463
212
0
717
7,291
1,884
0
941
6,350
0
25,446
L
3,843
247
314
1,227
5,109
1,621
0
1,884
3,225
30,138
0
L
King Arthur
ashenone63
King Arthur
1,841
296
0
250
6,335
2,769
0
0
6,335
0
12,495
L
Artemis
iDeViiiLx
Artemis
1,596
968
0
514
4,420
492
0
714
3,706
0
14,606
W
3,618
784
0
635
6,519
2,015
0
2,408
4,111
0
35,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,768
Gold Earned
29,644
184
Minions Killed
290
0
Camps Cleared
0
912,705
Distance Traveled
943,789
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,225
623
93
9
0
176,918
2
W
Anhur
6,121
612
68
7
0
175,001
1
W
Ymir
5,746
575
16
2
0
172,272
4
L
Fafnir
4,873
487
9
1
0
184,314
6
W
Guan Yu
6,009
601
39
4
0
195,290
0
L
Thor
4,954
495
68
7
0
193,486
2
L
Ra
5,142
514
57
6
0
193,345
2
L
King Arthur
4,235
424
17
2
0
178,866
3
L
Artemis
4,564
456
33
3
0
162,694
0
W
Susano
5,543
554
74
7
0
224,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role