Player Matchup

Achilles
Achilles
CichuNP
Achilles
Level 83
God Stats
2W - 1L
1,303 SR
Queue Stats
6W - 7L
1,217 Elo+
Party 2
Nemesis
Nemesis
Nabeev
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,259 Elo+
Party 2
Artemis
Artemis
cynicalthomas
Artemis
Level 14
God Stats
4W - 3L
1,740 SR
Queue Stats
22W - 26L
1,259 Elo+
Party 2
Geb
Geb
melrap
Geb
Level 27
God Stats
7W - 2L
1,321 SR
Queue Stats
34W - 36L
1,398 Elo+
Solo
Hera
Hera
丿凉冰丿
Hera
Level 21
God Stats
7W - 5L
1,500 SR
Queue Stats
121W - 100L
1,485 Elo+
Solo
Team Averages
Level 31
1,473 SR
1,324 Elo+

VS

Team Averages
Level 15
1,391 SR
1,440 Elo+
Aphrodite
Aphrodite
AsurKwen
Aphrodite
Level 14
God Stats
26W - 27L
1,500 SR
Queue Stats
63W - 70L
1,473 Elo+
Solo
Skadi
Skadi
DemonisLos24
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,438 Elo+
Solo
Bellona
Bellona
Deyvilow
Bellona
Level 7
God Stats
4W - 4L
1,086 SR
Queue Stats
7W - 11L
1,255 Elo+
Solo
Jing Wei
Jing Wei
Serzhik
Jing Wei
Level 27
God Stats
7W - 7L
1,389 SR
Queue Stats
13W - 13L
1,450 Elo+
Party 1
Ao Kuang
Ao Kuang
xxTakaRxx
Ao Kuang
Level 18
God Stats
3W - 2L
1,481 SR
Queue Stats
8W - 4L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CichuNP
Achilles
20
9 / 4 / 19
14,223
1,094
23,515
21,587
34,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Nabeev
Nemesis
20
8 / 7 / 19
13,353
1,027
15,477
15,646
8,191
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
20
9 / 4 / 20
13,452
1,035
32,537
16,263
8,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Geb
melrap
Geb
20
2 / 6 / 25
12,595
969
19,829
17,374
26,448
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 1 / 18
14,862
1,143
30,843
6,889
3,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

138

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AsurKwen
Aphrodite
19
0 / 6 / 13
12,053
927
8,170
21,439
18,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 9 / 11
12,151
935
11,362
23,983
8,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Deyvilow
Bellona
19
1 / 8 / 10
11,832
910
8,722
28,134
17,889
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Serzhik
Jing Wei
20
5 / 7 / 13
14,167
1,090
18,673
23,640
8,660
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
xxTakaRxx
Ao Kuang
20
14 / 7 / 6
15,675
1,206
20,602
31,269
12,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
75
36
Kills
22
22
Deaths
37
101
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AsurKwen
Aphrodite
0
6
13
1.08
W
Achilles
CichuNP
Achilles
9
4
19
4.63
L
2
9
11
0.83
L
Bellona
Deyvilow
Bellona
1
8
10
0.75
W
Nemesis
Nabeev
Nemesis
8
7
19
2.5
L
Jing Wei
Serzhik
Jing Wei
5
7
13
1.64
W
Artemis
9
4
20
4.75
W
Geb
melrap
Geb
2
6
25
2.42
L
Ao Kuang
xxTakaRxx
Ao Kuang
14
7
6
2.43
W
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,201
Damage
67,529
77,759
Taken
128,465
80,656
Mitigated
65,190
13,959
Healing
20,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AsurKwen
Aphrodite
8,170
1,891
4,616
5,201
21,439
18,076
0
9,905
11,346
28,868
0
W
Achilles
CichuNP
Achilles
23,515
3,918
0
3,817
21,587
34,323
0
8,371
13,216
7,516
30,858
L
11,362
3,373
0
932
23,983
8,275
0
8,369
15,278
0
34,077
L
Bellona
Deyvilow
Bellona
8,722
1,394
0
174
28,134
17,889
0
12,052
15,581
0
25,146
W
Nemesis
Nabeev
Nemesis
15,477
4,149
0
1,922
15,646
8,191
0
5,640
9,738
0
19,587
L
Jing Wei
Serzhik
Jing Wei
18,673
10,154
0
4,406
23,640
8,660
0
11,403
11,914
0
65,771
W
Artemis
32,537
20,165
0
5,445
16,263
8,418
0
5,500
10,763
0
49,552
W
Geb
melrap
Geb
19,829
1,461
0
0
17,374
26,448
0
7,199
9,954
30,638
0
L
Ao Kuang
xxTakaRxx
Ao Kuang
20,602
5,195
0
5,069
31,269
12,290
0
12,730
17,801
31,745
0
W
30,843
5,437
810
1,965
6,889
3,276
0
2,062
4,827
82,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,485
Gold Earned
65,878
249
Minions Killed
224
5
Camps Cleared
5
1,155,685
Distance Traveled
1,222,090
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,053
927
52
4
1
234,266
2
W
Achilles
14,223
1,094
34
3
0
255,137
0
L
Skadi
12,151
935
31
2
0
197,240
0
L
Bellona
11,832
910
26
2
3
257,332
0
W
Nemesis
13,353
1,027
14
1
1
217,216
0
L
Jing Wei
14,167
1,090
93
7
0
276,957
0
W
Artemis
13,452
1,035
42
3
2
206,868
1
W
Geb
12,595
969
15
1
0
218,212
0
L
Ao Kuang
15,675
1,206
22
2
1
256,295
0
W
Hera
14,862
1,143
144
11
2
258,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role