Player Matchup

Cthulhu
Cthulhu
FLAMEDPLAGUE
Cthulhu
Level 6
God Stats
27W - 24L
1,407 SR
Queue Stats
41W - 38L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Rhemery
Cernunnos
Level 10
God Stats
3W - 8L
1,369 SR
Queue Stats
7W - 10L
1,572 Elo+
Party 1
Athena
Athena
Ringmork
Athena
Level 140
God Stats
4W - 5L
1,650 SR
Queue Stats
39W - 33L
1,533 Elo+
Party 1
Loki
Loki
TheLuckDuck
Loki
Level 15
God Stats
15W - 7L
1,780 SR
Queue Stats
20W - 13L
1,553 Elo+
Party 3
Baron Samedi
Baron Samedi
dovaking2628
Baron Samedi
Level 37
God Stats
12W - 15L
1,465 SR
Queue Stats
77W - 93L
1,378 Elo+
Party 3
Team Averages
Level 42
1,534 SR
1,507 Elo+

VS

Team Averages
Level 17
1,439 SR
1,471 Elo+
Athena
Athena
 
Athena
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Archmallow626
Ne Zha
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
157W - 195L
1,419 Elo+
Solo
Tsukuyomi
Tsukuyomi
EvilPrankster
Tsukuyomi
Level 17
God Stats
0W - 3L
1,299 SR
Queue Stats
13W - 30L
1,275 Elo+
Party 2
Nu Wa
Nu Wa
GrLesovick
Nu Wa
Level 6
God Stats
5W - 7L
1,394 SR
Queue Stats
16W - 16L
1,494 Elo+
Solo
Guan Yu
Guan Yu
Oduvanchik19
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FLAMEDPLAGUE
Cthulhu
17
6 / 2 / 16
11,356
516
15,096
17,083
10,270
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
Rhemery
Cernunnos
16
9 / 3 / 10
11,111
505
14,735
13,617
4,919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Ringmork
Athena
14
3 / 2 / 25
10,735
488
10,848
24,925
32,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
20 / 0 / 5
12,487
568
21,264
14,628
5,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
dovaking2628
Baron Samedi
16
3 / 3 / 20
10,803
491
11,621
13,877
11,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 4 / 4
10,324
469
11,878
23,313
25,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 11 / 3
9,264
421
7,968
20,624
8,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
EvilPrankster
Tsukuyomi
12
1 / 11 / 1
7,762
353
5,953
15,907
6,054
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
14
3 / 7 / 5
9,712
441
19,240
13,585
5,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Oduvanchik19
Guan Yu
12
0 / 8 / 4
7,704
350
2,790
17,953
12,337
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
26
41
Kills
9
10
Deaths
41
76
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
4
4
1
L
3
11
3
0.41
L
Tsukuyomi
EvilPrankster
Tsukuyomi
1
11
1
0.14
W
Cthulhu
FLAMEDPLAGUE
Cthulhu
6
2
16
7
L
Nu Wa
3
7
5
0.79
L
Guan Yu
Oduvanchik19
Guan Yu
0
8
4
0.25
W
Cernunnos
Rhemery
Cernunnos
9
3
10
4.67
W
Athena
Ringmork
Athena
3
2
25
7.75
W
20
0
5
22.5
W
Baron Samedi
dovaking2628
Baron Samedi
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,564
Damage
47,829
84,130
Taken
91,382
64,935
Mitigated
57,426
37,260
Healing
10,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
11,878
1,979
0
1,000
23,313
25,244
0
8,133
15,180
32,580
0
L
7,968
2,975
0
4,445
20,624
8,468
0
7,080
13,544
0
42,700
L
Tsukuyomi
EvilPrankster
Tsukuyomi
5,953
1,370
0
1,555
15,907
6,054
0
8,287
7,620
0
23,913
W
Cthulhu
FLAMEDPLAGUE
Cthulhu
15,096
1,156
2,770
8,305
17,083
10,270
1,581
5,910
10,856
77,766
0
L
Nu Wa
19,240
3,265
0
1,450
13,585
5,323
0
5,607
7,978
56,489
0
L
Guan Yu
Oduvanchik19
Guan Yu
2,790
301
790
1,542
17,953
12,337
205
8,458
9,495
0
17,846
W
Cernunnos
Rhemery
Cernunnos
14,735
8,676
0
4,622
13,617
4,919
3,093
6,878
6,243
0
72,198
W
Athena
Ringmork
Athena
10,848
3,407
0
6,731
24,925
32,780
399
5,900
18,290
37,033
0
W
21,264
6,079
0
5,193
14,628
5,917
660
4,918
9,458
0
81,200
W
Baron Samedi
dovaking2628
Baron Samedi
11,621
553
3,603
6,036
13,877
11,049
914
5,299
7,883
61,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,492
Gold Earned
44,766
477
Minions Killed
280
0
Camps Cleared
0
2,112,393
Distance Traveled
1,964,215
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,324
469
49
2
0
418,160
5
L
Ne Zha
9,264
421
64
3
0
395,716
6
L
Tsukuyomi
7,762
353
39
2
0
411,457
1
W
Cthulhu
11,356
516
108
5
0
418,900
3
L
Nu Wa
9,712
441
91
4
0
363,232
5
L
Guan Yu
7,704
350
37
2
0
375,650
3
W
Cernunnos
11,111
505
125
6
0
378,452
0
W
Athena
10,735
488
34
2
0
427,898
3
W
Loki
12,487
568
93
4
0
479,609
3
W
Baron Samedi
10,803
491
117
5
0
407,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role