Player Matchup

Neith
Neith
Eli_Maman
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,684 Elo+
Party 2
Sylvanus
Sylvanus
HealedHalo72317
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,326 Elo+
Solo
Raijin
Raijin
Nanoluchador
Raijin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,291 Elo+
Solo
Scylla
Scylla
Shahar-Gerby
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,255 Elo+
Party 2
Ra
Ra
pcronoos
Ra
Level 8
God Stats
10W - 11L
1,449 SR
Queue Stats
28W - 37L
1,282 Elo+
Solo
Team Averages
Level 6
1,490 SR
1,368 Elo+

VS

Team Averages
Level 20
1,439 SR
1,389 Elo+
Tsukuyomi
Tsukuyomi
Halvmane
Tsukuyomi
Level 33
God Stats
39W - 51L
1,479 SR
Queue Stats
254W - 286L
1,460 Elo+
Party 1
Bellona
Bellona
Jamntown
Bellona
Level 5
God Stats
5W - 5L
1,269 SR
Queue Stats
6W - 9L
1,249 Elo+
Solo
Apollo
Apollo
Medzoufry
Apollo
Level 24
God Stats
14W - 19L
1,575 SR
Queue Stats
118W - 125L
1,508 Elo+
Party 1
Cerberus
Cerberus
RICKGAMESAMN
Cerberus
Level 9
God Stats
4W - 6L
1,440 SR
Queue Stats
8W - 12L
1,348 Elo+
Party 3
Nu Wa
Nu Wa
Xori Laurel
Nu Wa
Level 29
God Stats
18W - 31L
1,430 SR
Queue Stats
217W - 287L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eli_Maman
Neith
19
4 / 5 / 6
13,190
1,015
24,383
21,493
6,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
16
0 / 2 / 0
9,957
766
699
5,935
3,081
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
16
0 / 0 / 1
10,024
771
535
2,929
563
Scylla
19
4 / 5 / 6
12,794
984
14,820
16,696
4,083
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 9 / 7
12,464
959
19,271
24,797
8,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Halvmane
Tsukuyomi
20
3 / 3 / 13
12,978
998
9,410
11,847
4,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Jamntown
Bellona
19
0 / 4 / 14
11,313
870
9,002
17,748
18,466
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Medzoufry
Apollo
20
13 / 1 / 6
15,164
1,166
18,481
12,908
4,785
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
RICKGAMESAMN
Cerberus
19
1 / 0 / 11
11,577
891
8,214
15,841
20,817
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 2 / 12
12,925
994
21,857
10,847
3,902
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
77
10
Kills
21
21
Deaths
10
20
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Neith
Eli_Maman
Neith
4
5
6
1.4
W
Tsukuyomi
Halvmane
Tsukuyomi
3
3
13
3.17
L
Sylvanus
0
2
0
0
W
Bellona
Jamntown
Bellona
0
4
14
1.75
W
Apollo
Medzoufry
Apollo
13
1
6
16
L
Raijin
0
0
1
0.5
W
Cerberus
RICKGAMESAMN
Cerberus
1
0
11
6.5
L
Scylla
4
5
6
1.4
W
4
2
12
5
L
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,708
Damage
66,964
71,850
Taken
69,191
22,513
Mitigated
52,199
7,478
Healing
7,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Eli_Maman
Neith
24,383
13,265
0
2,982
21,493
6,561
0
8,038
13,455
0
50,228
W
Tsukuyomi
Halvmane
Tsukuyomi
9,410
1,624
0
1,825
11,847
4,229
0
6,087
5,760
0
30,022
L
Sylvanus
699
377
0
102
5,935
3,081
0
3,406
2,529
3,308
0
W
Bellona
Jamntown
Bellona
9,002
2,335
0
200
17,748
18,466
0
8,485
8,632
6
11,749
W
Apollo
Medzoufry
Apollo
18,481
10,192
0
3,072
12,908
4,785
0
6,655
6,253
0
61,740
L
Raijin
535
218
0
0
2,929
563
0
2,258
671
2,342
0
W
Cerberus
RICKGAMESAMN
Cerberus
8,214
457
0
593
15,841
20,817
0
8,810
7,031
24,446
0
L
Scylla
14,820
1,503
0
268
16,696
4,083
0
7,363
9,333
31,522
0
W
21,857
6,028
331
1,076
10,847
3,902
0
5,288
5,559
47,402
0
L
19,271
1,444
1,518
2,608
24,797
8,225
0
9,006
15,791
45,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,429
Gold Earned
63,957
171
Minions Killed
267
4
Camps Cleared
1
857,322
Distance Traveled
1,322,219
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,190
1,015
64
5
4
222,027
0
W
Tsukuyomi
12,978
998
52
4
0
264,311
0
L
Sylvanus
9,957
766
2
0
0
71,369
1
W
Bellona
11,313
870
4
0
0
267,190
2
W
Apollo
15,164
1,166
126
10
0
279,041
0
L
Raijin
10,024
771
1
0
0
58,336
0
W
Cerberus
11,577
891
29
2
0
272,090
0
L
Scylla
12,794
984
40
3
0
236,300
1
W
Nu Wa
12,925
994
56
4
1
239,587
0
L
Ra
12,464
959
64
5
0
269,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role