Player Matchup

Loki
Loki
Jethan JT
Loki
Level 28
God Stats
18W - 15L
1,358 SR
Queue Stats
170W - 224L
1,312 Elo+
Solo
Aphrodite
Aphrodite
Ouwen
Aphrodite
Level 29
God Stats
1W - 0L
1,643 SR
Queue Stats
2W - 3L
1,241 Elo+
Party 1
Ullr
Ullr
SlimShad12
Ullr
Level 18
God Stats
2W - 0L
1,676 SR
Queue Stats
3W - 4L
1,273 Elo+
Party 1
Ra
Ra
ZorikSurala
Ra
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,273 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ixeTHEfeeder
Cu Chulainn
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,273 Elo+
Party 1
Team Averages
Level 23
1,535 SR
1,275 Elo+

VS

Team Averages
Level 12
1,474 SR
1,368 Elo+
Olorun
Olorun
Iamkazetsukai
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Skadi
Skadi
Lazar311
Skadi
Level 17
God Stats
10W - 10L
1,795 SR
Queue Stats
25W - 42L
1,259 Elo+
Party 2
Jormungandr
Jormungandr
ShexzillA
Jormungandr
Level 20
God Stats
9W - 8L
1,507 SR
Queue Stats
38W - 49L
1,271 Elo+
Party 2
Ratatoskr
Ratatoskr
ieatkittenss
Ratatoskr
Level 17
God Stats
0W - 4L
1,067 SR
Queue Stats
15W - 19L
1,309 Elo+
Party 3
King Arthur
King Arthur
olejad
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
2 / 4 / 12
10,955
456
10,115
18,013
7,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Ouwen
Aphrodite
16
8 / 0 / 16
13,347
556
17,599
17,939
13,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 4 / 13
10,727
447
14,013
17,708
7,397
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
13 / 2 / 7
12,690
529
22,210
9,918
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
ixeTHEfeeder
Cu Chulainn
20
11 / 2 / 6
14,099
587
15,463
17,837
24,056
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 3
8,405
350
3,986
13,360
4,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Lazar311
Skadi
15
2 / 6 / 5
9,781
408
13,690
17,475
6,534
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
ShexzillA
Jormungandr
14
3 / 7 / 4
9,211
384
15,495
25,908
26,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
ieatkittenss
Ratatoskr
17
2 / 7 / 2
10,129
422
7,298
23,609
9,017
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
olejad
King Arthur
17
4 / 8 / 4
11,114
463
12,823
24,791
18,120
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
30
38
Kills
12
12
Deaths
38
54
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
W
Loki
2
4
12
2
L
Skadi
Lazar311
Skadi
2
6
5
0.75
W
Aphrodite
Ouwen
Aphrodite
8
0
16
16
L
Jormungandr
ShexzillA
Jormungandr
3
7
4
0.71
W
4
4
13
2.63
W
13
2
7
8.25
L
Ratatoskr
ieatkittenss
Ratatoskr
2
7
2
0.43
W
Cu Chulainn
ixeTHEfeeder
Cu Chulainn
11
2
6
7
L
King Arthur
olejad
King Arthur
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,400
Damage
53,292
81,415
Taken
105,143
57,120
Mitigated
65,188
36,741
Healing
19,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,986
1,854
468
1,561
13,360
4,965
0
7,554
5,549
19,546
1,639
W
Loki
10,115
1,563
446
4,239
18,013
7,476
1,280
3,426
14,313
0
61,017
L
Skadi
Lazar311
Skadi
13,690
5,436
0
3,286
17,475
6,534
810
7,477
9,878
0
64,886
W
Aphrodite
Ouwen
Aphrodite
17,599
3,512
9,846
10,348
17,939
13,826
1,169
5,193
12,111
36,222
0
L
Jormungandr
ShexzillA
Jormungandr
15,495
2,349
707
5,276
25,908
26,552
240
10,722
14,880
43,680
0
W
14,013
8,287
0
694
17,708
7,397
3,784
4,941
12,184
0
67,713
W
22,210
3,362
6,936
3,924
9,918
4,365
1,688
3,059
6,588
77,214
0
L
Ratatoskr
ieatkittenss
Ratatoskr
7,298
1,766
645
3,924
23,609
9,017
102
7,688
15,673
0
75,305
W
Cu Chulainn
ixeTHEfeeder
Cu Chulainn
15,463
2,094
0
308
17,837
24,056
4,162
1,034
16,764
21,528
77,701
L
King Arthur
olejad
King Arthur
12,823
1,553
0
3,668
24,791
18,120
429
8,777
15,791
257
59,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,818
Gold Earned
48,640
472
Minions Killed
402
0
Camps Cleared
0
2,202,427
Distance Traveled
2,055,425
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,405
350
30
1
0
353,523
1
W
Loki
10,955
456
79
3
0
344,360
3
L
Skadi
9,781
408
114
5
0
422,412
9
W
Aphrodite
13,347
556
46
2
0
501,637
9
L
Jormungandr
9,211
384
46
2
0
406,636
7
W
Ullr
10,727
447
83
3
0
411,530
2
W
Ra
12,690
529
115
5
0
466,219
2
L
Ratatoskr
10,129
422
113
5
0
428,996
0
W
Cu Chulainn
14,099
587
149
6
0
478,681
3
L
King Arthur
11,114
463
99
4
0
443,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role