Player Matchup

Ymir
Ymir
Gold IV
Cahra
Ymir
Gold IV
Level 148
God Stats
5W - 3L
1,435 SR
Queue Stats
97W - 116L
1,361 MMR
Party 1
Tiamat
Tiamat
Silver I
Chusio
Tiamat
Silver I
Level 159
God Stats
3W - 6L
1,303 SR
Queue Stats
194W - 242L
1,364 MMR
Solo
Chiron
Chiron
Silver I
Oresztisz
Chiron
Silver I
Level 148
God Stats
2W - 2L
1,543 SR
Queue Stats
91W - 106L
1,243 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 152
1,427 SR
1,323 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,660 SR
1,330 MMR
Bellona
Bellona
Silver II
DotTheEye
Bellona
Silver II
Level 147
God Stats
2W - 4L
1,666 SR
Queue Stats
347W - 435L
1,277 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
HungryRefugee
Baron Samedi
Bronze III
Level 30
God Stats
0W - 1L
1,918 SR
Queue Stats
9W - 9L
1,400 MMR
Solo
Hachiman
Hachiman
Silver I
Skiadrum1024
Hachiman
Silver I
Level 155
God Stats
12W - 30L
1,397 SR
Queue Stats
208W - 274L
1,312 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cahra
Ymir
15
4 / 3 / 6
11,088
652
8,375
17,912
24,620
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Chusio
Tiamat
16
2 / 3 / 9
10,848
638
10,811
12,002
8,082
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Oresztisz
Chiron
16
7 / 1 / 5
11,874
698
19,673
15,892
6,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Morgan Le FayHou YiAthenaVulcanGilgamesh

VS

Bans
NeithAresAnhurGaneshaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DotTheEye
Bellona
13
2 / 5 / 4
9,787
576
8,025
18,326
17,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Baron Samedi
HungryRefugee
Baron Samedi
16
3 / 2 / 4
10,729
631
15,383
14,071
8,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Skiadrum1024
Hachiman
13
2 / 6 / 3
9,832
578
12,500
15,692
4,670
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
13
Kills
7
7
Deaths
13
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
Cahra
Ymir
4
3
6
2.33
W
Tiamat
Chusio
Tiamat
2
3
9
2.17
L
Bellona
DotTheEye
Bellona
2
5
4
0.8
L
Baron Samedi
HungryRefugee
Baron Samedi
3
2
4
2.5
W
Chiron
Oresztisz
Chiron
7
1
5
9.5
L
Hachiman
Skiadrum1024
Hachiman
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,859
Damage
35,908
45,806
Taken
48,089
39,044
Mitigated
30,614
13,688
Healing
18,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Cahra
Ymir
8,375
1,478
0
896
17,912
24,620
0
5,610
11,881
29,005
0
W
Tiamat
Chusio
Tiamat
10,811
662
0
5,662
12,002
8,082
307
3,976
7,684
43,553
0
L
Bellona
DotTheEye
Bellona
8,025
1,173
0
3,631
18,326
17,933
244
6,791
11,535
0
24,818
L
Baron Samedi
HungryRefugee
Baron Samedi
15,383
892
3,124
6,942
14,071
8,011
52
6,538
7,533
58,824
0
W
Chiron
Oresztisz
Chiron
19,673
6,006
694
6,436
15,892
6,342
2,168
5,797
9,706
0
64,376
L
Hachiman
Skiadrum1024
Hachiman
12,500
7,738
0
4,543
15,692
4,670
670
5,857
9,835
0
38,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,810
Gold Earned
30,348
170
Minions Killed
186
0
Camps Cleared
0
935,726
Distance Traveled
886,900
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,088
652
18
1
0
297,845
5
W
Tiamat
10,848
638
61
4
0
323,134
2
L
Bellona
9,787
576
29
2
0
314,492
2
L
Baron Samedi
10,729
631
85
5
0
309,712
3
W
Chiron
11,874
698
91
5
0
314,747
4
L
Hachiman
9,832
578
72
4
0
262,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role