Player Matchup

Mulan
Mulan
ChadChadingtonSr
Mulan
Level 28
God Stats
14W - 16L
1,463 SR
Queue Stats
118W - 133L
1,425 Elo+
Solo
Ares
Ares
GunnerMan072547
Ares
Level 3
God Stats
2W - 0L
1,769 SR
Queue Stats
2W - 1L
1,264 Elo+
Solo
Heimdallr
Heimdallr
Hail Apex
Heimdallr
Level 24
God Stats
7W - 5L
1,420 SR
Queue Stats
36W - 35L
1,376 Elo+
Solo
Bakasura
Bakasura
SuprSpun
Bakasura
Level 17
God Stats
18W - 13L
1,654 SR
Queue Stats
86W - 79L
1,350 Elo+
Solo
Cernunnos
Cernunnos
VENOM09492
Cernunnos
Level 15
God Stats
21W - 20L
1,498 SR
Queue Stats
97W - 113L
1,362 Elo+
Solo
Team Averages
Level 17
1,561 SR
1,355 Elo+

VS

Team Averages
Level 14
1,575 SR
1,490 Elo+
Ah Puch
Ah Puch
Aiolea6
Ah Puch
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 43L
1,359 Elo+
Solo
Fenrir
Fenrir
DesmondThePlayer
Fenrir
Level 25
God Stats
3W - 6L
1,666 SR
Queue Stats
165W - 174L
1,356 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jayvench
Kumbhakarna
Level 6
God Stats
3W - 4L
1,710 SR
Queue Stats
16W - 17L
1,617 Elo+
Party 1
Zeus
Zeus
PERCEPTION9
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,617 Elo+
Party 1
Loki
Loki
ShotoTodoroki46
Loki
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 0
10,342
608
6,286
10,845
8,090
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 7 / 5
9,071
534
1,513
11,495
7,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Hail Apex
Heimdallr
17
9 / 0 / 2
11,282
664
8,231
14,952
6,545
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
SuprSpun
Bakasura
16
6 / 5 / 6
10,230
602
6,125
13,283
5,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
VENOM09492
Cernunnos
12
0 / 3 / 1
7,588
446
3,783
7,942
2,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aiolea6
Ah Puch
14
5 / 6 / 6
9,032
531
10,359
10,771
3,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 5 / 4
7,325
431
5,926
10,735
3,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Jayvench
Kumbhakarna
6
0 / 2 / 0
5,597
329
916
3,954
1,489
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 5 / 0
6,576
387
3,710
6,363
1,129
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
7 / 5 / 3
8,103
477
9,724
10,285
2,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
23
Kills
16
17
Deaths
23
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Aiolea6
Ah Puch
5
6
6
1.33
W
8
2
0
4
L
2
5
4
0.8
W
0
7
5
0.36
W
Heimdallr
Hail Apex
Heimdallr
9
0
2
10
L
Kumbhakarna
Jayvench
Kumbhakarna
0
2
0
0
L
2
5
0
0.4
L
7
5
3
1.7
W
Bakasura
SuprSpun
Bakasura
6
5
6
1.8
W
Cernunnos
VENOM09492
Cernunnos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,938
Damage
30,635
58,517
Taken
42,108
29,781
Mitigated
12,196
16,901
Healing
2,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Aiolea6
Ah Puch
10,359
818
0
1,077
10,771
3,443
310
1,228
9,525
45,365
0
W
6,286
939
0
4,763
10,845
8,090
592
2,963
7,882
9,033
37,299
L
5,926
2,011
0
452
10,735
3,778
0
1,103
9,390
0
35,976
W
1,513
212
0
220
11,495
7,308
168
2,440
9,055
20,085
0
W
Heimdallr
Hail Apex
Heimdallr
8,231
4,971
0
8,266
14,952
6,545
4,694
3,429
11,523
0
76,956
L
Kumbhakarna
Jayvench
Kumbhakarna
916
127
330
188
3,954
1,489
325
238
3,716
8,213
0
L
3,710
1,027
0
770
6,363
1,129
621
162
6,201
22,103
0
L
9,724
2,904
0
0
10,285
2,357
1,428
309
9,833
0
37,738
W
Bakasura
SuprSpun
Bakasura
6,125
4,998
0
3,652
13,283
5,324
5,876
3,769
9,514
0
52,081
W
Cernunnos
VENOM09492
Cernunnos
3,783
967
0
0
7,942
2,514
1,440
2,721
5,221
0
35,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,513
Gold Earned
36,633
469
Minions Killed
260
0
Camps Cleared
0
1,526,258
Distance Traveled
1,246,797
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,032
531
79
5
0
273,036
4
W
Mulan
10,342
608
92
5
0
275,555
0
L
Fenrir
7,325
431
62
4
0
282,027
2
W
Ares
9,071
534
43
3
0
233,621
1
W
Heimdallr
11,282
664
133
8
0
328,412
0
L
Kumbhakarna
5,597
329
20
1
0
155,112
0
L
Zeus
6,576
387
42
2
0
168,409
0
L
Loki
8,103
477
57
3
0
368,213
0
W
Bakasura
10,230
602
121
7
0
357,433
3
W
Cernunnos
7,588
446
80
5
0
331,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role