Player Matchup

Bellona
Bellona
Lord__Bung
Bellona
Level 5
God Stats
1W - 2L
1,517 SR
Queue Stats
7W - 9L
1,283 Elo+
Solo
Raijin
Raijin
RedYehti
Raijin
Level 29
God Stats
3W - 7L
1,353 SR
Queue Stats
293W - 336L
1,287 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SantanicGirl666
Morgan Le Fay
Level 20
God Stats
11W - 13L
1,743 SR
Queue Stats
101W - 108L
1,644 Elo+
Solo
Kukulkan
Kukulkan
Wrecklan
Kukulkan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,073 Elo+
Solo
Pele
Pele
chilldude456
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,284 Elo+
Solo
Team Averages
Level 16
1,522 SR
1,314 Elo+

VS

Team Averages
Level 13
1,429 SR
1,337 Elo+
Bakasura
Bakasura
AgentC69
Bakasura
Level 16
God Stats
2W - 2L
1,207 SR
Queue Stats
3W - 7L
1,189 Elo+
Solo
Ganesha
Ganesha
Masero14
Ganesha
Level 18
God Stats
8W - 4L
1,555 SR
Queue Stats
51W - 41L
1,487 Elo+
Party 1
Cerberus
Cerberus
NoccKamala_71
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,277 Elo+
Solo
Hades
Hades
Nytmare1014
Hades
Level 8
God Stats
27W - 21L
1,447 SR
Queue Stats
53W - 67L
1,430 Elo+
Party 1
Scylla
Scylla
YOLO SLAY4FUN
Scylla
Level 17
God Stats
7W - 5L
1,438 SR
Queue Stats
51W - 64L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lord__Bung
Bellona
20
13 / 8 / 13
17,978
1,058
48,408
30,548
22,527
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
RedYehti
Raijin
20
6 / 13 / 14
16,949
997
33,069
29,926
10,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
SantanicGirl666
Morgan Le Fay
20
2 / 8 / 20
15,016
883
15,619
23,081
9,133
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
Wrecklan
Kukulkan
20
1 / 3 / 18
14,443
850
8,473
11,974
3,790
20
6 / 3 / 15
15,304
900
15,312
22,708
5,952
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AgentC69
Bakasura
20
5 / 8 / 11
15,930
937
16,553
27,447
13,269
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Masero14
Ganesha
20
0 / 3 / 26
18,794
1,106
24,885
33,965
54,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
NoccKamala_71
Cerberus
20
13 / 12 / 9
18,136
1,067
28,495
36,117
37,365
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

20
17 / 5 / 13
19,301
1,135
41,091
31,581
31,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
0 / 0 / 0
11,880
699
0
0
0

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
94
28
Kills
35
35
Deaths
28
80
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AgentC69
Bakasura
5
8
11
1.31
L
Bellona
Lord__Bung
Bellona
13
8
13
2.44
W
Ganesha
Masero14
Ganesha
0
3
26
4.33
W
Cerberus
NoccKamala_71
Cerberus
13
12
9
1.46
W
17
5
13
4.7
L
Raijin
RedYehti
Raijin
6
13
14
1
L
Morgan Le Fay
SantanicGirl666
Morgan Le Fay
2
8
20
1.5
L
Kukulkan
Wrecklan
Kukulkan
1
3
18
3.33
W
0
0
0
0
L
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,881
Damage
111,024
118,237
Taken
129,110
51,733
Mitigated
136,401
4,489
Healing
19,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AgentC69
Bakasura
16,553
8,802
0
3,428
27,447
13,269
0
14,236
13,211
0
31,797
L
Bellona
Lord__Bung
Bellona
48,408
19,118
0
123
30,548
22,527
0
25,123
4,614
0
71,742
W
Ganesha
Masero14
Ganesha
24,885
2,497
0
2,084
33,965
54,555
0
12,213
21,752
52,641
0
W
Cerberus
NoccKamala_71
Cerberus
28,495
3,303
0
3,363
36,117
37,365
0
15,109
21,008
45,782
0
W
41,091
2,997
1,484
9,505
31,581
31,212
0
15,603
15,978
95,995
0
L
Raijin
RedYehti
Raijin
33,069
4,249
590
2,790
29,926
10,331
0
21,722
7,216
88,709
0
L
Morgan Le Fay
SantanicGirl666
Morgan Le Fay
15,619
1,485
0
388
23,081
9,133
0
17,567
4,649
44,609
0
L
Kukulkan
Wrecklan
Kukulkan
8,473
1,232
0
0
11,974
3,790
0
10,330
1,434
23,118
0
W
0
0
0
0
0
0
0
0
0
0
0
L
15,312
6,695
0
598
22,708
5,952
0
19,729
2,682
0
25,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,690
Gold Earned
84,041
274
Minions Killed
295
4
Camps Cleared
3
1,563,430
Distance Traveled
1,298,359
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,930
937
77
5
1
363,821
2
L
Bellona
17,978
1,058
58
3
1
308,379
1
W
Ganesha
18,794
1,106
2
0
0
328,323
0
W
Cerberus
18,136
1,067
55
3
0
283,271
0
W
Hades
19,301
1,135
161
9
2
322,944
1
L
Raijin
16,949
997
120
7
1
235,006
0
L
Morgan Le Fay
15,016
883
54
3
1
314,873
0
L
Kukulkan
14,443
850
31
2
1
311,398
2
W
Scylla
11,880
699
0
0
0
0
0
L
Pele
15,304
900
11
1
0
393,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role