Player Matchup

Merlin
Merlin
B10sphere
Merlin
Level 46
God Stats
0W - 3L
1,318 SR
Queue Stats
4W - 7L
1,356 Elo+
Party 2
Mulan
Mulan
ZIncredibleHawk
Mulan
Level 62
God Stats
2W - 3L
1,561 SR
Queue Stats
7W - 16L
1,397 Elo+
Solo
Apollo
Apollo
emmaverse
Apollo
Level 102
God Stats
0W - 3L
1,284 SR
Queue Stats
247W - 244L
1,498 Elo+
Party 2
Team Averages
Level 70
1,387 SR
1,417 Elo+

VS

Team Averages
Level 66
1,682 SR
1,423 Elo+
Gilgamesh
Gilgamesh
Ancientzenwolf
Gilgamesh
Level 129
God Stats
6W - 3L
1,648 SR
Queue Stats
26W - 34L
1,413 Elo+
Party 1
Danzaburou
Danzaburou
MDJIM8120
Danzaburou
Level 22
God Stats
15W - 12L
1,644 SR
Queue Stats
64W - 88L
1,320 Elo+
Party 1
Nox
Nox
Mrpartyrock235
Nox
Level 48
God Stats
2W - 0L
1,754 SR
Queue Stats
7W - 7L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
B10sphere
Merlin
15
2 / 5 / 9
12,759
608
7,315
15,021
5,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
17 / 6 / 9
16,887
804
31,683
27,380
34,407
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
emmaverse
Apollo
19
10 / 5 / 11
15,232
725
19,621
24,309
10,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ancientzenwolf
Gilgamesh
20
6 / 7 / 7
15,389
733
24,167
31,471
36,287
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
MDJIM8120
Danzaburou
18
4 / 13 / 7
14,994
714
17,993
22,775
9,388
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
6 / 9 / 5
14,792
704
11,562
18,093
8,199
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
35
29
Kills
16
16
Deaths
29
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ancientzenwolf
Gilgamesh
6
7
7
1.36
L
Merlin
B10sphere
Merlin
2
5
9
1.3
W
Danzaburou
MDJIM8120
Danzaburou
4
13
7
0.58
W
6
9
5
0.94
L
17
6
9
3.58
L
Apollo
emmaverse
Apollo
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,619
Damage
53,722
66,710
Taken
72,339
50,655
Mitigated
53,874
10,421
Healing
6,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ancientzenwolf
Gilgamesh
24,167
7,488
0
2,835
31,471
36,287
275
3,245
27,431
0
74,960
L
Merlin
B10sphere
Merlin
7,315
336
102
710
15,021
5,441
944
2,607
12,414
27,759
0
W
Danzaburou
MDJIM8120
Danzaburou
17,993
8,908
0
2,393
22,775
9,388
1,520
2,596
19,724
0
68,998
W
11,562
1,915
0
1,590
18,093
8,199
1,120
1,474
16,120
51,633
0
L
31,683
5,112
0
5,689
27,380
34,407
961
4,966
22,414
0
63,023
L
Apollo
emmaverse
Apollo
19,621
14,659
0
3,920
24,309
10,807
2,107
3,989
20,320
0
61,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,878
Gold Earned
45,175
201
Minions Killed
231
0
Camps Cleared
0
1,054,896
Distance Traveled
979,406
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,389
733
75
4
0
386,905
3
L
Merlin
12,759
608
47
2
0
309,988
0
W
Danzaburou
14,994
714
82
4
0
286,032
2
W
Nox
14,792
704
74
4
0
306,469
2
L
Mulan
16,887
804
71
3
0
353,074
0
L
Apollo
15,232
725
83
4
0
391,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role