Player Matchup

Chaac
Chaac
Cactusbeser
Chaac
Level 77
God Stats
7W - 2L
1,543 SR
Queue Stats
40W - 41L
1,299 Elo+
Solo
Tiamat
Tiamat
Philosophically
Tiamat
Level 33
God Stats
6W - 11L
1,199 SR
Queue Stats
20W - 23L
1,353 Elo+
Party 1
Serqet
Serqet
masterkonti
Serqet
Level 104
God Stats
30W - 31L
1,388 SR
Queue Stats
232W - 266L
1,443 Elo+
Party 1
Team Averages
Level 71
1,377 SR
1,365 Elo+

VS

Team Averages
Level 106
1,404 SR
1,396 Elo+
Baron Samedi
Baron Samedi
Faradizzle
Baron Samedi
Level 83
God Stats
3W - 3L
1,446 SR
Queue Stats
7W - 12L
1,430 Elo+
Solo
Bastet
Bastet
GriffithITS
Bastet
Level 108
God Stats
18W - 38L
1,313 SR
Queue Stats
253W - 366L
1,301 Elo+
Solo
Mulan
Mulan
MatiRati
Mulan
Level 127
God Stats
4W - 5L
1,452 SR
Queue Stats
45W - 55L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 7 / 6
15,705
654
19,273
34,416
31,017
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
4 / 4 / 14
15,937
664
26,621
18,512
15,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
20
13 / 9 / 6
17,527
730
26,725
22,926
9,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Faradizzle
Baron Samedi
20
10 / 6 / 5
15,998
667
23,102
24,669
19,072
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bastet
16
7 / 12 / 6
14,702
613
14,889
23,648
7,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
MatiRati
Mulan
19
3 / 7 / 9
15,671
653
18,826
35,420
46,993
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
25
Kills
20
20
Deaths
25
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
7
6
1.57
L
Baron Samedi
Faradizzle
Baron Samedi
10
6
5
2.08
L
Bastet
7
12
6
0.83
L
Mulan
MatiRati
Mulan
3
7
9
1.07
W
4
4
14
2.75
W
Serqet
13
9
6
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,619
Damage
56,817
75,854
Taken
83,737
55,276
Mitigated
73,614
22,589
Healing
18,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,273
3,587
0
14,438
34,416
31,017
462
10,652
23,764
0
50,109
L
Baron Samedi
Faradizzle
Baron Samedi
23,102
3,259
3,346
9,423
24,669
19,072
1,116
7,426
16,128
81,541
0
L
Bastet
14,889
3,851
0
0
23,648
7,549
0
6,336
16,379
0
33,748
L
Mulan
MatiRati
Mulan
18,826
2,107
0
5,965
35,420
46,993
0
12,859
19,956
0
67,449
W
26,621
2,399
0
8,151
18,512
15,074
1,015
5,011
13,501
89,273
0
W
Serqet
26,725
6,130
0
0
22,926
9,185
84
7,439
15,487
0
72,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,169
Gold Earned
46,371
254
Minions Killed
222
0
Camps Cleared
0
1,276,413
Distance Traveled
1,174,565
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,705
654
53
2
0
401,646
3
L
Baron Samedi
15,998
667
126
5
0
383,561
0
L
Bastet
14,702
613
38
2
0
392,865
1
L
Mulan
15,671
653
58
2
0
398,139
1
W
Tiamat
15,937
664
123
5
0
426,959
0
W
Serqet
17,527
730
78
3
0
447,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role