Player Matchup

Fenrir
Fenrir
Méfistophélès
Fenrir
Level 16
God Stats
1W - 3L
1,477 SR
Queue Stats
42W - 36L
1,222 Elo+
Party 2
He Bo
He Bo
PerseusAnkan
He Bo
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 239L
1,372 Elo+
Solo
Sun Wukong
Sun Wukong
S1lentend
Sun Wukong
Level 7
God Stats
1W - 3L
1,327 SR
Queue Stats
2W - 10L
1,115 Elo+
Solo
Athena
Athena
Ushkuynik
Athena
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
adamstone
Kukulkan
Level 7
God Stats
0W - 1L
1,211 SR
Queue Stats
0W - 5L
1,061 Elo+
Solo
Team Averages
Level 11
1,403 SR
1,254 Elo+

VS

Team Averages
Level 23
1,437 SR
1,350 Elo+
Agni
Agni
AlphaOmegaSid
Agni
Level 29
God Stats
22W - 21L
1,523 SR
Queue Stats
286W - 304L
1,362 Elo+
Solo
Bakasura
Bakasura
Nuograuza
Bakasura
Level 29
God Stats
14W - 16L
1,431 SR
Queue Stats
49W - 49L
1,452 Elo+
Party 1
Xing Tian
Xing Tian
PonasUselis
Xing Tian
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,298 Elo+
Party 1
Apollo
Apollo
Raiymondo
Apollo
Level 19
God Stats
2W - 2L
1,087 SR
Queue Stats
96W - 93L
1,324 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
вульфик
Morgan Le Fay
Level 27
God Stats
8W - 4L
1,641 SR
Queue Stats
200W - 208L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 1
4,883
444
3,734
7,418
1,947
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 0
4,925
448
2,582
7,191
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
S1lentend
Sun Wukong
7
0 / 6 / 1
4,561
415
1,788
7,061
2,854
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
Ushkuynik
Athena
8
2 / 3 / 1
5,275
480
1,813
4,763
2,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
adamstone
Kukulkan
9
0 / 5 / 0
5,178
471
1,166
4,630
1,356
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 2
7,597
691
5,847
4,635
2,005
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Nuograuza
Bakasura
13
7 / 0 / 2
7,382
671
4,653
5,686
2,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
PonasUselis
Xing Tian
7
0 / 3 / 3
5,774
525
1,601
7,931
5,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Raiymondo
Apollo
12
5 / 0 / 7
7,095
645
4,991
4,281
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
вульфик
Morgan Le Fay
12
5 / 0 / 2
6,923
629
3,549
3,115
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
24
24
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
L
1
5
1
0.3
W
Bakasura
Nuograuza
Bakasura
7
0
2
8
L
0
5
0
0
W
Xing Tian
PonasUselis
Xing Tian
0
3
3
0.5
W
Apollo
Raiymondo
Apollo
5
0
7
8.5
L
Sun Wukong
S1lentend
Sun Wukong
0
6
1
0.08
L
Athena
Ushkuynik
Athena
2
3
1
0.83
L
Kukulkan
adamstone
Kukulkan
0
5
0
0
W
Morgan Le Fay
вульфик
Morgan Le Fay
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,083
Damage
20,641
31,063
Taken
25,648
10,572
Mitigated
12,404
2,963
Healing
8,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,847
761
0
2,392
4,635
2,005
654
1,323
3,312
44,049
0
L
3,734
1,365
0
693
7,418
1,947
0
1,986
5,432
0
19,146
W
Bakasura
Nuograuza
Bakasura
4,653
3,030
0
2,438
5,686
2,508
72
1,152
4,534
0
34,820
L
2,582
670
0
1,208
7,191
1,645
74
2,664
4,369
24,118
0
W
Xing Tian
PonasUselis
Xing Tian
1,601
614
0
370
7,931
5,575
327
1,555
6,376
9,149
0
W
Apollo
Raiymondo
Apollo
4,991
2,502
0
2,338
4,281
1,298
1,814
579
3,702
0
36,903
L
Sun Wukong
S1lentend
Sun Wukong
1,788
262
0
250
7,061
2,854
0
2,963
3,822
0
17,494
L
Athena
Ushkuynik
Athena
1,813
751
0
812
4,763
2,770
0
1,565
3,198
9,407
0
L
Kukulkan
adamstone
Kukulkan
1,166
52
0
0
4,630
1,356
420
1,401
2,756
25,842
0
W
Morgan Le Fay
вульфик
Morgan Le Fay
3,549
487
0
809
3,115
1,018
676
952
2,163
27,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,822
Gold Earned
34,771
192
Minions Killed
320
0
Camps Cleared
0
893,589
Distance Traveled
1,052,637
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,597
691
76
7
0
188,652
1
L
Fenrir
4,883
444
39
4
0
197,412
0
W
Bakasura
7,382
671
97
9
0
273,753
1
L
He Bo
4,925
448
37
3
0
174,377
2
W
Xing Tian
5,774
525
19
2
0
183,653
2
W
Apollo
7,095
645
56
5
0
215,568
4
L
Sun Wukong
4,561
415
33
3
0
178,016
1
L
Athena
5,275
480
24
2
0
163,644
3
L
Kukulkan
5,178
471
59
5
0
180,140
2
W
Morgan Le Fay
6,923
629
72
7
0
191,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role