Player Matchup

Odin
Odin
Aldabob
Odin
Level 34
God Stats
6W - 1L
1,500 SR
Queue Stats
68W - 57L
1,474 Elo+
Party 3
Janus
Janus
EDO__3000
Janus
Level 64
God Stats
17W - 11L
1,639 SR
Queue Stats
206W - 210L
1,345 Elo+
Party 3
King Arthur
King Arthur
J_P_Amboss
King Arthur
Level 86
God Stats
122W - 90L
1,561 SR
Queue Stats
274W - 242L
1,491 Elo+
Party 3
Bellona
Bellona
Lu_ke_3st
Bellona
Level 68
God Stats
4W - 0L
1,569 SR
Queue Stats
128W - 128L
1,442 Elo+
Party 3
Hachiman
Hachiman
OMGitsHank
Hachiman
Level 129
God Stats
13W - 7L
1,548 SR
Queue Stats
251W - 237L
1,552 Elo+
Party 3
Team Averages
Level 76
1,563 SR
1,461 Elo+

VS

Team Averages
Level 72
1,516 SR
1,521 Elo+
Horus
Horus
Darkdreas
Horus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 172L
1,675 Elo+
Party 2
Bastet
Bastet
Gorsty_GR3
Bastet
Level 49
God Stats
13W - 10L
1,560 SR
Queue Stats
94W - 88L
1,468 Elo+
Party 1
Hel
Hel
Higgzi
Hel
Level 78
God Stats
68W - 71L
1,532 SR
Queue Stats
196W - 181L
1,432 Elo+
Party 1
Sylvanus
Sylvanus
david_doblas
Sylvanus
Level 57
God Stats
40W - 38L
1,504 SR
Queue Stats
344W - 373L
1,446 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
stefthz
Ah Muzen Cab
Level 48
God Stats
3W - 6L
1,485 SR
Queue Stats
127W - 75L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Aldabob
Odin
19
4 / 1 / 19
15,128
605
12,794
19,973
26,687
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Janus
EDO__3000
Janus
19
4 / 5 / 10
13,306
532
12,783
15,840
5,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
J_P_Amboss
King Arthur
19
5 / 4 / 10
13,147
526
16,968
29,012
29,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
Lu_ke_3st
Bellona
20
11 / 1 / 12
14,874
595
17,741
20,783
21,830
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
OMGitsHank
Hachiman
20
8 / 4 / 12
15,293
612
31,044
21,351
10,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Darkdreas
Horus
14
0 / 10 / 6
10,113
405
8,848
25,562
25,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Gorsty_GR3
Bastet
19
4 / 7 / 5
12,548
502
14,150
22,718
9,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hel
Higgzi
Hel
18
7 / 6 / 3
12,821
513
17,396
24,800
14,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
david_doblas
Sylvanus
18
2 / 6 / 7
12,201
488
14,638
27,344
18,090
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
stefthz
Ah Muzen Cab
16
2 / 3 / 2
11,144
446
11,581
19,151
6,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
38
32
Kills
15
15
Deaths
32
63
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Odin
Aldabob
Odin
4
1
19
13.5
L
Horus
Darkdreas
Horus
0
10
6
0.3
W
Janus
EDO__3000
Janus
4
5
10
1.8
L
Bastet
Gorsty_GR3
Bastet
4
7
5
0.93
L
Hel
Higgzi
Hel
7
6
3
1.42
W
King Arthur
J_P_Amboss
King Arthur
5
4
10
2.5
W
Bellona
Lu_ke_3st
Bellona
11
1
12
17
W
Hachiman
OMGitsHank
Hachiman
8
4
12
3.5
L
Sylvanus
david_doblas
Sylvanus
2
6
7
0.92
L
Ah Muzen Cab
stefthz
Ah Muzen Cab
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,330
Damage
66,613
106,959
Taken
119,575
94,668
Mitigated
74,436
35,221
Healing
48,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Aldabob
Odin
12,794
3,103
0
4,257
19,973
26,687
393
6,355
13,618
0
38,013
L
Horus
Darkdreas
Horus
8,848
4,219
3,015
5,338
25,562
25,610
338
4,317
20,677
0
41,590
W
Janus
EDO__3000
Janus
12,783
469
151
5,082
15,840
5,710
384
4,238
11,602
89,294
0
L
Bastet
Gorsty_GR3
Bastet
14,150
2,982
0
441
22,718
9,298
0
2,456
20,025
0
100,466
L
Hel
Higgzi
Hel
17,396
59
8,897
11,928
24,800
14,699
1,141
3,225
21,010
62,997
0
W
King Arthur
J_P_Amboss
King Arthur
16,968
1,847
0
12,075
29,012
29,789
170
12,177
16,835
0
65,011
W
Bellona
Lu_ke_3st
Bellona
17,741
4,837
0
5,482
20,783
21,830
1,388
6,438
14,345
8,089
95,672
W
Hachiman
OMGitsHank
Hachiman
31,044
13,633
0
8,174
21,351
10,652
8,332
4,156
17,195
0
166,649
L
Sylvanus
david_doblas
Sylvanus
14,638
3,594
3,581
8,709
27,344
18,090
508
2,174
24,067
65,540
5,786
L
Ah Muzen Cab
stefthz
Ah Muzen Cab
11,581
4,217
0
6,348
19,151
6,739
1,876
2,608
16,309
0
88,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,748
Gold Earned
58,827
636
Minions Killed
569
0
Camps Cleared
0
2,518,101
Distance Traveled
2,315,464
35
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
15,128
605
51
2
0
532,874
8
L
Horus
10,113
405
61
2
0
435,399
0
W
Janus
13,306
532
131
5
0
508,498
5
L
Bastet
12,548
502
133
5
0
502,665
2
L
Hel
12,821
513
114
5
0
462,464
6
W
King Arthur
13,147
526
97
4
0
468,721
7
W
Bellona
14,874
595
144
6
0
547,609
7
W
Hachiman
15,293
612
213
9
0
460,399
8
L
Sylvanus
12,201
488
135
5
0
419,141
2
L
Ah Muzen Cab
11,144
446
126
5
0
495,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role