Player Matchup

Kukulkan
Kukulkan
ChaosOlympian
Kukulkan
Level 17
God Stats
49W - 45L
1,513 SR
Queue Stats
236W - 221L
1,481 Elo+
Solo
Arachne
Arachne
PurpleHerky
Arachne
Level 26
God Stats
13W - 10L
1,575 SR
Queue Stats
108W - 100L
1,472 Elo+
Party 1
Ymir
Ymir
ThePIstolGod420
Ymir
Level 3
God Stats
16W - 10L
1,688 SR
Queue Stats
27W - 25L
1,507 Elo+
Party 1
Hel
Hel
manjusri333
Hel
Level 18
God Stats
1W - 0L
1,599 SR
Queue Stats
3W - 2L
1,451 Elo+
Solo
Jormungandr
Jormungandr
vortex431532
Jormungandr
Level 15
God Stats
27W - 21L
1,519 SR
Queue Stats
30W - 27L
1,402 Elo+
Solo
Team Averages
Level 16
1,579 SR
1,463 Elo+

VS

Team Averages
Level 9
1,492 SR
1,311 Elo+
Nike
Nike
Mill 1Hundo
Nike
Level 13
God Stats
8W - 9L
1,413 SR
Queue Stats
41W - 30L
1,363 Elo+
Solo
Hel
Hel
daviwayneribeiro
Hel
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
11W - 17L
1,026 Elo+
Solo
Scylla
Scylla
iSteve Ahoy
Scylla
Level 7
God Stats
34W - 31L
1,495 SR
Queue Stats
41W - 35L
1,429 Elo+
Solo
Cupid
Cupid
notkatiee
Cupid
Level 14
God Stats
6W - 2L
1,746 SR
Queue Stats
32W - 39L
1,396 Elo+
Solo
Sol
Sol
smarthydra
Sol
Level 6
God Stats
1W - 2L
1,305 SR
Queue Stats
4W - 6L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChaosOlympian
Kukulkan
18
11 / 0 / 7
12,077
1,098
23,775
4,849
1,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
PurpleHerky
Arachne
19
17 / 0 / 10
13,690
1,245
27,830
10,448
4,345
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
4 / 1 / 18
11,884
1,080
12,398
13,804
17,315
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
0 / 5 / 12
9,838
894
2,792
8,286
4,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
vortex431532
Jormungandr
17
0 / 5 / 9
9,463
860
2,731
14,493
6,620
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

238

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 3
10,485
953
10,194
15,338
7,358
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
0 / 10 / 5
8,942
813
2,730
14,274
9,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
17
3 / 6 / 6
10,386
944
16,383
16,008
6,676
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cupid
notkatiee
Cupid
16
1 / 6 / 7
9,447
859
7,263
18,398
9,460
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
2 / 3 / 6
9,793
890
8,457
10,708
3,884
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
38
32
Kills
11
11
Deaths
33
56
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ChaosOlympian
Kukulkan
11
0
7
14.5
L
5
8
3
0.81
W
Arachne
PurpleHerky
Arachne
17
0
10
22
W
4
1
18
13
L
0
10
5
0.25
L
Scylla
3
6
6
1
W
0
5
12
1.2
L
Cupid
notkatiee
Cupid
1
6
7
0.75
L
2
3
6
1.67
W
Jormungandr
vortex431532
Jormungandr
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,526
Damage
45,027
51,880
Taken
74,726
34,225
Mitigated
36,534
7,153
Healing
3,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ChaosOlympian
Kukulkan
23,775
3,517
256
1,087
4,849
1,881
0
1,906
2,943
56,575
0
L
10,194
2,698
0
336
15,338
7,358
0
9,545
5,793
0
24,397
W
Arachne
PurpleHerky
Arachne
27,830
22,487
0
3,009
10,448
4,345
0
6,018
4,430
0
47,024
W
12,398
2,435
0
0
13,804
17,315
0
6,639
7,165
21,502
0
L
2,730
845
0
181
14,274
9,156
0
8,975
5,299
5,488
0
L
Scylla
16,383
7,257
0
903
16,008
6,676
0
8,863
7,145
50,943
0
W
2,792
1,706
1,568
1,233
8,286
4,064
0
4,701
3,585
9,945
0
L
Cupid
notkatiee
Cupid
7,263
2,754
472
274
18,398
9,460
0
8,716
9,682
0
19,298
L
8,457
4,512
0
1,018
10,708
3,884
0
5,597
5,111
28,838
0
W
Jormungandr
vortex431532
Jormungandr
2,731
593
0
0
14,493
6,620
0
8,306
6,187
13,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,952
Gold Earned
49,053
183
Minions Killed
195
6
Camps Cleared
3
904,853
Distance Traveled
818,097
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,077
1,098
88
8
1
191,947
0
L
Nike
10,485
953
31
3
1
140,717
0
W
Arachne
13,690
1,245
37
3
3
214,963
0
W
Ymir
11,884
1,080
20
2
0
181,615
1
L
Hel
8,942
813
6
1
0
157,612
0
L
Scylla
10,386
944
95
9
1
175,929
0
W
Hel
9,838
894
16
1
1
145,409
0
L
Cupid
9,447
859
29
3
1
172,011
0
L
Sol
9,793
890
34
3
0
171,828
0
W
Jormungandr
9,463
860
22
2
1
170,919
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role