Player Matchup

Skadi
Skadi
 
Skadi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
BIGBOIIEAGLE
Mulan
Level 101
God Stats
4W - 8L
1,720 SR
Queue Stats
154W - 180L
1,514 Elo+
Solo
Ravana
Ravana
JCramP
Ravana
Level 153
God Stats
2W - 1L
1,589 SR
Queue Stats
140W - 119L
1,647 Elo+
Party 1
Raijin
Raijin
burlyboiski
Raijin
Level 103
God Stats
8W - 11L
1,553 SR
Queue Stats
107W - 110L
1,559 Elo+
Solo
Janus
Janus
zippopyro
Janus
Level 160
God Stats
8W - 7L
1,611 SR
Queue Stats
124W - 133L
1,563 Elo+
Solo
Team Averages
Level 117
1,594 SR
1,557 Elo+

VS

Team Averages
Level 135
1,556 SR
1,551 Elo+
Ares
Ares
EarnedCell44159
Ares
Level 129
God Stats
8W - 8L
1,484 SR
Queue Stats
836W - 808L
1,522 Elo+
Solo
Thoth
Thoth
LoSpaghettio
Thoth
Level 121
God Stats
2W - 2L
1,506 SR
Queue Stats
262W - 260L
1,562 Elo+
Solo
Arachne
Arachne
MazokuGaming
Arachne
Level 137
God Stats
80W - 57L
1,680 SR
Queue Stats
425W - 374L
1,603 Elo+
Solo
Achilles
Achilles
Shota Steve
Achilles
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 71L
1,504 Elo+
Solo
Chiron
Chiron
iLokiSenpai
Chiron
Level 144
God Stats
3W - 2L
1,612 SR
Queue Stats
152W - 156L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 2 / 0
5,675
473
3,211
5,005
1,040
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 1
5,547
462
3,471
10,499
3,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
JCramP
Ravana
7
0 / 2 / 1
4,978
415
2,639
7,737
3,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
9
2 / 5 / 0
5,850
488
4,695
7,306
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
zippopyro
Janus
10
2 / 3 / 0
6,008
501
2,975
7,157
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 5
5,526
461
1,799
7,841
3,406
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
7 / 0 / 0
7,611
634
6,921
3,682
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
MazokuGaming
Arachne
11
4 / 4 / 5
7,140
595
4,220
9,685
4,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Achilles
Shota Steve
Achilles
14
7 / 0 / 2
8,378
698
8,478
6,030
4,353
Chiron
12
0 / 2 / 4
7,039
587
5,218
6,183
1,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
6
Kills
18
18
Deaths
6
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
2
0
1
L
0
6
1
0.08
W
0
0
5
2.5
L
Ravana
JCramP
Ravana
0
2
1
0.25
W
7
0
0
7
W
Arachne
MazokuGaming
Arachne
4
4
5
1.63
W
Achilles
Shota Steve
Achilles
7
0
2
8
L
Raijin
2
5
0
0.4
W
Chiron
0
2
4
1
L
Janus
zippopyro
Janus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,991
Damage
26,636
37,704
Taken
33,421
10,842
Mitigated
14,888
6,599
Healing
11,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,211
1,017
0
250
5,005
1,040
0
108
4,897
0
28,071
L
3,471
335
0
2,411
10,499
3,492
0
993
9,448
0
27,980
W
1,799
101
688
2,813
7,841
3,406
0
1,565
6,272
9,621
0
L
Ravana
JCramP
Ravana
2,639
596
0
1,398
7,737
3,172
0
2,937
4,676
0
13,920
W
6,921
150
0
861
3,682
1,062
676
1,261
2,249
42,936
0
W
Arachne
MazokuGaming
Arachne
4,220
2,659
0
3,244
9,685
4,476
230
2,422
7,097
0
40,283
W
Achilles
Shota Steve
Achilles
8,478
1,482
0
1,216
6,030
4,353
0
706
5,298
0
49,306
L
Raijin
4,695
142
0
630
7,306
1,570
0
2,834
4,218
28,270
0
W
Chiron
5,218
2,155
135
2,492
6,183
1,591
350
1,515
4,628
0
43,348
L
Janus
zippopyro
Janus
2,975
394
0
1,910
7,157
1,568
0
1,337
5,745
32,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,058
Gold Earned
35,694
283
Minions Killed
377
0
Camps Cleared
0
1,055,447
Distance Traveled
1,229,378
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,675
473
50
4
0
206,225
0
L
Mulan
5,547
462
68
6
0
188,413
2
W
Ares
5,526
461
15
1
0
241,281
3
L
Ravana
4,978
415
19
2
0
218,250
3
W
Thoth
7,611
634
100
8
0
259,081
3
W
Arachne
7,140
595
70
6
0
274,834
2
W
Achilles
8,378
698
104
9
0
237,242
2
L
Raijin
5,850
488
78
7
0
211,064
3
W
Chiron
7,039
587
88
7
0
216,940
4
L
Janus
6,008
501
68
6
0
231,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role