Player Matchup

Cthulhu
Cthulhu
AT0L
Cthulhu
Level 123
God Stats
0W - 2L
1,327 SR
Queue Stats
55W - 44L
1,641 Elo+
Solo
Thor
Thor
Armondeus
Thor
Level 126
God Stats
3W - 2L
1,727 SR
Queue Stats
408W - 384L
1,575 Elo+
Party 2
Chaac
Chaac
ChickenTurboGun
Chaac
Level 114
God Stats
21W - 14L
1,571 SR
Queue Stats
588W - 572L
1,580 Elo+
Party 2
The Morrigan
The Morrigan
MrVedich
The Morrigan
Level 126
God Stats
67W - 61L
1,517 SR
Queue Stats
181W - 178L
1,515 Elo+
Solo
Apollo
Apollo
mixerrrrr
Apollo
Level 144
God Stats
7W - 8L
1,482 SR
Queue Stats
436W - 409L
1,614 Elo+
Solo
Team Averages
Level 127
1,525 SR
1,585 Elo+

VS

Team Averages
Level 108
1,508 SR
1,553 Elo+
Sylvanus
Sylvanus
Herowj
Sylvanus
Level 142
God Stats
5W - 5L
1,334 SR
Queue Stats
119W - 110L
1,557 Elo+
Party 1
Danzaburou
Danzaburou
Honkadonken
Danzaburou
Level 117
God Stats
3W - 1L
1,489 SR
Queue Stats
49W - 41L
1,557 Elo+
Party 1
Merlin
Merlin
Klingzx
Merlin
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 24L
1,551 Elo+
Party 1
Athena
Athena
Ruzif
Athena
Level 89
God Stats
3W - 1L
1,636 SR
Queue Stats
18W - 10L
1,545 Elo+
Party 1
Nemesis
Nemesis
asesin32
Nemesis
Level 52
God Stats
21W - 16L
1,582 SR
Queue Stats
165W - 151L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AT0L
Cthulhu
13
0 / 7 / 6
9,793
466
13,788
25,271
25,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
14
1 / 8 / 6
8,943
426
9,959
19,061
6,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 2 / 2
10,558
503
13,997
22,957
21,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
MrVedich
The Morrigan
17
5 / 6 / 5
10,808
515
9,945
12,263
4,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
mixerrrrr
Apollo
15
5 / 10 / 4
10,065
479
12,209
20,119
6,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Herowj
Sylvanus
20
6 / 0 / 8
14,084
671
13,732
15,095
19,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
Honkadonken
Danzaburou
20
16 / 3 / 4
16,173
770
23,119
17,857
8,272
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Klingzx
Merlin
19
8 / 3 / 9
13,140
626
21,401
14,439
6,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Ruzif
Athena
16
1 / 3 / 23
11,800
562
9,746
23,496
27,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
asesin32
Nemesis
18
2 / 4 / 14
12,148
578
9,365
18,147
9,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
91
12
Kills
33
33
Deaths
13
23
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AT0L
Cthulhu
0
7
6
0.43
L
Thor
1
8
6
0.5
L
1
2
2
1
W
Sylvanus
Herowj
Sylvanus
6
0
8
10
W
Danzaburou
Honkadonken
Danzaburou
16
3
4
6
W
Merlin
Klingzx
Merlin
8
3
9
4.17
L
The Morrigan
MrVedich
The Morrigan
5
6
5
1.25
W
Athena
Ruzif
Athena
1
3
23
4.17
W
Nemesis
asesin32
Nemesis
2
4
14
2.25
L
Apollo
mixerrrrr
Apollo
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,898
Damage
77,363
99,671
Taken
89,034
63,936
Mitigated
70,704
22,325
Healing
37,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AT0L
Cthulhu
13,788
650
237
1,460
25,271
25,040
0
10,704
14,567
41,946
0
L
Thor
9,959
1,476
0
3,750
19,061
6,541
0
8,638
10,423
0
57,039
L
13,997
1,561
0
9,924
22,957
21,201
0
9,870
13,087
539
67,933
W
Sylvanus
Herowj
Sylvanus
13,732
4,586
4,189
9,972
15,095
19,242
1,148
2,093
12,019
79,648
19,989
W
Danzaburou
Honkadonken
Danzaburou
23,119
13,950
0
9,809
17,857
8,272
5,707
4,297
13,468
0
149,974
W
Merlin
Klingzx
Merlin
21,401
1,357
300
4,198
14,439
6,658
1,851
6,099
7,900
99,826
0
L
The Morrigan
MrVedich
The Morrigan
9,945
1,823
0
2,737
12,263
4,245
0
7,586
4,544
63,337
1,903
W
Athena
Ruzif
Athena
9,746
3,149
0
5,507
23,496
27,007
389
5,819
17,046
28,954
0
W
Nemesis
asesin32
Nemesis
9,365
4,375
495
2,906
18,147
9,525
2,496
4,458
13,246
0
86,652
L
Apollo
mixerrrrr
Apollo
12,209
7,481
0
4,217
20,119
6,909
688
6,545
13,574
0
66,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,167
Gold Earned
67,345
543
Minions Killed
666
0
Camps Cleared
0
1,811,286
Distance Traveled
1,960,978
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,793
466
54
3
0
361,375
9
L
Thor
8,943
426
90
4
0
368,785
2
L
Chaac
10,558
503
155
7
0
381,489
3
W
Sylvanus
14,084
671
189
9
0
357,423
5
W
Danzaburou
16,173
770
196
9
0
377,339
5
W
Merlin
13,140
626
140
7
0
369,862
8
L
The Morrigan
10,808
515
147
7
0
348,883
1
W
Athena
11,800
562
31
1
0
409,190
9
W
Nemesis
12,148
578
110
5
0
447,164
1
L
Apollo
10,065
479
97
5
0
350,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role