Player Matchup

Sol
Sol
Ace39041
Sol
Level 144
God Stats
4W - 4L
1,571 SR
Queue Stats
341W - 337L
1,547 Elo+
Solo
Ymir
Ymir
AirborneArrow
Ymir
Level 160
God Stats
7W - 4L
1,396 SR
Queue Stats
601W - 615L
1,540 Elo+
Solo
Tsukuyomi
Tsukuyomi
FNO_Itachi
Tsukuyomi
Level 100
God Stats
7W - 4L
1,706 SR
Queue Stats
318W - 260L
1,487 Elo+
Solo
Bellona
Bellona
Saucy Senpai339
Bellona
Level 125
God Stats
16W - 15L
1,703 SR
Queue Stats
244W - 233L
1,474 Elo+
Solo
Erlang Shen
Erlang Shen
UrielFrancisco
Erlang Shen
Level 126
God Stats
2W - 6L
1,408 SR
Queue Stats
390W - 391L
1,544 Elo+
Solo
Team Averages
Level 131
1,557 SR
1,518 Elo+

VS

Team Averages
Level 110
1,635 SR
1,530 Elo+
Morgan Le Fay
Morgan Le Fay
RavensFanSam
Morgan Le Fay
Level 121
God Stats
30W - 20L
1,613 SR
Queue Stats
768W - 720L
1,559 Elo+
Party 1
Cupid
Cupid
alejocamuarte08
Cupid
Level 99
God Stats
2W - 0L
1,863 SR
Queue Stats
56W - 58L
1,484 Elo+
Party 2
Nemesis
Nemesis
cucabelu1233
Nemesis
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
198W - 178L
1,477 Elo+
Solo
Tiamat
Tiamat
jairo12342
Tiamat
Level 147
God Stats
8W - 8L
1,649 SR
Queue Stats
161W - 148L
1,558 Elo+
Party 2
Artio
Artio
mattbwood66
Artio
Level 111
God Stats
8W - 7L
1,553 SR
Queue Stats
694W - 669L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 1
10,562
587
13,558
15,407
4,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
2 / 1 / 0
8,036
446
2,222
7,140
4,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
FNO_Itachi
Tsukuyomi
13
0 / 3 / 2
8,005
445
5,756
12,618
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 5 / 1
9,491
527
12,121
13,106
9,587
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
UrielFrancisco
Erlang Shen
14
2 / 5 / 0
8,740
486
4,928
16,074
6,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RavensFanSam
Morgan Le Fay
16
4 / 1 / 7
9,989
555
14,354
10,536
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 1 / 0
10,292
572
3,325
6,983
2,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
cucabelu1233
Nemesis
15
4 / 2 / 4
9,389
522
6,751
12,363
4,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
jairo12342
Tiamat
15
3 / 4 / 5
8,788
488
10,550
11,651
7,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 3 / 2
9,804
545
7,946
18,574
17,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
11
Kills
17
17
Deaths
11
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
L
2
1
0
2
L
Tsukuyomi
FNO_Itachi
Tsukuyomi
0
3
2
0.33
W
Morgan Le Fay
RavensFanSam
Morgan Le Fay
4
1
7
7.5
L
3
5
1
0.7
L
Erlang Shen
UrielFrancisco
Erlang Shen
2
5
0
0.4
W
2
1
0
2
W
Nemesis
cucabelu1233
Nemesis
4
2
4
3
W
Tiamat
jairo12342
Tiamat
3
4
5
1.38
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,585
Damage
42,926
64,345
Taken
60,107
30,723
Mitigated
35,335
19,131
Healing
19,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,558
4,794
0
9,581
15,407
4,927
0
5,353
10,054
90,133
0
L
2,222
339
0
1,415
7,140
4,924
0
4,364
2,776
16,644
0
L
Tsukuyomi
FNO_Itachi
Tsukuyomi
5,756
1,536
0
4,216
12,618
4,388
0
4,222
8,396
0
47,743
W
Morgan Le Fay
RavensFanSam
Morgan Le Fay
14,354
1,623
0
3,011
10,536
3,742
0
3,086
7,450
65,156
0
L
12,121
5,975
0
2,012
13,106
9,587
0
8,979
4,127
0
56,756
L
Erlang Shen
UrielFrancisco
Erlang Shen
4,928
2,586
0
1,907
16,074
6,897
0
10,248
5,826
0
56,626
W
3,325
2,855
50
2,104
6,983
2,398
1,590
4,560
2,423
0
64,788
W
Nemesis
cucabelu1233
Nemesis
6,751
2,372
0
1,154
12,363
4,376
0
2,489
9,874
0
68,658
W
Tiamat
jairo12342
Tiamat
10,550
1,479
0
3,099
11,651
7,606
0
4,367
7,148
46,647
0
W
7,946
632
0
10,292
18,574
17,213
634
2,030
16,460
55,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,834
Gold Earned
48,262
494
Minions Killed
513
0
Camps Cleared
0
1,509,651
Distance Traveled
1,736,573
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,562
587
164
9
0
311,733
2
L
Ymir
8,036
446
31
2
0
218,842
0
L
Tsukuyomi
8,005
445
85
5
0
317,021
6
W
Morgan Le Fay
9,989
555
94
5
0
359,069
2
L
Bellona
9,491
527
105
6
0
322,028
4
L
Erlang Shen
8,740
486
109
6
0
340,027
6
W
Cupid
10,292
572
140
8
0
293,729
2
W
Nemesis
9,389
522
97
5
0
383,977
2
W
Tiamat
8,788
488
73
4
0
360,704
2
W
Artio
9,804
545
109
6
0
339,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role