Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Dunkelbunt
Anubis
Level 62
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Odin
Odin
ShimaVie
Odin
Level 14
God Stats
0W - 1L
1,202 SR
Queue Stats
0W - 2L
1,215 Elo+
Party 2
Pele
Pele
alphambc
Pele
Level 28
God Stats
5W - 4L
1,448 SR
Queue Stats
126W - 123L
1,533 Elo+
Solo
Ymir
Ymir
kalehori
Ymir
Level 25
God Stats
9W - 8L
1,481 SR
Queue Stats
85W - 93L
1,442 Elo+
Solo
Team Averages
Level 28
1,382 SR
1,438 Elo+

VS

Team Averages
Level 22
1,519 SR
1,463 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
AtoMusS
Ganesha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Hodgey201
Nemesis
Level 7
God Stats
3W - 2L
1,588 SR
Queue Stats
26W - 25L
1,266 Elo+
Party 1
Kukulkan
Kukulkan
JonydieSchnidde
Kukulkan
Level 15
God Stats
4W - 1L
1,451 SR
Queue Stats
17W - 16L
1,570 Elo+
Party 3
Cernunnos
Cernunnos
Raptormad
Cernunnos
Level 23
God Stats
12W - 13L
1,557 SR
Queue Stats
82W - 86L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
2 / 9 / 3
7,901
395
4,635
15,521
5,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Dunkelbunt
Anubis
15
2 / 4 / 1
9,159
458
11,031
14,087
6,361
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Odin
12
0 / 8 / 4
7,879
394
2,395
20,603
13,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
13
1 / 3 / 5
8,489
424
6,234
16,416
6,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
14
5 / 7 / 3
10,125
506
7,818
16,437
15,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
8 / 0 / 10
11,503
575
20,240
10,642
5,358
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
AtoMusS
Ganesha
14
0 / 3 / 21
8,741
437
6,666
12,704
14,427
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Hodgey201
Nemesis
14
3 / 4 / 8
9,115
456
3,260
9,741
3,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
17
9 / 0 / 4
10,679
534
19,991
6,728
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Raptormad
Cernunnos
16
11 / 3 / 7
10,655
533
16,396
12,549
3,998
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
81
10
Kills
31
31
Deaths
10
16
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
9
3
0.39
W
Morgan Le Fay
 
Morgan Le Fay
8
0
10
13
W
Ganesha
AtoMusS
Ganesha
0
3
21
3.5
L
Anubis
Dunkelbunt
Anubis
2
4
1
0.63
W
Nemesis
Hodgey201
Nemesis
3
4
8
1.75
W
Kukulkan
9
0
4
11
W
Cernunnos
Raptormad
Cernunnos
11
3
7
4.83
L
Odin
0
8
4
0.25
L
Pele
1
3
5
1.17
L
Ymir
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,113
Damage
66,553
83,064
Taken
52,364
47,031
Mitigated
29,779
16,216
Healing
14,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,635
1,836
0
1,845
15,521
5,324
0
6,258
9,179
0
29,429
W
Morgan Le Fay
 
Morgan Le Fay
20,240
2,222
438
6,556
10,642
5,358
994
3,665
6,977
97,379
0
W
Ganesha
AtoMusS
Ganesha
6,666
578
0
1,886
12,704
14,427
846
5,746
6,958
23,779
0
L
Anubis
Dunkelbunt
Anubis
11,031
485
0
4,830
14,087
6,361
0
10,680
3,297
55,902
0
W
Nemesis
Hodgey201
Nemesis
3,260
1,676
0
270
9,741
3,291
11
2,573
7,168
0
38,266
W
Kukulkan
19,991
2,042
0
1,371
6,728
2,705
793
1,357
5,371
61,478
0
W
Cernunnos
Raptormad
Cernunnos
16,396
9,284
0
3,661
12,549
3,998
3,361
5,508
7,041
0
62,015
L
Odin
2,395
697
0
3,171
20,603
13,790
190
14,488
5,586
0
21,482
L
Pele
6,234
1,471
0
5,304
16,416
6,079
0
7,781
8,557
0
48,705
L
Ymir
7,818
1,320
0
1,066
16,437
15,477
434
6,815
9,548
43,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,553
Gold Earned
50,693
360
Minions Killed
462
0
Camps Cleared
0
1,754,422
Distance Traveled
1,940,493
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,901
395
55
3
0
374,605
2
W
Morgan Le Fay
11,503
575
146
7
0
405,336
10
W
Ganesha
8,741
437
7
0
0
360,832
5
L
Anubis
9,159
458
107
5
0
337,996
0
W
Nemesis
9,115
456
69
3
0
408,843
0
W
Kukulkan
10,679
534
118
6
0
399,964
4
W
Cernunnos
10,655
533
122
6
0
365,518
0
L
Odin
7,879
394
47
2
0
356,140
3
L
Pele
8,489
424
86
4
0
388,829
0
L
Ymir
10,125
506
65
3
0
296,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role