Player Matchup

Thor
Thor
GodofThunder098
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MrMilkMan5680
Gilgamesh
Level 34
God Stats
127W - 126L
1,562 SR
Queue Stats
142W - 164L
1,450 Elo+
Party 1
Sol
Sol
Valkyrilia
Sol
Level 29
God Stats
73W - 53L
1,593 SR
Queue Stats
81W - 89L
1,440 Elo+
Party 1
Team Averages
Level 22
1,552 SR
1,463 Elo+

VS

Team Averages
Level 10
1,511 SR
1,406 Elo+
Tiamat
Tiamat
AstralEmperator
Tiamat
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 19L
1,568 Elo+
Solo
Nemesis
Nemesis
FazeNoctis
Nemesis
Level 4
God Stats
1W - 2L
1,408 SR
Queue Stats
1W - 2L
1,303 Elo+
Solo
Cthulhu
Cthulhu
kmaniac_1
Cthulhu
Level 18
God Stats
10W - 5L
1,625 SR
Queue Stats
44W - 52L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 5
6,281
628
1,940
7,707
2,245
Mace

Mace

+10
Physical Power

Gilgamesh
MrMilkMan5680
Gilgamesh
10
2 / 5 / 5
7,021
702
6,677
10,801
4,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 6 / 0
7,961
796
9,755
13,381
4,528
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 1 / 5
9,388
939
14,217
9,529
6,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
FazeNoctis
Nemesis
11
3 / 4 / 9
7,642
764
3,847
7,711
2,862
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
kmaniac_1
Cthulhu
12
3 / 2 / 10
7,782
778
8,642
10,790
7,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
6
Kills
18
18
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
12
1
5
14.5
W
Nemesis
FazeNoctis
Nemesis
3
4
9
1.88
L
0
7
5
0.36
L
Gilgamesh
MrMilkMan5680
Gilgamesh
2
5
5
0.9
L
4
6
0
0.67
W
Cthulhu
kmaniac_1
Cthulhu
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,372
Damage
26,706
31,889
Taken
28,030
11,499
Mitigated
17,179
9,541
Healing
7,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,217
1,858
121
3,623
9,529
6,650
53
2,879
6,518
36,031
0
W
Nemesis
FazeNoctis
Nemesis
3,847
743
0
526
7,711
2,862
693
3,444
4,058
0
15,878
L
1,940
667
0
14
7,707
2,245
0
5,352
2,104
0
4,861
L
Gilgamesh
MrMilkMan5680
Gilgamesh
6,677
1,385
238
3,368
10,801
4,726
0
7,269
3,325
0
17,847
L
9,755
2,905
451
5,470
13,381
4,528
806
9,395
3,601
28,886
0
W
Cthulhu
kmaniac_1
Cthulhu
8,642
1,106
0
3,596
10,790
7,667
376
3,432
7,087
28,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,263
Gold Earned
24,812
87
Minions Killed
117
0
Camps Cleared
0
483,037
Distance Traveled
571,884
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,388
939
45
5
0
188,857
1
W
Nemesis
7,642
764
23
2
0
183,980
0
L
Thor
6,281
628
6
1
0
142,304
0
L
Gilgamesh
7,021
702
27
3
0
174,893
1
L
Sol
7,961
796
54
5
0
165,840
4
W
Cthulhu
7,782
778
49
5
0
199,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role