Player Matchup

Hachiman
Hachiman
HDxPrimus
Hachiman
Level 29
God Stats
82W - 77L
1,419 SR
Queue Stats
84W - 81L
1,409 Elo+
Party 2
Apollo
Apollo
ImSoFatCartman
Apollo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
NelsonRaon
Kukulkan
Level 26
God Stats
0W - 2L
1,128 SR
Queue Stats
27W - 29L
1,396 Elo+
Party 1
Persephone
Persephone
Quinn4
Persephone
Level 127
God Stats
20W - 19L
1,462 SR
Queue Stats
254W - 227L
1,408 Elo+
Party 2
Chang'e
Chang'e
Witheringblloom
Chang'e
Level 46
God Stats
28W - 34L
1,483 SR
Queue Stats
146W - 141L
1,541 Elo+
Solo
Team Averages
Level 54
1,398 SR
1,451 Elo+

VS

Team Averages
Level 64
1,527 SR
1,516 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Hotwheelboy90
Artemis
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Loki
Loki
ViskeeH
Loki
Level 120
God Stats
7W - 5L
1,613 SR
Queue Stats
109W - 95L
1,605 Elo+
Party 3
Zeus
Zeus
joasEsElMejor
Zeus
Level 41
God Stats
24W - 11L
1,523 SR
Queue Stats
175W - 159L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HDxPrimus
Hachiman
16
1 / 1 / 4
9,934
903
3,422
7,673
1,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 7 / 3
9,979
907
6,692
13,469
4,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
NelsonRaon
Kukulkan
16
2 / 3 / 4
10,568
961
7,562
14,815
4,753
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Quinn4
Persephone
16
3 / 1 / 3
11,164
1,015
9,355
12,875
3,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 3 / 1
9,010
819
4,110
4,981
1,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

136

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
10 / 2 / 3
11,706
1,064
16,336
7,984
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
 
Scylla
17
0 / 0 / 9
9,958
905
7,084
3,286
1,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
17
1 / 3 / 5
10,160
924
9,411
8,150
3,170
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
ViskeeH
Loki
17
3 / 3 / 5
10,782
980
8,191
7,871
3,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 1 / 6
10,293
936
10,304
6,604
2,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
9
Kills
15
15
Deaths
9
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
10
2
3
5.75
W
Scylla
 
Scylla
0
0
9
4.5
L
Hachiman
HDxPrimus
Hachiman
1
1
4
3
W
Artemis
1
3
5
1.17
L
2
7
3
0.5
L
Kukulkan
NelsonRaon
Kukulkan
2
3
4
1.33
L
Persephone
Quinn4
Persephone
3
1
3
4.5
W
Loki
ViskeeH
Loki
3
3
5
1.83
L
1
3
1
0.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,141
Damage
51,326
53,813
Taken
33,895
15,551
Mitigated
13,548
4,663
Healing
2,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
16,336
239
0
1,391
7,984
3,323
0
4,358
3,626
28,193
0
W
Scylla
 
Scylla
7,084
264
0
0
3,286
1,364
0
2,137
1,149
31,949
0
L
Hachiman
HDxPrimus
Hachiman
3,422
2,253
0
445
7,673
1,943
0
5,752
1,921
0
16,987
W
Artemis
9,411
3,307
0
783
8,150
3,170
0
6,058
2,092
0
31,347
L
6,692
2,479
0
500
13,469
4,044
0
9,349
4,120
0
15,672
L
Kukulkan
NelsonRaon
Kukulkan
7,562
593
0
1,444
14,815
4,753
0
11,010
3,805
33,540
0
L
Persephone
Quinn4
Persephone
9,355
95
282
1,127
12,875
3,432
0
6,069
6,805
41,267
0
W
Loki
ViskeeH
Loki
8,191
847
0
125
7,871
3,255
0
4,022
3,849
0
27,216
L
4,110
206
175
690
4,981
1,379
0
1,544
3,437
9,726
0
W
10,304
127
0
59
6,604
2,436
0
4,452
2,152
32,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,655
Gold Earned
52,899
211
Minions Killed
241
6
Camps Cleared
12
870,129
Distance Traveled
1,066,553
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,706
1,064
38
3
2
203,239
0
W
Scylla
9,958
905
65
6
0
240,348
1
L
Hachiman
9,934
903
32
3
0
198,574
0
W
Artemis
10,160
924
49
4
0
188,927
0
L
Apollo
9,979
907
14
1
3
157,990
3
L
Kukulkan
10,568
961
74
7
1
220,977
0
L
Persephone
11,164
1,015
77
7
1
224,680
0
W
Loki
10,782
980
31
3
9
216,421
0
L
Chang'e
9,010
819
14
1
1
67,908
0
W
Zeus
10,293
936
58
5
1
217,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role