Player Matchup

Hades
Hades
 
Hades
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Justindanillo
Ymir
Level 18
God Stats
74W - 61L
1,688 SR
Queue Stats
478W - 406L
1,517 Elo+
Solo
King Arthur
King Arthur
SmokeGas
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 237L
1,376 Elo+
Party 2
Nemesis
Nemesis
bigrussan
Nemesis
Level 17
God Stats
19W - 11L
1,588 SR
Queue Stats
138W - 110L
1,420 Elo+
Solo
Medusa
Medusa
golextbb
Medusa
Level 24
God Stats
23W - 19L
1,579 SR
Queue Stats
158W - 151L
1,404 Elo+
Solo
Team Averages
Level 21
1,571 SR
1,443 Elo+

VS

Team Averages
Level 9
1,576 SR
1,319 Elo+
Thor
Thor
Crice93
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,067 Elo+
Solo
Baron Samedi
Baron Samedi
Ghants503
Baron Samedi
Level 13
God Stats
2W - 1L
1,714 SR
Queue Stats
36W - 21L
1,496 Elo+
Solo
Ganesha
Ganesha
K1TSUN3TSUK1
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,407 Elo+
Party 1
Hades
Hades
SanTillaSKillaS
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,174 Elo+
Solo
Neith
Neith
Sv3nVL
Neith
Level 5
God Stats
1W - 1L
1,663 SR
Queue Stats
1W - 2L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
15 / 2 / 7
8,851
681
14,671
11,547
5,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 2 / 9
7,831
602
4,989
10,986
11,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
SmokeGas
King Arthur
11
1 / 3 / 5
6,691
515
3,347
8,310
4,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
bigrussan
Nemesis
13
6 / 0 / 7
8,252
635
5,179
7,496
2,617
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
golextbb
Medusa
11
5 / 2 / 6
7,438
572
7,121
5,577
1,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Crice93
Thor
10
4 / 7 / 1
7,072
544
5,480
11,096
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Ghants503
Baron Samedi
14
5 / 4 / 0
8,347
642
8,079
8,619
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
K1TSUN3TSUK1
Ganesha
9
0 / 6 / 4
6,683
514
3,642
13,289
6,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 9 / 0
4,642
357
2,111
8,681
5,919
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Sv3nVL
Neith
5
0 / 5 / 0
4,360
335
2,330
3,953
805
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
31
Kills
9
9
Deaths
31
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
15
2
7
9.25
L
Thor
Crice93
Thor
4
7
1
0.64
L
Baron Samedi
Ghants503
Baron Samedi
5
4
0
1.25
W
4
2
9
4.25
L
Ganesha
K1TSUN3TSUK1
Ganesha
0
6
4
0.33
L
0
9
0
0
W
King Arthur
SmokeGas
King Arthur
1
3
5
1.17
L
Neith
Sv3nVL
Neith
0
5
0
0
W
Nemesis
bigrussan
Nemesis
6
0
7
9.5
W
Medusa
golextbb
Medusa
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,307
Damage
21,642
43,916
Taken
45,638
25,107
Mitigated
20,586
13,742
Healing
7,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
14,671
2,281
231
5,691
11,547
5,581
1,078
4,638
6,909
48,139
0
L
Thor
Crice93
Thor
5,480
2,300
0
2,254
11,096
3,694
0
3,091
7,968
0
29,401
L
Baron Samedi
Ghants503
Baron Samedi
8,079
1,053
206
2,648
8,619
3,423
0
2,069
6,147
45,660
0
W
4,989
1,806
0
1,088
10,986
11,029
638
1,580
9,406
28,009
0
L
Ganesha
K1TSUN3TSUK1
Ganesha
3,642
527
0
1,410
13,289
6,745
0
6,496
6,750
14,900
0
L
2,111
684
58
423
8,681
5,919
0
6,542
2,136
7,968
0
W
King Arthur
SmokeGas
King Arthur
3,347
792
0
1,813
8,310
4,347
342
5,537
2,773
0
21,182
L
Neith
Sv3nVL
Neith
2,330
1,494
0
158
3,953
805
198
1,422
2,531
0
10,230
W
Nemesis
bigrussan
Nemesis
5,179
1,901
0
3,846
7,496
2,617
195
1,434
6,062
0
41,823
W
Medusa
golextbb
Medusa
7,121
3,642
0
1,073
5,577
1,533
2,316
801
4,776
0
33,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,063
Gold Earned
31,104
301
Minions Killed
202
0
Camps Cleared
0
1,160,838
Distance Traveled
898,004
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,851
681
89
7
0
220,590
1
L
Thor
7,072
544
57
4
0
183,303
0
L
Baron Samedi
8,347
642
92
7
0
206,349
3
W
Ymir
7,831
602
29
2
0
221,117
1
L
Ganesha
6,683
514
19
1
0
199,588
1
L
Hades
4,642
357
11
1
0
174,778
0
W
King Arthur
6,691
515
46
4
0
232,330
2
L
Neith
4,360
335
23
2
0
133,986
0
W
Nemesis
8,252
635
80
6
0
246,079
2
W
Medusa
7,438
572
57
4
0
240,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role