Player Matchup

Sun Wukong
Sun Wukong
Gold II
AoSumo
Sun Wukong
Gold II
Level 160
God Stats
3W - 4L
1,683 SR
Queue Stats
236W - 235L
1,609 MMR
Solo
Artemis
Artemis
Gold III
Atrocity_Empathy
Artemis
Gold III
Level 144
God Stats
15W - 9L
1,539 SR
Queue Stats
107W - 91L
1,659 MMR
Party 2
Merlin
Merlin
Gold II
Dragon-Sensei23
Merlin
Gold II
Level 136
God Stats
8W - 3L
1,647 SR
Queue Stats
101W - 105L
1,718 MMR
Party 2
Thanatos
Thanatos
Gold II
NRGEstatenuch
Thanatos
Gold II
Level 102
God Stats
8W - 6L
1,668 SR
Queue Stats
209W - 210L
1,626 MMR
Solo
Ymir
Ymir
Gold II
gripperthief
Ymir
Gold II
Level 160
God Stats
3W - 2L
1,451 SR
Queue Stats
149W - 127L
1,611 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,598 SR
1,645 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,527 SR
1,647 MMR
Raijin
Raijin
Gold III
KingTaine
Raijin
Gold III
Level 102
God Stats
0W - 2L
1,326 SR
Queue Stats
39W - 47L
1,685 MMR
Party 1
Nike
Nike
Gold I
MuralTester2394
Nike
Gold I
Level 156
God Stats
1W - 2L
1,284 SR
Queue Stats
353W - 351L
1,604 MMR
Solo
Danzaburou
Danzaburou
Bronze III
SteveFootjobs
Danzaburou
Bronze III
Level 128
God Stats
0W - 1L
1,632 SR
Queue Stats
58W - 57L
1,692 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
SuwooDemonTime
Gilgamesh
Platinum IV
Level 156
God Stats
1W - 3L
1,517 SR
Queue Stats
696W - 707L
1,667 MMR
Solo
Cerberus
Cerberus
Gold II
crazykiller911
Cerberus
Gold II
Level 141
God Stats
1W - 1L
1,878 SR
Queue Stats
136W - 123L
1,587 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AoSumo
Sun Wukong
20
6 / 7 / 15
20,274
507
24,226
46,160
66,914
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
9 / 5 / 10
22,033
551
33,932
32,269
16,134
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 8 / 18
19,597
490
39,817
32,030
17,715
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
NRGEstatenuch
Thanatos
20
16 / 12 / 10
22,041
551
34,019
42,955
21,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 8 / 18
17,557
439
27,231
50,235
89,115
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
Morgan Le FayAthenaTiamatTsukuyomiSol

VS

Bans
SetFenrirScyllaLokiJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
KingTaine
Raijin
20
6 / 6 / 13
19,510
488
32,597
27,857
10,825
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 7 / 10
23,988
600
43,548
49,688
74,638
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
SteveFootjobs
Danzaburou
20
9 / 8 / 3
23,521
588
35,117
37,000
16,017
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
SuwooDemonTime
Gilgamesh
20
6 / 9 / 9
18,155
454
20,463
44,588
33,151
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
20
4 / 8 / 16
20,114
503
24,512
47,807
87,293
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
90
38
Kills
39
40
Deaths
38
71
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AoSumo
Sun Wukong
6
7
15
1.93
W
9
5
10
2.8
W
5
8
18
1.75
L
Raijin
KingTaine
Raijin
6
6
13
2.08
L
14
7
10
2.71
W
Thanatos
NRGEstatenuch
Thanatos
16
12
10
1.75
L
Danzaburou
SteveFootjobs
Danzaburou
9
8
3
1.31
L
Gilgamesh
SuwooDemonTime
Gilgamesh
6
9
9
1.17
L
Cerberus
4
8
16
1.5
W
2
8
18
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,225
Damage
156,237
203,649
Taken
206,940
211,442
Mitigated
221,924
72,689
Healing
62,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AoSumo
Sun Wukong
24,226
4,496
0
7,040
46,160
66,914
547
15,694
30,238
2,784
123,484
W
33,932
18,707
0
16,528
32,269
16,134
7,815
8,591
23,598
0
231,748
W
39,817
1,291
593
14,322
32,030
17,715
628
13,480
18,550
176,545
0
L
Raijin
KingTaine
Raijin
32,597
2,126
511
9,272
27,857
10,825
1,627
11,506
16,111
128,554
0
L
43,548
4,676
0
17,672
49,688
74,638
490
14,696
34,840
29,145
133,792
W
Thanatos
NRGEstatenuch
Thanatos
34,019
6,790
0
31,299
42,955
21,564
2,011
10,766
32,189
0
130,030
L
Danzaburou
SteveFootjobs
Danzaburou
35,117
17,510
0
11,576
37,000
16,017
8,136
8,480
28,520
0
233,624
L
Gilgamesh
SuwooDemonTime
Gilgamesh
20,463
5,380
0
10,352
44,588
33,151
1,840
17,689
26,899
0
123,239
L
Cerberus
24,512
1,128
0
12,774
47,807
87,293
381
18,339
29,070
86,957
0
W
27,231
1,694
0
2,907
50,235
89,115
453
21,012
28,847
109,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,502
Gold Earned
105,288
958
Minions Killed
1,035
0
Camps Cleared
0
3,433,782
Distance Traveled
3,443,522
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
20,274
507
196
5
0
725,746
3
W
Artemis
22,033
551
291
7
0
695,356
10
W
Merlin
19,597
490
212
5
0
641,453
4
L
Raijin
19,510
488
177
4
0
695,150
8
L
Nike
23,988
600
242
6
0
727,791
5
W
Thanatos
22,041
551
158
4
0
728,011
7
L
Danzaburou
23,521
588
304
8
0
610,398
4
L
Gilgamesh
18,155
454
157
4
0
685,639
6
L
Cerberus
20,114
503
155
4
0
724,544
5
W
Ymir
17,557
439
101
3
0
643,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role