Player Matchup

Fenrir
Fenrir
AirMax07170
Fenrir
Level 29
God Stats
34W - 26L
1,615 SR
Queue Stats
155W - 141L
1,484 Elo+
Solo
Danzaburou
Danzaburou
MidoAlboiolko
Danzaburou
Level 24
God Stats
25W - 13L
1,581 SR
Queue Stats
55W - 38L
1,459 Elo+
Party 1
Artemis
Artemis
SEVAROG5891
Artemis
Level 18
God Stats
6W - 2L
1,499 SR
Queue Stats
115W - 94L
1,542 Elo+
Solo
Mercury
Mercury
a_wrath02
Mercury
Level 5
God Stats
3W - 7L
1,500 SR
Queue Stats
8W - 14L
1,719 Elo+
Solo
Yemoja
Yemoja
hazimemad
Yemoja
Level 25
God Stats
25W - 18L
1,511 SR
Queue Stats
57W - 41L
1,458 Elo+
Party 1
Team Averages
Level 20
1,541 SR
1,533 Elo+

VS

Team Averages
Level 9
1,433 SR
1,455 Elo+
Kukulkan
Kukulkan
Clynxy01
Kukulkan
Level 5
God Stats
1W - 3L
1,530 SR
Queue Stats
3W - 6L
1,560 Elo+
Solo
Chaac
Chaac
MONKEY__Leon
Chaac
Level 7
God Stats
20W - 11L
1,203 SR
Queue Stats
164W - 195L
1,301 Elo+
Solo
Jing Wei
Jing Wei
SMURFF7621
Jing Wei
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 3L
1,664 Elo+
Solo
Ymir
Ymir
kent74ural
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,229 Elo+
Solo
Loki
Loki
x8_Lori_8x
Loki
Level 25
God Stats
5W - 7L
1,432 SR
Queue Stats
196W - 182L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
13 / 0 / 3
11,645
685
10,177
12,019
5,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
MidoAlboiolko
Danzaburou
14
6 / 1 / 4
10,136
596
6,249
7,673
2,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
SEVAROG5891
Artemis
15
5 / 0 / 8
10,341
608
8,604
7,691
3,079
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
a_wrath02
Mercury
9
1 / 9 / 6
7,332
431
916
8,884
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Yemoja
hazimemad
Yemoja
15
2 / 0 / 8
10,757
633
4,018
6,833
6,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Clynxy01
Kukulkan
7
1 / 8 / 0
5,860
345
1,718
7,444
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 6 / 1
6,721
395
6,561
12,303
6,390
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
SMURFF7621
Jing Wei
11
1 / 7 / 1
6,810
401
1,960
11,336
3,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

5
1 / 3 / 1
6,276
369
611
5,103
1,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 4 / 3
6,555
386
2,777
6,154
1,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
27
Kills
7
10
Deaths
28
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
13
0
3
14.5
L
Kukulkan
Clynxy01
Kukulkan
1
8
0
0.13
L
2
6
1
0.42
W
Danzaburou
MidoAlboiolko
Danzaburou
6
1
4
8
W
Artemis
SEVAROG5891
Artemis
5
0
8
9
L
Jing Wei
SMURFF7621
Jing Wei
1
7
1
0.21
W
Mercury
a_wrath02
Mercury
1
9
6
0.44
W
Yemoja
hazimemad
Yemoja
2
0
8
6
L
1
3
1
0.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,964
Damage
13,627
43,100
Taken
42,340
20,046
Mitigated
15,149
12,653
Healing
4,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,177
6,501
16
5,070
12,019
5,427
1,172
428
11,591
0
89,570
L
Kukulkan
Clynxy01
Kukulkan
1,718
524
0
90
7,444
2,168
0
177
7,267
18,465
0
L
6,561
1,678
0
1,968
12,303
6,390
109
2,666
9,637
0
34,965
W
Danzaburou
MidoAlboiolko
Danzaburou
6,249
4,353
0
1,626
7,673
2,913
7,512
308
7,365
0
55,154
W
Artemis
SEVAROG5891
Artemis
8,604
4,553
220
2,846
7,691
3,079
6,239
1,057
6,634
0
64,721
L
Jing Wei
SMURFF7621
Jing Wei
1,960
933
0
879
11,336
3,429
48
675
10,661
0
22,873
W
Mercury
a_wrath02
Mercury
916
312
0
0
8,884
2,112
16
304
7,933
0
6,372
W
Yemoja
hazimemad
Yemoja
4,018
997
1,435
1,440
6,833
6,515
1,780
232
6,601
42,419
0
L
611
217
0
1,040
5,103
1,628
0
442
4,661
4,771
0
L
2,777
575
0
868
6,154
1,534
571
58
6,096
0
17,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,211
Gold Earned
32,222
436
Minions Killed
175
0
Camps Cleared
0
1,608,389
Distance Traveled
1,152,830
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,645
685
148
9
0
357,064
3
L
Kukulkan
5,860
345
32
2
0
170,257
1
L
Chaac
6,721
395
46
3
0
296,305
3
W
Danzaburou
10,136
596
99
6
0
300,147
1
W
Artemis
10,341
608
103
6
0
322,072
3
L
Jing Wei
6,810
401
53
3
0
315,898
1
W
Mercury
7,332
431
8
0
0
357,291
0
W
Yemoja
10,757
633
78
5
0
271,815
0
L
Ymir
6,276
369
8
0
0
126,899
0
L
Loki
6,555
386
36
2
0
243,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role