Player Matchup

Hun Batz
Hun Batz
Churlz73
Hun Batz
Level 159
God Stats
2W - 4L
1,096 SR
Queue Stats
289W - 327L
1,393 Elo+
Solo
Horus
Horus
Cxckatrice
Horus
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 135L
1,337 Elo+
Solo
Chiron
Chiron
The Arch Angel5
Chiron
Level 154
God Stats
1W - 2L
1,198 SR
Queue Stats
148W - 183L
1,375 Elo+
Solo
Izanami
Izanami
aDivineDelirium
Izanami
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
141W - 165L
1,328 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ubburned
Morgan Le Fay
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 118L
1,353 Elo+
Solo
Team Averages
Level 104
1,359 SR
1,357 Elo+

VS

Team Averages
Level 93
1,407 SR
1,383 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BdCs_NosBoR
Sobek
Level 106
God Stats
3W - 8L
1,240 SR
Queue Stats
388W - 413L
1,527 Elo+
Solo
Tiamat
Tiamat
DeBuke
Tiamat
Level 160
God Stats
4W - 5L
1,576 SR
Queue Stats
905W - 963L
1,362 Elo+
Solo
Merlin
Merlin
Njislo
Merlin
Level 45
God Stats
1W - 3L
1,218 SR
Queue Stats
228W - 249L
1,275 Elo+
Solo
Agni
Agni
Xiphophouss
Agni
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 52L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Churlz73
Hun Batz
16
4 / 5 / 19
10,256
789
11,223
15,646
14,236
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
17
1 / 1 / 19
9,593
738
5,316
24,599
11,632
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 2 / 16
9,730
748
16,197
12,430
4,652
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 1 / 14
10,013
770
18,031
9,376
3,485
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
ubburned
Morgan Le Fay
20
13 / 1 / 10
11,696
900
26,697
14,532
6,151
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
0 / 5 / 6
8,072
621
14,267
19,806
23,165
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 4 / 3
8,781
675
12,562
24,654
30,584
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
DeBuke
Tiamat
15
3 / 5 / 6
8,553
658
11,723
13,567
10,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Njislo
Merlin
16
3 / 3 / 4
8,920
686
11,188
13,738
10,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 7 / 4
8,225
633
9,392
13,166
6,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
33
24
Kills
10
10
Deaths
24
78
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
5
6
0.6
L
3
4
3
1.13
W
Hun Batz
Churlz73
Hun Batz
4
5
19
2.7
W
Horus
1
1
19
10.5
L
Tiamat
DeBuke
Tiamat
3
5
6
1.2
L
Merlin
Njislo
Merlin
3
3
4
1.67
W
3
2
16
5.5
L
1
7
4
0.43
W
3
1
14
10
W
Morgan Le Fay
ubburned
Morgan Le Fay
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,464
Damage
59,132
76,583
Taken
84,931
40,156
Mitigated
80,592
47,662
Healing
29,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
14,267
2,084
7,594
5,494
19,806
23,165
0
6,617
13,189
19,060
0
L
12,562
654
2,257
6,394
24,654
30,584
0
6,728
17,926
16,416
0
W
Hun Batz
Churlz73
Hun Batz
11,223
3,585
2,564
2,252
15,646
14,236
427
10,875
4,544
0
20,360
W
Horus
5,316
2,708
7,246
13,706
24,599
11,632
275
19,976
4,352
0
8,624
L
Tiamat
DeBuke
Tiamat
11,723
1,413
1,087
2,776
13,567
10,171
175
4,417
9,150
24,708
0
L
Merlin
Njislo
Merlin
11,188
1,130
344
1,734
13,738
10,241
0
4,507
9,231
26,466
0
W
16,197
4,467
4,983
4,318
12,430
4,652
1,152
8,930
3,166
0
29,908
L
9,392
1,418
0
1,421
13,166
6,431
0
4,428
8,738
22,263
0
W
18,031
9,321
2,498
1,876
9,376
3,485
2,306
7,998
1,248
0
39,315
W
Morgan Le Fay
ubburned
Morgan Le Fay
26,697
4,573
2,394
5,825
14,532
6,151
812
10,167
4,141
45,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,288
Gold Earned
42,551
155
Minions Killed
109
0
Camps Cleared
0
1,240,131
Distance Traveled
1,068,643
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,072
621
7
1
0
190,464
0
L
Sobek
8,781
675
5
0
0
236,000
4
W
Hun Batz
10,256
789
18
1
0
234,110
0
W
Horus
9,593
738
9
1
0
266,244
0
L
Tiamat
8,553
658
21
2
0
221,120
3
L
Merlin
8,920
686
34
3
0
225,683
3
W
Chiron
9,730
748
30
2
0
263,362
1
L
Agni
8,225
633
42
3
0
195,376
0
W
Izanami
10,013
770
57
4
0
239,308
3
W
Morgan Le Fay
11,696
900
41
3
0
237,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role