Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
NOT-PRADA-666
Arachne
Level 5
God Stats
3W - 2L
1,699 SR
Queue Stats
5W - 7L
1,373 Elo+
Solo
Horus
Horus
Sawdth
Horus
Level 17
God Stats
0W - 1L
1,853 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
le_profesore
Scylla
Level 20
God Stats
2W - 5L
1,395 SR
Queue Stats
30W - 34L
1,394 Elo+
Solo
Danzaburou
Danzaburou
modiSA_
Danzaburou
Level 28
God Stats
169W - 165L
1,520 SR
Queue Stats
225W - 249L
1,405 Elo+
Solo
Team Averages
Level 20
1,593 SR
1,434 Elo+

VS

Team Averages
Level 20
1,569 SR
1,343 Elo+
Bakasura
Bakasura
HottestDloyded
Bakasura
Level 20
God Stats
8W - 13L
1,289 SR
Queue Stats
83W - 108L
1,210 Elo+
Party 3
Cthulhu
Cthulhu
HottestKrasava
Cthulhu
Level 14
God Stats
6W - 3L
1,776 SR
Queue Stats
82W - 98L
1,312 Elo+
Party 3
Vamana
Vamana
HottestTefal
Vamana
Level 15
God Stats
4W - 4L
1,468 SR
Queue Stats
82W - 96L
1,299 Elo+
Party 3
Sol
Sol
ONEZZ_YT
Sol
Level 17
God Stats
16W - 10L
1,682 SR
Queue Stats
34W - 25L
1,426 Elo+
Party 1
Anhur
Anhur
Thundergod1337
Anhur
Level 32
God Stats
8W - 7L
1,632 SR
Queue Stats
283W - 326L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
1 / 5 / 0
5,516
460
4,337
9,070
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arachne
7
1 / 8 / 2
5,503
459
4,459
10,564
2,913
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Horus
Sawdth
Horus
7
0 / 3 / 0
4,972
414
2,594
7,659
2,846
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
10
2 / 7 / 2
6,215
518
6,361
8,231
2,228
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
modiSA_
Danzaburou
3
1 / 2 / 0
4,123
344
967
1,663
317
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
8 / 1 / 3
6,853
571
5,129
5,900
2,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 8
5,902
492
2,606
6,989
4,898
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vamana
11
6 / 1 / 3
7,750
646
8,102
11,852
8,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 0 / 5
6,741
562
6,280
6,283
1,810
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
7 / 1 / 4
7,709
642
5,680
5,522
1,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
5
Kills
25
25
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
5
0
0.2
W
Bakasura
8
1
3
9.5
W
0
2
8
2
W
Vamana
6
1
3
7.5
L
Arachne
1
8
2
0.25
W
4
0
5
6.5
L
Horus
Sawdth
Horus
0
3
0
0
W
7
1
4
9
L
Scylla
2
7
2
0.43
L
Danzaburou
modiSA_
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,718
Damage
27,797
37,187
Taken
36,546
10,799
Mitigated
19,645
4,700
Healing
11,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,337
1,200
0
1,757
9,070
2,495
0
1,357
7,563
0
20,456
W
Bakasura
5,129
3,448
0
1,554
5,900
2,343
1,080
1,153
4,747
0
12,486
W
2,606
383
700
778
6,989
4,898
782
1,380
5,609
14,694
0
W
Vamana
8,102
4,844
0
4,535
11,852
8,859
1,598
1,617
10,235
0
27,395
L
Arachne
4,459
2,680
0
1,939
10,564
2,913
0
4,120
6,404
0
12,787
W
6,280
3,486
0
2,113
6,283
1,810
924
1,617
4,666
24,093
0
L
Horus
Sawdth
Horus
2,594
1,537
105
601
7,659
2,846
0
881
6,743
0
12,326
W
5,680
3,565
0
1,801
5,522
1,735
2,566
594
4,928
0
44,580
L
Scylla
6,361
945
0
0
8,231
2,228
311
2,031
5,875
28,997
0
L
Danzaburou
modiSA_
Danzaburou
967
563
0
298
1,663
317
0
497
1,111
0
2,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,329
Gold Earned
34,955
139
Minions Killed
248
0
Camps Cleared
0
1,018,988
Distance Traveled
1,185,848
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,516
460
43
4
0
255,442
0
W
Bakasura
6,853
571
33
3
0
285,091
0
W
Cthulhu
5,902
492
15
1
0
218,444
0
W
Vamana
7,750
646
50
4
0
249,276
0
L
Arachne
5,503
459
19
2
0
242,385
2
W
Sol
6,741
562
49
4
0
230,030
1
L
Horus
4,972
414
20
2
0
231,203
0
W
Anhur
7,709
642
101
8
0
203,007
0
L
Scylla
6,215
518
50
4
0
217,287
0
L
Danzaburou
4,123
344
7
1
0
72,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role