Player Matchup

Tsukuyomi
Tsukuyomi
Ch3ezeBallz
Tsukuyomi
Level 18
God Stats
12W - 13L
1,470 SR
Queue Stats
92W - 98L
1,258 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DecShot5244
Kumbhakarna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,192 Elo+
Party 1
Merlin
Merlin
Xshady115X
Merlin
Level 6
God Stats
0W - 5L
1,178 SR
Queue Stats
10W - 24L
1,191 Elo+
Party 1
Olorun
Olorun
noocctar
Olorun
Level 15
God Stats
27W - 22L
1,525 SR
Queue Stats
33W - 40L
1,347 Elo+
Solo
Da Ji
Da Ji
xXReDaCtEdXx681
Da Ji
Level 11
God Stats
6W - 5L
1,315 SR
Queue Stats
108W - 107L
1,300 Elo+
Party 2
Team Averages
Level 11
1,398 SR
1,257 Elo+

VS

Team Averages
Level 22
1,440 SR
1,334 Elo+
Cupid
Cupid
Amadeus Yeezy
Cupid
Level 23
God Stats
6W - 7L
1,204 SR
Queue Stats
15W - 22L
1,244 Elo+
Party 3
Athena
Athena
Ch3rry boo1493
Athena
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,376 Elo+
Solo
Chaac
Chaac
breadnplants
Chaac
Level 15
God Stats
12W - 13L
1,464 SR
Queue Stats
38W - 51L
1,300 Elo+
Solo
Danzaburou
Danzaburou
djut_siphon2345
Danzaburou
Level 20
God Stats
18W - 19L
1,502 SR
Queue Stats
74W - 74L
1,349 Elo+
Solo
Heimdallr
Heimdallr
invasion19
Heimdallr
Level 27
God Stats
128W - 125L
1,531 SR
Queue Stats
215W - 241L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ch3ezeBallz
Tsukuyomi
20
15 / 8 / 11
18,479
1,155
42,575
30,671
13,253
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kumbhakarna
DecShot5244
Kumbhakarna
20
0 / 10 / 9
13,429
839
2,151
28,916
15,469
Merlin
Xshady115X
Merlin
20
1 / 5 / 12
14,396
900
9,219
26,929
11,676
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
noocctar
Olorun
20
10 / 4 / 13
17,832
1,115
44,825
27,299
12,507
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
9 / 8 / 11
16,121
1,008
25,220
22,598
10,660
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 14
15,608
976
24,591
22,142
9,747
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
3 / 6 / 10
14,304
894
15,504
31,919
20,542
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
7 / 8 / 15
16,162
1,010
29,939
29,877
36,526
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
djut_siphon2345
Danzaburou
20
7 / 6 / 13
16,439
1,027
22,909
17,683
6,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
invasion19
Heimdallr
20
10 / 9 / 17
16,611
1,038
29,685
32,129
18,209
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
104
35
Kills
35
35
Deaths
35
56
Assists
69
Player
Kills
Deaths
Assists
KDA
W
8
6
14
2.5
L
Tsukuyomi
Ch3ezeBallz
Tsukuyomi
15
8
11
2.56
W
3
6
10
1.33
L
Kumbhakarna
DecShot5244
Kumbhakarna
0
10
9
0.45
L
Merlin
Xshady115X
Merlin
1
5
12
1.4
W
7
8
15
1.81
W
Danzaburou
djut_siphon2345
Danzaburou
7
6
13
2.25
W
Heimdallr
invasion19
Heimdallr
10
9
17
2.06
L
Olorun
noocctar
Olorun
10
4
13
4.13
L
9
8
11
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,990
Damage
122,628
136,413
Taken
133,750
63,565
Mitigated
91,986
19,986
Healing
13,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,591
13,257
1,193
1,686
22,142
9,747
0
11,680
10,120
0
35,231
L
Tsukuyomi
Ch3ezeBallz
Tsukuyomi
42,575
17,102
0
2,611
30,671
13,253
0
3,884
25,048
0
59,884
W
15,504
3,337
0
0
31,919
20,542
0
8,145
23,682
26,015
0
L
Kumbhakarna
DecShot5244
Kumbhakarna
2,151
841
0
589
28,916
15,469
0
1,569
27,083
11,776
0
L
Merlin
Xshady115X
Merlin
9,219
1,760
246
5,934
26,929
11,676
0
4,614
22,047
44,031
0
W
29,939
5,747
0
5,684
29,877
36,526
0
16,185
13,692
0
48,018
W
Danzaburou
djut_siphon2345
Danzaburou
22,909
8,846
0
2,408
17,683
6,962
0
7,700
9,983
0
53,498
W
Heimdallr
invasion19
Heimdallr
29,685
18,188
0
2,996
32,129
18,209
0
12,485
18,294
0
61,699
L
Olorun
noocctar
Olorun
44,825
26,769
1,059
9,150
27,299
12,507
0
1,644
25,330
82,698
0
L
25,220
5,056
0
397
22,598
10,660
0
2,908
19,186
0
29,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,257
Gold Earned
79,124
222
Minions Killed
224
7
Camps Cleared
2
1,607,320
Distance Traveled
1,457,266
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,608
976
20
1
0
298,693
0
L
Tsukuyomi
18,479
1,155
29
2
6
377,397
0
W
Athena
14,304
894
28
2
0
319,895
1
L
Kumbhakarna
13,429
839
23
1
0
338,339
2
L
Merlin
14,396
900
73
5
0
252,777
2
W
Chaac
16,162
1,010
42
3
2
276,513
0
W
Danzaburou
16,439
1,027
72
5
0
280,401
1
W
Heimdallr
16,611
1,038
62
4
0
281,764
0
L
Olorun
17,832
1,115
83
5
0
271,656
2
L
Da Ji
16,121
1,008
14
1
1
367,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role