Player Matchup

Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
babydonut
Chiron
Level 89
God Stats
2W - 4L
1,114 SR
Queue Stats
193W - 211L
1,427 Elo+
Solo
Zeus
Zeus
omgwtfidklol
Zeus
Level 145
God Stats
5W - 7L
1,409 SR
Queue Stats
511W - 535L
1,356 Elo+
Party 1
Ra
Ra
railrider_OG
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,383 Elo+
Party 1
Osiris
Osiris
xXASP6TWXx
Osiris
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,378 Elo+
Solo
Team Averages
Level 97
1,404 SR
1,409 Elo+

VS

Team Averages
Level 81
1,479 SR
1,460 Elo+
Horus
Horus
BEANSnWINGS
Horus
Level 67
God Stats
1W - 4L
1,488 SR
Queue Stats
614W - 602L
1,493 Elo+
Solo
Sobek
Sobek
BreadHulk
Sobek
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
273W - 313L
1,472 Elo+
Solo
Jormungandr
Jormungandr
DuncanTruffle
Jormungandr
Level 111
God Stats
1W - 4L
1,186 SR
Queue Stats
158W - 175L
1,471 Elo+
Solo
Hera
Hera
SpreadEm8978
Hera
Level 117
God Stats
7W - 12L
1,457 SR
Queue Stats
330W - 356L
1,431 Elo+
Solo
Chronos
Chronos
pepomaquina
Chronos
Level 63
God Stats
2W - 1L
1,764 SR
Queue Stats
14W - 18L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
10 / 2 / 11
10,786
981
17,095
10,944
6,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
babydonut
Chiron
14
0 / 2 / 12
8,240
749
11,782
5,539
2,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 3 / 13
10,141
922
17,084
12,758
6,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 3 / 10
8,414
765
5,446
8,944
3,948
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
xXASP6TWXx
Osiris
14
5 / 4 / 11
9,135
830
6,258
14,514
17,096
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 10
8,036
731
4,812
12,456
12,683
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
BreadHulk
Sobek
15
3 / 3 / 9
9,078
825
8,006
17,544
14,301
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
DuncanTruffle
Jormungandr
15
3 / 5 / 9
8,170
743
7,016
13,728
9,312
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
4 / 5 / 8
9,833
894
15,215
10,570
4,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
pepomaquina
Chronos
14
2 / 6 / 7
7,750
705
7,360
10,686
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
57
22
Kills
14
14
Deaths
22
57
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
2
11
7.75
L
2
3
10
2.33
L
Sobek
BreadHulk
Sobek
3
3
9
2.5
L
Jormungandr
DuncanTruffle
Jormungandr
3
5
9
1.5
L
4
5
8
1.6
W
Chiron
babydonut
Chiron
0
2
12
3
W
5
3
13
3.83
L
Chronos
pepomaquina
Chronos
2
6
7
0.92
W
2
3
10
2.33
W
Osiris
xXASP6TWXx
Osiris
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,665
Damage
42,409
52,699
Taken
64,984
36,158
Mitigated
45,166
17,511
Healing
25,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
17,095
7,617
1,339
3,332
10,944
6,058
2,382
7,244
3,700
0
35,494
L
4,812
2,284
7,640
5,625
12,456
12,683
452
4,167
8,289
0
6,344
L
Sobek
BreadHulk
Sobek
8,006
785
0
6,123
17,544
14,301
168
7,121
10,423
13,138
0
L
Jormungandr
DuncanTruffle
Jormungandr
7,016
2,435
506
1,304
13,728
9,312
532
5,323
8,405
18,177
0
L
15,215
3,249
1,346
1,561
10,570
4,199
441
2,182
8,388
31,874
0
W
Chiron
babydonut
Chiron
11,782
3,957
3,117
1,294
5,539
2,553
1,498
4,549
990
0
25,990
W
17,084
1,580
1,002
4,323
12,758
6,503
317
9,480
3,278
38,310
0
L
Chronos
pepomaquina
Chronos
7,360
1,416
0
1,356
10,686
4,671
502
3,737
6,949
14,129
0
W
5,446
974
2,049
662
8,944
3,948
163
6,290
2,654
19,498
0
W
Osiris
xXASP6TWXx
Osiris
6,258
1,914
163
230
14,514
17,096
624
10,034
4,480
0
11,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,716
Gold Earned
42,867
122
Minions Killed
79
0
Camps Cleared
0
1,018,003
Distance Traveled
895,458
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,786
981
22
2
0
247,886
1
L
Horus
8,036
731
4
0
0
151,641
0
L
Sobek
9,078
825
5
0
0
190,325
0
L
Jormungandr
8,170
743
20
2
0
181,882
1
L
Hera
9,833
894
33
3
0
192,724
0
W
Chiron
8,240
749
17
2
0
206,911
0
W
Zeus
10,141
922
48
4
0
203,537
1
L
Chronos
7,750
705
17
2
0
178,886
0
W
Ra
8,414
765
30
3
0
175,042
1
W
Osiris
9,135
830
5
0
0
184,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role