Player Matchup

Fafnir
Fafnir
Assassine ReX
Fafnir
Level 91
God Stats
0W - 2L
1,279 SR
Queue Stats
103W - 137L
1,383 Elo+
Party 2
Agni
Agni
RxG SH4DOW
Agni
Level 17
God Stats
1W - 2L
1,424 SR
Queue Stats
30W - 33L
1,394 Elo+
Party 2
Ullr
Ullr
noxsero26
Ullr
Level 14
God Stats
0W - 2L
1,229 SR
Queue Stats
12W - 23L
1,330 Elo+
Solo
Team Averages
Level 41
1,311 SR
1,369 Elo+

VS

Team Averages
Level 114
1,395 SR
1,543 Elo+
He Bo
He Bo
Secret Saber791
He Bo
Level 159
God Stats
1W - 1L
1,307 SR
Queue Stats
13W - 3L
1,665 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iPanthera
Cu Chulainn
Level 160
God Stats
1W - 1L
1,347 SR
Queue Stats
12W - 9L
1,679 Elo+
Party 1
Izanami
Izanami
llZeyra
Izanami
Level 22
God Stats
2W - 2L
1,530 SR
Queue Stats
10W - 12L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 7
12,602
900
8,368
26,853
29,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
5 / 12 / 6
11,604
829
10,943
13,368
5,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
12
3 / 13 / 1
8,962
640
4,788
17,821
6,719
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 8 / 8
12,622
902
20,494
13,709
4,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
iPanthera
Cu Chulainn
16
9 / 4 / 9
12,033
860
18,103
14,925
10,603
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
llZeyra
Izanami
16
7 / 2 / 15
11,904
850
12,761
9,820
3,742
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
14
Kills
29
29
Deaths
14
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
6
4
7
2.38
L
5
12
6
0.67
W
13
8
8
2.13
W
Cu Chulainn
iPanthera
Cu Chulainn
9
4
9
3.38
W
Izanami
llZeyra
Izanami
7
2
15
7.25
L
Ullr
3
13
1
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,099
Damage
51,358
58,042
Taken
38,454
42,093
Mitigated
19,006
10,862
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,368
3,493
263
9,273
26,853
29,710
0
8,557
17,972
25,032
0
L
10,943
1,128
0
1,268
13,368
5,664
0
5,244
7,924
29,556
0
W
20,494
1,023
0
2,848
13,709
4,661
483
6,641
7,068
39,478
0
W
Cu Chulainn
iPanthera
Cu Chulainn
18,103
4,232
0
565
14,925
10,603
473
7,090
7,835
10,623
48,955
W
Izanami
llZeyra
Izanami
12,761
9,524
0
2,059
9,820
3,742
1,713
5,580
4,240
0
30,912
L
Ullr
4,788
2,219
0
58
17,821
6,719
0
8,931
8,596
0
21,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,168
Gold Earned
36,559
94
Minions Killed
160
0
Camps Cleared
0
600,930
Distance Traveled
733,422
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
12,602
900
21
2
0
248,627
3
L
Agni
11,604
829
36
3
0
180,494
1
W
He Bo
12,622
902
45
3
0
242,352
0
W
Cu Chulainn
12,033
860
71
5
0
250,931
2
W
Izanami
11,904
850
44
3
0
240,139
0
L
Ullr
8,962
640
37
3
0
171,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role