Player Matchup

Kukulkan
Kukulkan
KianIsTrash
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,109 Elo+
Party 3
Chernobog
Chernobog
PichaBrava14
Chernobog
Level 16
God Stats
16W - 15L
1,536 SR
Queue Stats
24W - 25L
1,506 Elo+
Party 2
Ymir
Ymir
VanillaXChocola
Ymir
Level 36
God Stats
10W - 18L
1,514 SR
Queue Stats
246W - 246L
1,379 Elo+
Party 3
King Arthur
King Arthur
kami32
King Arthur
Level 14
God Stats
4W - 5L
1,491 SR
Queue Stats
18W - 21L
1,320 Elo+
Party 2
Da Ji
Da Ji
xJavo
Da Ji
Level 27
God Stats
2W - 4L
1,424 SR
Queue Stats
83W - 95L
1,415 Elo+
Party 2
Team Averages
Level 19
1,493 SR
1,346 Elo+

VS

Team Averages
Level 17
1,575 SR
1,405 Elo+
Medusa
Medusa
 
Medusa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
BjornHermann04
Olorun
Level 6
God Stats
2W - 4L
1,394 SR
Queue Stats
3W - 7L
1,265 Elo+
Solo
Khepri
Khepri
LeongardLeo
Khepri
Level 24
God Stats
25W - 10L
1,568 SR
Queue Stats
61W - 40L
1,485 Elo+
Party 1
Anubis
Anubis
Shopickk
Anubis
Level 14
God Stats
2W - 0L
1,779 SR
Queue Stats
17W - 14L
1,347 Elo+
Party 1
Thanatos
Thanatos
Toha72
Thanatos
Level 16
God Stats
27W - 17L
1,632 SR
Queue Stats
32W - 33L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KianIsTrash
Kukulkan
9
1 / 4 / 2
5,246
525
3,828
4,641
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
PichaBrava14
Chernobog
8
0 / 2 / 0
4,599
460
1,899
4,902
1,108
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 3 / 1
4,761
476
1,242
7,126
3,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
kami32
King Arthur
8
1 / 2 / 0
5,036
504
2,016
3,863
1,200
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
xJavo
Da Ji
9
2 / 3 / 1
5,446
545
4,063
6,767
1,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
3 / 0 / 3
5,358
536
4,187
2,735
680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 4 / 1
5,394
539
2,627
5,712
2,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
9
2 / 0 / 5
5,933
593
2,262
5,153
2,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Shopickk
Anubis
9
5 / 0 / 2
6,000
600
4,426
2,985
1,298
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Toha72
Thanatos
7
2 / 1 / 1
4,883
488
2,252
4,060
2,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
14
14
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
3
4.5
W
2
4
1
0.63
L
Kukulkan
KianIsTrash
Kukulkan
1
4
2
0.5
W
Khepri
2
0
5
4.5
L
Chernobog
PichaBrava14
Chernobog
0
2
0
0
W
Anubis
Shopickk
Anubis
5
0
2
6
W
Thanatos
Toha72
Thanatos
2
1
1
2.5
L
0
3
1
0.17
L
King Arthur
kami32
King Arthur
1
2
0
0.5
L
Da Ji
xJavo
Da Ji
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,048
Damage
15,754
27,299
Taken
20,645
8,339
Mitigated
9,400
4,565
Healing
7,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,187
1,764
0
879
2,735
680
498
499
2,236
0
25,682
W
2,627
1,025
0
968
5,712
2,098
355
2,669
3,043
21,661
1,785
L
Kukulkan
KianIsTrash
Kukulkan
3,828
1,280
0
0
4,641
1,354
853
2,690
1,951
21,474
0
W
Khepri
2,262
26
0
1,617
5,153
2,401
202
592
4,561
13,029
0
L
Chernobog
PichaBrava14
Chernobog
1,899
1,204
0
1,910
4,902
1,108
0
1,013
3,889
0
20,658
W
Anubis
Shopickk
Anubis
4,426
161
0
1,720
2,985
1,298
112
1,310
1,675
17,542
0
W
Thanatos
Toha72
Thanatos
2,252
387
0
2,676
4,060
2,923
219
0
4,060
0
10,341
L
1,242
227
0
2,010
7,126
3,052
182
2,611
4,515
12,792
0
L
King Arthur
kami32
King Arthur
2,016
262
0
500
3,863
1,200
0
1,216
2,324
0
18,443
L
Da Ji
xJavo
Da Ji
4,063
625
0
145
6,767
1,625
0
1,494
5,232
0
29,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,088
Gold Earned
27,568
199
Minions Killed
166
0
Camps Cleared
0
854,032
Distance Traveled
869,642
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,358
536
42
4
0
185,635
2
W
Olorun
5,394
539
46
5
0
168,581
0
L
Kukulkan
5,246
525
53
5
0
153,666
0
W
Khepri
5,933
593
19
2
0
163,648
1
L
Chernobog
4,599
460
39
4
0
163,676
0
W
Anubis
6,000
600
44
4
0
174,200
0
W
Thanatos
4,883
488
15
2
0
177,578
1
L
Ymir
4,761
476
18
2
0
168,783
0
L
King Arthur
5,036
504
36
4
0
179,755
1
L
Da Ji
5,446
545
53
5
0
188,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role