Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AkihiroHyp
Ravana
Level 126
God Stats
2W - 8L
1,500 SR
Queue Stats
388W - 393L
1,589 Elo+
Party 1
Eset
Eset
GBlayne
Eset
Level 125
God Stats
16W - 8L
1,764 SR
Queue Stats
272W - 236L
1,651 Elo+
Solo
Bellona
Bellona
Luv Saotome
Bellona
Level 117
God Stats
7W - 12L
1,385 SR
Queue Stats
428W - 398L
1,606 Elo+
Party 1
Jing Wei
Jing Wei
aGDeluxe
Jing Wei
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 205L
1,587 Elo+
Party 1
Team Averages
Level 128
1,530 SR
1,587 Elo+

VS

Team Averages
Level 117
1,602 SR
1,610 Elo+
Anubis
Anubis
Sparzly
Anubis
Level 66
God Stats
5W - 4L
1,667 SR
Queue Stats
199W - 161L
1,594 Elo+
Solo
Jing Wei
Jing Wei
TioSpidey
Jing Wei
Level 118
God Stats
1W - 1L
1,520 SR
Queue Stats
102W - 109L
1,546 Elo+
Solo
Fenrir
Fenrir
Vxltik
Fenrir
Level 108
God Stats
8W - 5L
1,516 SR
Queue Stats
229W - 220L
1,599 Elo+
Solo
Ao Kuang
Ao Kuang
Zebco32
Ao Kuang
Level 146
God Stats
6W - 5L
1,630 SR
Queue Stats
491W - 401L
1,676 Elo+
Party 2
Da Ji
Da Ji
skelly7
Da Ji
Level 147
God Stats
18W - 19L
1,677 SR
Queue Stats
656W - 621L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
1 / 8 / 2
9,094
433
7,193
15,703
6,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
AkihiroHyp
Ravana
14
4 / 5 / 2
9,012
429
9,571
15,134
11,847
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Eset
GBlayne
Eset
16
2 / 6 / 0
9,905
472
9,657
12,113
4,207
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Luv Saotome
Bellona
15
1 / 8 / 3
9,629
459
9,401
22,252
16,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
aGDeluxe
Jing Wei
17
2 / 6 / 4
10,930
520
10,591
14,734
4,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Sparzly
Anubis
19
2 / 1 / 11
12,399
590
8,618
7,960
4,820
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
TioSpidey
Jing Wei
18
2 / 3 / 7
12,220
582
7,862
12,658
4,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Vxltik
Fenrir
16
2 / 1 / 13
11,983
571
7,373
22,673
22,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Zebco32
Ao Kuang
20
22 / 0 / 3
13,965
665
21,199
18,062
9,513
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
skelly7
Da Ji
19
5 / 5 / 6
12,675
604
15,313
19,217
18,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
10
Kills
33
33
Deaths
10
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
8
2
0.25
L
Ravana
AkihiroHyp
Ravana
4
5
2
1
L
Eset
GBlayne
Eset
2
6
0
0.33
L
Bellona
Luv Saotome
Bellona
1
8
3
0.31
W
Anubis
Sparzly
Anubis
2
1
11
7.5
W
Jing Wei
TioSpidey
Jing Wei
2
3
7
1.83
W
Fenrir
Vxltik
Fenrir
2
1
13
8.5
W
Ao Kuang
Zebco32
Ao Kuang
22
0
3
23.5
L
Jing Wei
aGDeluxe
Jing Wei
2
6
4
0.67
W
Da Ji
skelly7
Da Ji
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,413
Damage
60,365
79,936
Taken
80,570
44,254
Mitigated
60,174
12,330
Healing
37,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,193
1,497
0
3,374
15,703
6,718
0
5,897
9,583
0
60,063
L
Ravana
AkihiroHyp
Ravana
9,571
1,878
0
846
15,134
11,847
59
6,179
8,305
0
39,242
L
Eset
GBlayne
Eset
9,657
1,037
867
2,895
12,113
4,207
0
7,850
4,143
66,000
0
L
Bellona
Luv Saotome
Bellona
9,401
3,825
0
1,975
22,252
16,538
0
6,284
14,872
0
57,090
W
Anubis
Sparzly
Anubis
8,618
432
0
4,762
7,960
4,820
699
2,343
5,617
101,119
0
W
Jing Wei
TioSpidey
Jing Wei
7,862
7,105
0
5,815
12,658
4,551
3,550
597
12,061
0
95,587
W
Fenrir
Vxltik
Fenrir
7,373
1,527
0
7,537
22,673
22,353
374
2,869
19,804
229
26,597
W
Ao Kuang
Zebco32
Ao Kuang
21,199
5,826
0
11,745
18,062
9,513
953
3,830
14,232
90,297
11,317
L
Jing Wei
aGDeluxe
Jing Wei
10,591
8,311
0
2,373
14,734
4,944
1,165
5,402
9,032
0
79,934
W
Da Ji
skelly7
Da Ji
15,313
3,244
0
7,369
19,217
18,937
2,268
1,765
17,452
15,479
57,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,570
Gold Earned
63,242
558
Minions Killed
593
0
Camps Cleared
0
1,930,843
Distance Traveled
2,036,665
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,094
433
94
4
0
417,004
1
L
Ravana
9,012
429
40
2
0
398,901
3
L
Eset
9,905
472
136
6
0
381,746
11
L
Bellona
9,629
459
124
6
0
368,078
4
W
Anubis
12,399
590
176
8
0
380,786
6
W
Jing Wei
12,220
582
154
7
0
397,118
1
W
Fenrir
11,983
571
28
1
0
418,426
6
W
Ao Kuang
13,965
665
112
5
0
451,619
3
L
Jing Wei
10,930
520
164
8
0
365,114
1
W
Da Ji
12,675
604
123
6
0
388,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role