Player Matchup

Cernunnos
Cernunnos
FELIPE56900
Cernunnos
Level 28
God Stats
29W - 17L
1,687 SR
Queue Stats
115W - 134L
1,550 Elo+
Party 1
Khepri
Khepri
MyticQ6915
Khepri
Level 13
God Stats
3W - 0L
1,758 SR
Queue Stats
76W - 85L
1,637 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sollony4
Morgan Le Fay
Level 26
God Stats
10W - 5L
1,584 SR
Queue Stats
63W - 50L
1,562 Elo+
Solo
Tsukuyomi
Tsukuyomi
sergionuno123
Tsukuyomi
Level 29
God Stats
7W - 8L
1,425 SR
Queue Stats
119W - 113L
1,570 Elo+
Party 1
Guan Yu
Guan Yu
yonnnn03
Guan Yu
Level 16
God Stats
3W - 3L
1,764 SR
Queue Stats
40W - 42L
1,647 Elo+
Solo
Team Averages
Level 22
1,644 SR
1,593 Elo+

VS

Team Averages
Level 21
1,582 SR
1,569 Elo+
Terra
Terra
Chorei 5222
Terra
Level 29
God Stats
51W - 39L
1,738 SR
Queue Stats
414W - 397L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
Mr_Bakalaay
Gilgamesh
Level 7
God Stats
2W - 2L
1,736 SR
Queue Stats
15W - 11L
1,544 Elo+
Solo
Serqet
Serqet
YouHaveFamily
Serqet
Level 14
God Stats
0W - 1L
1,297 SR
Queue Stats
13W - 5L
1,721 Elo+
Solo
Artemis
Artemis
ikhrmn
Artemis
Level 27
God Stats
3W - 1L
1,639 SR
Queue Stats
62W - 58L
1,536 Elo+
Solo
Raijin
Raijin
ionut110
Raijin
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
301W - 289L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FELIPE56900
Cernunnos
15
2 / 1 / 4
9,864
493
9,012
10,363
4,064
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
MyticQ6915
Khepri
13
0 / 0 / 7
9,138
457
5,478
14,457
15,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Sollony4
Morgan Le Fay
18
10 / 4 / 1
11,628
581
15,528
17,230
6,154
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
sergionuno123
Tsukuyomi
13
6 / 4 / 1
9,133
457
6,854
10,488
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
yonnnn03
Guan Yu
19
1 / 0 / 4
11,750
588
9,079
15,511
15,116
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
8,823
441
4,886
15,230
13,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Mr_Bakalaay
Gilgamesh
11
0 / 2 / 0
7,540
377
5,293
9,021
5,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 2 / 2
10,339
517
7,231
12,545
8,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
ikhrmn
Artemis
14
0 / 4 / 4
8,368
418
11,743
11,695
3,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
ionut110
Raijin
16
3 / 9 / 2
9,809
490
12,800
16,253
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
19
Kills
8
9
Deaths
19
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
Cernunnos
FELIPE56900
Cernunnos
2
1
4
4
L
Gilgamesh
Mr_Bakalaay
Gilgamesh
0
2
0
0
W
Khepri
MyticQ6915
Khepri
0
0
7
3.5
W
Morgan Le Fay
Sollony4
Morgan Le Fay
10
4
1
2.63
L
4
2
2
2.5
L
Artemis
ikhrmn
Artemis
0
4
4
0.5
L
Raijin
ionut110
Raijin
3
9
2
0.44
W
Tsukuyomi
sergionuno123
Tsukuyomi
6
4
1
1.63
W
Guan Yu
yonnnn03
Guan Yu
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,951
Damage
41,953
68,049
Taken
64,744
44,188
Mitigated
36,249
22,914
Healing
16,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,886
1,041
2,210
5,171
15,230
13,191
0
3,880
11,350
27,036
0
W
Cernunnos
FELIPE56900
Cernunnos
9,012
4,415
0
2,283
10,363
4,064
884
1,477
8,580
0
79,778
L
Gilgamesh
Mr_Bakalaay
Gilgamesh
5,293
1,253
0
2,413
9,021
5,093
0
0
9,021
0
32,102
W
Khepri
MyticQ6915
Khepri
5,478
1,112
0
2,216
14,457
15,363
0
4,465
9,632
27,175
0
W
Morgan Le Fay
Sollony4
Morgan Le Fay
15,528
489
134
6,322
17,230
6,154
731
9,145
7,635
73,290
0
L
7,231
1,342
0
433
12,545
8,331
0
2,365
10,180
0
83,241
L
Artemis
ikhrmn
Artemis
11,743
5,666
0
2,606
11,695
3,795
0
4,088
7,607
0
57,922
L
Raijin
ionut110
Raijin
12,800
1,112
0
3,621
16,253
5,839
204
10,809
5,444
61,512
0
W
Tsukuyomi
sergionuno123
Tsukuyomi
6,854
1,967
0
3,588
10,488
3,491
1,441
1,538
8,854
0
41,639
W
Guan Yu
yonnnn03
Guan Yu
9,079
1,306
1,781
6,590
15,511
15,116
1,096
1,641
13,870
0
72,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,513
Gold Earned
44,879
537
Minions Killed
441
0
Camps Cleared
0
1,915,753
Distance Traveled
1,629,126
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,823
441
46
2
0
376,187
6
W
Cernunnos
9,864
493
118
6
0
367,665
2
L
Gilgamesh
7,540
377
66
3
0
233,312
4
W
Khepri
9,138
457
36
2
0
341,854
4
W
Morgan Le Fay
11,628
581
130
7
0
370,543
1
L
Serqet
10,339
517
129
6
0
424,607
4
L
Artemis
8,368
418
98
5
0
282,922
1
L
Raijin
9,809
490
102
5
0
312,098
3
W
Tsukuyomi
9,133
457
76
4
0
458,184
5
W
Guan Yu
11,750
588
177
9
0
377,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role