Player Matchup

Vulcan
Vulcan
DAREALBONES6645
Vulcan
Level 126
God Stats
11W - 13L
1,564 SR
Queue Stats
29W - 36L
1,412 Elo+
Solo
Da Ji
Da Ji
Jaayy TR
Da Ji
Level 23
God Stats
2W - 5L
1,570 SR
Queue Stats
51W - 86L
1,390 Elo+
Solo
Cthulhu
Cthulhu
MarvelGeek619
Cthulhu
Level 7
God Stats
1W - 2L
1,583 SR
Queue Stats
1W - 4L
1,264 Elo+
Solo
Team Averages
Level 52
1,572 SR
1,356 Elo+

VS

Team Averages
Level 65
1,622 SR
1,362 Elo+
Raijin
Raijin
Beastin_DUDE428
Raijin
Level 62
God Stats
2W - 0L
1,678 SR
Queue Stats
15W - 21L
1,339 Elo+
Party 1
Cthulhu
Cthulhu
gamerman2000
Cthulhu
Level 66
God Stats
17W - 13L
1,588 SR
Queue Stats
40W - 47L
1,380 Elo+
Party 1
Set
Set
tjl5000
Set
Level 66
God Stats
7W - 3L
1,600 SR
Queue Stats
88W - 89L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 4
15,303
665
33,780
11,882
4,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Jaayy TR
Da Ji
17
5 / 10 / 7
14,303
622
15,693
18,455
7,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
15
0 / 12 / 5
12,215
531
5,374
23,803
8,800
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 13
13,936
606
8,080
14,623
6,298
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
gamerman2000
Cthulhu
17
6 / 4 / 13
14,876
647
12,126
23,223
24,637
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Set
20
13 / 5 / 6
16,835
732
16,783
30,302
18,657
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
14
Kills
23
26
Deaths
14
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
5
13
2.1
L
9
4
4
2.75
L
Da Ji
Jaayy TR
Da Ji
5
10
7
0.85
L
Cthulhu
0
12
5
0.21
W
Cthulhu
gamerman2000
Cthulhu
6
4
13
3.13
W
Set
13
5
6
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,847
Damage
36,989
54,140
Taken
68,148
20,760
Mitigated
49,592
7,073
Healing
16,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,080
543
212
1,657
14,623
6,298
828
9,844
4,779
47,556
0
L
33,780
14,423
610
3,114
11,882
4,218
1,253
4,906
6,552
89,598
0
L
Da Ji
Jaayy TR
Da Ji
15,693
4,460
0
3,296
18,455
7,742
546
6,265
11,492
0
59,264
L
Cthulhu
5,374
595
53
0
23,803
8,800
446
9,035
14,427
19,963
0
W
Cthulhu
gamerman2000
Cthulhu
12,126
870
1,579
3,138
23,223
24,637
0
11,352
11,871
35,576
0
W
Set
16,783
9,008
100
9,483
30,302
18,657
2,331
17,958
12,344
0
75,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,821
Gold Earned
45,647
206
Minions Killed
178
0
Camps Cleared
0
1,115,948
Distance Traveled
1,037,832
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,936
606
69
3
0
348,844
1
L
Vulcan
15,303
665
131
6
0
395,646
1
L
Da Ji
14,303
622
57
2
0
354,390
4
L
Cthulhu
12,215
531
18
1
0
365,912
0
W
Cthulhu
14,876
647
35
2
0
329,203
3
W
Set
16,835
732
74
3
0
359,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role