Player Matchup

Tiamat
Tiamat
Philosophically
Tiamat
Level 32
God Stats
6W - 11L
1,271 SR
Queue Stats
20W - 23L
1,380 Elo+
Party 1
Ne Zha
Ne Zha
RoNiNSss
Ne Zha
Level 61
God Stats
0W - 2L
1,361 SR
Queue Stats
30W - 42L
1,291 Elo+
Solo
Serqet
Serqet
masterkonti
Serqet
Level 104
God Stats
30W - 31L
1,411 SR
Queue Stats
232W - 266L
1,453 Elo+
Party 1
Team Averages
Level 66
1,347 SR
1,375 Elo+

VS

Team Averages
Level 91
1,444 SR
1,470 Elo+
Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DebielEikeltje
Discordia
Level 45
God Stats
7W - 2L
1,567 SR
Queue Stats
130W - 147L
1,451 Elo+
Party 2
Xbalanque
Xbalanque
runkanzox
Xbalanque
Level 104
God Stats
2W - 4L
1,265 SR
Queue Stats
111W - 136L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 3
6,347
635
4,217
8,108
3,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
RoNiNSss
Ne Zha
11
4 / 7 / 2
7,671
767
4,596
9,636
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
11
3 / 3 / 4
7,223
722
7,158
9,193
3,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
4 / 0 / 7
8,606
861
3,499
7,097
10,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
DebielEikeltje
Discordia
12
6 / 2 / 8
8,145
815
9,895
7,153
1,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
runkanzox
Xbalanque
11
6 / 6 / 7
8,117
812
7,106
8,819
2,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
8
Kills
16
16
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
7
7.5
W
Discordia
DebielEikeltje
Discordia
6
2
8
5
L
1
6
3
0.42
L
Ne Zha
RoNiNSss
Ne Zha
4
7
2
0.71
L
Serqet
3
3
4
1.67
W
Xbalanque
runkanzox
Xbalanque
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,971
Damage
20,500
26,937
Taken
23,069
11,656
Mitigated
14,984
2,012
Healing
4,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,499
255
374
1,308
7,097
10,385
153
2,089
5,008
10,616
0
W
Discordia
DebielEikeltje
Discordia
9,895
1,219
0
1,565
7,153
1,714
1,082
644
6,143
28,186
0
L
4,217
286
0
1,254
8,108
3,592
0
4,308
3,800
19,334
0
L
Ne Zha
RoNiNSss
Ne Zha
4,596
845
0
656
9,636
5,016
0
4,892
4,744
0
16,659
L
Serqet
7,158
60
0
102
9,193
3,048
0
4,194
4,999
0
21,314
W
Xbalanque
runkanzox
Xbalanque
7,106
2,178
0
772
8,819
2,885
1,342
1,484
7,335
0
21,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,241
Gold Earned
24,868
81
Minions Killed
107
0
Camps Cleared
0
516,230
Distance Traveled
483,279
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,606
861
18
2
0
167,503
2
W
Discordia
8,145
815
47
5
0
153,926
2
L
Tiamat
6,347
635
29
3
0
151,607
0
L
Ne Zha
7,671
767
30
3
0
161,703
5
L
Serqet
7,223
722
22
2
0
202,920
1
W
Xbalanque
8,117
812
42
4
0
161,850
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role