Player Matchup

Cerberus
Cerberus
Andree_Cibrian
Cerberus
Level 122
God Stats
15W - 12L
1,683 SR
Queue Stats
1,225W - 1,348L
1,560 Elo+
Party 2
Ra
Ra
HeisenbergYava
Ra
Level 156
God Stats
3W - 7L
1,423 SR
Queue Stats
538W - 521L
1,531 Elo+
Party 2
Thanatos
Thanatos
Karim Yava
Thanatos
Level 100
God Stats
5W - 6L
1,792 SR
Queue Stats
496W - 442L
1,479 Elo+
Party 2
Team Averages
Level 126
1,633 SR
1,523 Elo+

VS

Team Averages
Level 79
1,651 SR
1,555 Elo+
Baron Samedi
Baron Samedi
BlueJack619
Baron Samedi
Level 71
God Stats
48W - 32L
1,667 SR
Queue Stats
300W - 255L
1,588 Elo+
Party 1
Cthulhu
Cthulhu
JustJamareedude
Cthulhu
Level 54
God Stats
32W - 14L
1,730 SR
Queue Stats
79W - 69L
1,529 Elo+
Solo
Skadi
Skadi
mizu spirit
Skadi
Level 113
God Stats
2W - 3L
1,557 SR
Queue Stats
45W - 44L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
1 / 3 / 1
7,142
649
6,002
14,461
13,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 5 / 1
7,288
663
5,400
8,303
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Karim Yava
Thanatos
8
0 / 7 / 1
6,141
558
4,773
7,689
2,859
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlueJack619
Baron Samedi
13
7 / 1 / 7
8,662
787
11,488
7,185
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 0 / 10
8,751
796
5,675
8,700
7,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
4 / 1 / 7
7,894
718
7,784
5,812
1,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
15
15
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
3
1
0.5
W
Baron Samedi
BlueJack619
Baron Samedi
7
1
7
10.5
L
1
5
1
0.3
W
4
0
10
9
L
Thanatos
Karim Yava
Thanatos
0
7
1
0.07
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,175
Damage
24,947
30,453
Taken
21,697
19,645
Mitigated
11,249
8,575
Healing
4,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
6,002
80
0
3,675
14,461
13,578
0
6,325
7,750
15,827
0
W
Baron Samedi
BlueJack619
Baron Samedi
11,488
1,425
1,551
2,372
7,185
2,305
326
4,393
2,792
29,342
0
L
5,400
279
1,097
2,262
8,303
3,208
0
4,406
3,732
36,489
0
W
5,675
473
0
557
8,700
7,172
270
3,121
5,579
22,222
0
L
Thanatos
Karim Yava
Thanatos
4,773
855
0
1,541
7,689
2,859
0
5,622
1,808
0
8,872
W
7,784
3,731
0
144
5,812
1,772
1,561
3,888
1,924
0
24,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,571
Gold Earned
25,307
128
Minions Killed
125
0
Camps Cleared
0
572,930
Distance Traveled
606,530
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,142
649
43
4
0
206,714
1
W
Baron Samedi
8,662
787
36
3
0
193,886
1
L
Ra
7,288
663
70
6
0
180,994
1
W
Cthulhu
8,751
796
50
5
0
222,241
1
L
Thanatos
6,141
558
15
1
0
185,222
1
W
Skadi
7,894
718
39
4
0
190,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role