Player Matchup

Poseidon
Poseidon
Deweyn98
Poseidon
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,450 Elo+
Party 2
Chiron
Chiron
badrosko_tj
Chiron
Level 119
God Stats
11W - 8L
1,554 SR
Queue Stats
161W - 203L
1,445 Elo+
Party 2
Gilgamesh
Gilgamesh
pablidermix
Gilgamesh
Level 88
God Stats
2W - 0L
1,649 SR
Queue Stats
49W - 33L
1,601 Elo+
Party 2
Team Averages
Level 101
1,568 SR
1,499 Elo+

VS

Team Averages
Level 95
1,496 SR
1,416 Elo+
Anubis
Anubis
CursedSeal 99
Anubis
Level 98
God Stats
3W - 3L
1,409 SR
Queue Stats
27W - 48L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
Finevman
Cthulhu
Level 106
God Stats
6W - 4L
1,578 SR
Queue Stats
15W - 22L
1,389 Elo+
Party 1
Gilgamesh
Gilgamesh
FireThyme97
Gilgamesh
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Deweyn98
Poseidon
17
7 / 1 / 7
13,028
686
11,143
7,261
2,599
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
19
6 / 2 / 10
13,351
703
16,246
16,984
6,238
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
pablidermix
Gilgamesh
17
4 / 2 / 11
12,582
662
9,914
15,485
13,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 1
10,895
573
4,552
9,828
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Finevman
Cthulhu
15
2 / 6 / 2
11,815
622
12,454
18,493
18,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
FireThyme97
Gilgamesh
14
1 / 4 / 3
10,339
544
6,947
17,847
14,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
17
Kills
5
5
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
Poseidon
Deweyn98
Poseidon
7
1
7
10.5
L
Cthulhu
Finevman
Cthulhu
2
6
2
0.5
L
Gilgamesh
FireThyme97
Gilgamesh
1
4
3
0.63
W
Chiron
6
2
10
5.5
W
Gilgamesh
pablidermix
Gilgamesh
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,303
Damage
23,953
39,730
Taken
46,168
22,124
Mitigated
36,816
12,291
Healing
4,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,552
0
0
255
9,828
3,800
0
3,852
5,976
42,386
0
W
Poseidon
Deweyn98
Poseidon
11,143
977
47
2,496
7,261
2,599
827
3,956
3,147
52,564
0
L
Cthulhu
Finevman
Cthulhu
12,454
86
1,660
1,731
18,493
18,109
0
3,846
14,647
37,202
0
L
Gilgamesh
FireThyme97
Gilgamesh
6,947
1,357
0
947
17,847
14,907
0
3,445
14,402
0
28,227
W
Chiron
16,246
7,974
415
6,355
16,984
6,238
1,994
7,309
8,974
0
72,855
W
Gilgamesh
pablidermix
Gilgamesh
9,914
2,359
0
2,978
15,485
13,287
319
5,109
9,886
0
49,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,961
Gold Earned
33,049
230
Minions Killed
167
0
Camps Cleared
0
1,060,912
Distance Traveled
893,632
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,895
573
57
3
0
250,200
3
W
Poseidon
13,028
686
71
4
0
352,477
0
L
Cthulhu
11,815
622
57
3
0
289,639
5
L
Gilgamesh
10,339
544
53
3
0
353,793
3
W
Chiron
13,351
703
112
6
0
338,470
3
W
Gilgamesh
12,582
662
47
2
0
369,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role