Player Matchup

Ymir
Ymir
Der_HouseMellow
Ymir
Level 47
God Stats
3W - 5L
1,272 SR
Queue Stats
126W - 143L
1,433 Elo+
Party 2
Pele
Pele
HolyCommand
Pele
Level 82
God Stats
4W - 4L
1,640 SR
Queue Stats
568W - 562L
1,437 Elo+
Party 2
Bellona
Bellona
HolyPalarca
Bellona
Level 59
God Stats
6W - 1L
1,879 SR
Queue Stats
266W - 248L
1,481 Elo+
Party 2
Vulcan
Vulcan
Holy_Haiko
Vulcan
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 17L
1,447 Elo+
Party 2
Hou Yi
Hou Yi
Kimuzoki
Hou Yi
Level 62
God Stats
3W - 4L
1,481 SR
Queue Stats
161W - 163L
1,422 Elo+
Party 2
Team Averages
Level 52
1,554 SR
1,444 Elo+

VS

Team Averages
Level 56
1,547 SR
1,331 Elo+
Amaterasu
Amaterasu
Alejandroopr02
Amaterasu
Level 29
God Stats
5W - 7L
1,496 SR
Queue Stats
35W - 54L
1,329 Elo+
Party 1
Athena
Athena
ItsJulii23
Athena
Level 46
God Stats
2W - 6L
1,727 SR
Queue Stats
122W - 189L
1,403 Elo+
Party 1
Raijin
Raijin
NazanMadrid
Raijin
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 62L
1,378 Elo+
Party 1
Susano
Susano
antonio66776
Susano
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 204L
1,391 Elo+
Party 1
Baron Samedi
Baron Samedi
joselitocy
Baron Samedi
Level 23
God Stats
1W - 3L
1,512 SR
Queue Stats
16W - 29L
1,153 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 9
10,217
538
2,964
14,890
12,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
7 / 3 / 4
12,010
632
12,088
12,508
5,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
HolyPalarca
Bellona
17
7 / 4 / 5
11,534
607
16,529
15,812
13,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
Holy_Haiko
Vulcan
16
4 / 4 / 3
10,416
548
8,489
8,434
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Kimuzoki
Hou Yi
19
13 / 1 / 0
12,004
632
15,533
11,797
4,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alejandroopr02
Amaterasu
15
2 / 7 / 5
8,836
465
8,647
20,323
15,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
ItsJulii23
Athena
13
1 / 4 / 3
8,444
444
3,002
11,850
8,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
16
7 / 5 / 1
10,220
538
6,380
14,320
5,990
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
16
4 / 7 / 4
9,801
516
7,453
15,326
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
joselitocy
Baron Samedi
13
1 / 8 / 0
8,110
427
6,358
11,400
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
31
Kills
15
15
Deaths
31
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Alejandroopr02
Amaterasu
2
7
5
0.64
W
0
3
9
1.5
W
7
3
4
3
W
Bellona
HolyPalarca
Bellona
7
4
5
2.38
W
Vulcan
Holy_Haiko
Vulcan
4
4
3
1.38
L
Athena
ItsJulii23
Athena
1
4
3
0.63
W
Hou Yi
Kimuzoki
Hou Yi
13
1
0
13
L
Raijin
7
5
1
1.5
L
Susano
4
7
4
0.86
L
Baron Samedi
joselitocy
Baron Samedi
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,603
Damage
31,840
63,441
Taken
73,219
39,480
Mitigated
39,330
13,390
Healing
19,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Alejandroopr02
Amaterasu
8,647
4,012
0
7,003
20,323
15,871
0
1,795
18,513
0
43,169
W
2,964
391
0
891
14,890
12,616
365
4,214
10,336
25,887
0
W
12,088
2,695
0
1,513
12,508
5,308
0
1,509
10,999
0
105,378
W
Bellona
HolyPalarca
Bellona
16,529
6,887
0
5,813
15,812
13,739
1,737
1,633
14,179
0
71,348
W
Vulcan
Holy_Haiko
Vulcan
8,489
2,630
0
246
8,434
3,458
527
3,013
5,421
67,209
0
L
Athena
ItsJulii23
Athena
3,002
584
0
1,774
11,850
8,607
0
941
10,851
23,233
0
W
Hou Yi
Kimuzoki
Hou Yi
15,533
8,978
0
4,927
11,797
4,359
3,213
4,788
6,766
0
92,184
L
Raijin
6,380
837
0
3,511
14,320
5,990
26
5,999
8,061
51,254
0
L
Susano
7,453
1,423
0
4,718
15,326
4,463
0
2,076
13,126
0
34,441
L
Baron Samedi
joselitocy
Baron Samedi
6,358
339
471
1,587
11,400
4,399
0
475
10,925
47,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,181
Gold Earned
45,411
595
Minions Killed
352
0
Camps Cleared
0
1,836,009
Distance Traveled
1,676,595
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,836
465
86
5
0
317,309
1
W
Ymir
10,217
538
44
2
0
333,533
4
W
Pele
12,010
632
164
9
0
426,907
1
W
Bellona
11,534
607
130
7
0
381,201
1
W
Vulcan
10,416
548
115
6
0
364,795
1
L
Athena
8,444
444
44
2
0
362,747
6
W
Hou Yi
12,004
632
142
7
0
329,573
2
L
Raijin
10,220
538
86
5
0
328,230
3
L
Susano
9,801
516
64
3
0
362,027
4
L
Baron Samedi
8,110
427
72
4
0
306,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role