Player Matchup

Loki
Loki
ChairoKiller
Loki
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 24L
1,683 Elo+
Solo
The Morrigan
The Morrigan
IamZooted24-7
The Morrigan
Level 29
God Stats
3W - 3L
1,516 SR
Queue Stats
34W - 27L
1,529 Elo+
Solo
Skadi
Skadi
SoloMan4770
Skadi
Level 24
God Stats
13W - 10L
1,595 SR
Queue Stats
99W - 70L
1,624 Elo+
Solo
Apollo
Apollo
SolyFighter
Apollo
Level 6
God Stats
6W - 1L
1,632 SR
Queue Stats
161W - 174L
1,641 Elo+
Party 1
Geb
Geb
lKingClutchI
Geb
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 58L
1,500 Elo+
Party 1
Team Averages
Level 31
1,549 SR
1,595 Elo+

VS

Team Averages
Level 17
1,783 SR
1,630 Elo+
Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BigBurgerCuz
Erlang Shen
Level 26
God Stats
4W - 1L
1,964 SR
Queue Stats
81W - 89L
1,592 Elo+
Solo
Nu Wa
Nu Wa
Dripperoo
Nu Wa
Level 16
God Stats
2W - 1L
1,915 SR
Queue Stats
18W - 10L
1,645 Elo+
Solo
Ymir
Ymir
adrianhaw
Ymir
Level 4
God Stats
1W - 2L
1,774 SR
Queue Stats
4W - 2L
1,837 Elo+
Solo
Ravana
Ravana
chinitaaa
Ravana
Level 8
God Stats
1W - 2L
1,762 SR
Queue Stats
14W - 16L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
6,089
554
3,299
5,592
1,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
IamZooted24-7
The Morrigan
11
0 / 0 / 0
5,990
545
3,584
3,519
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 2 / 1
7,385
671
10,590
7,512
2,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
10
1 / 1 / 2
5,726
521
3,344
4,886
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 1 / 2
5,947
541
1,288
6,247
4,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 2 / 1
5,853
532
2,339
6,702
2,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
BigBurgerCuz
Erlang Shen
10
1 / 2 / 1
5,840
531
5,509
9,491
4,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Dripperoo
Nu Wa
12
1 / 0 / 2
6,675
607
5,320
4,690
1,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
6
0 / 7 / 0
5,144
468
886
8,601
3,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
chinitaaa
Ravana
10
0 / 2 / 0
5,768
524
1,213
3,821
1,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
13
Kills
3
4
Deaths
13
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
2
1
0.75
L
Erlang Shen
BigBurgerCuz
Erlang Shen
1
2
1
0.75
W
3
0
2
4
L
Nu Wa
Dripperoo
Nu Wa
1
0
2
2
W
The Morrigan
IamZooted24-7
The Morrigan
0
0
0
0
W
8
2
1
4.25
W
Apollo
1
1
2
2
L
Ymir
0
7
0
0
L
Ravana
chinitaaa
Ravana
0
2
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,105
Damage
15,267
27,756
Taken
33,305
11,611
Mitigated
13,534
8,579
Healing
8,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,339
1,823
0
2,089
6,702
2,419
0
1,205
5,497
0
30,081
L
Erlang Shen
BigBurgerCuz
Erlang Shen
5,509
2,678
0
4,184
9,491
4,584
0
366
9,125
0
28,668
W
3,299
1,160
0
3,292
5,592
1,450
0
1,301
4,291
0
25,978
L
Nu Wa
Dripperoo
Nu Wa
5,320
2,713
0
1,788
4,690
1,565
0
2,805
1,885
42,559
0
W
The Morrigan
IamZooted24-7
The Morrigan
3,584
264
0
475
3,519
888
0
2,264
1,255
49,038
0
W
10,590
5,320
0
3,063
7,512
2,969
537
1,150
6,362
0
39,449
W
Apollo
3,344
1,658
0
1,469
4,886
1,545
354
907
3,979
0
35,855
L
Ymir
886
134
0
0
8,601
3,807
46
71
8,530
12,470
0
L
Ravana
chinitaaa
Ravana
1,213
386
0
278
3,821
1,159
0
425
3,396
0
36,027
W
1,288
330
0
280
6,247
4,759
98
880
5,367
13,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,137
Gold Earned
29,280
318
Minions Killed
306
0
Camps Cleared
0
1,023,642
Distance Traveled
1,019,149
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,853
532
60
5
0
249,719
0
L
Erlang Shen
5,840
531
52
5
0
186,466
1
W
Loki
6,089
554
54
5
0
234,477
2
L
Nu Wa
6,675
607
89
8
0
190,539
3
W
The Morrigan
5,990
545
85
8
0
205,251
1
W
Skadi
7,385
671
68
6
0
175,966
1
W
Apollo
5,726
521
88
8
0
200,040
3
L
Ymir
5,144
468
23
2
0
170,351
0
L
Ravana
5,768
524
82
7
0
222,074
1
W
Geb
5,947
541
23
2
0
207,908
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role