Player Matchup

Apollo
Apollo
Adwenn
Apollo
Level 29
God Stats
2W - 6L
1,541 SR
Queue Stats
112W - 113L
1,442 Elo+
Party 1
Nemesis
Nemesis
BmRato
Nemesis
Level 106
God Stats
4W - 0L
1,655 SR
Queue Stats
266W - 222L
1,551 Elo+
Party 2
Sol
Sol
Germandudesmurf
Sol
Level 28
God Stats
5W - 2L
1,539 SR
Queue Stats
274W - 197L
1,573 Elo+
Party 2
Scylla
Scylla
LucieChausette
Scylla
Level 36
God Stats
39W - 29L
1,571 SR
Queue Stats
112W - 113L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
Speedyfabian
Nu Wa
Level 147
God Stats
6W - 5L
1,586 SR
Queue Stats
289W - 237L
1,598 Elo+
Party 2
Team Averages
Level 69
1,578 SR
1,521 Elo+

VS

Team Averages
Level 45
1,548 SR
1,569 Elo+
Ares
Ares
CafeElCamello
Ares
Level 68
God Stats
17W - 17L
1,631 SR
Queue Stats
653W - 478L
1,635 Elo+
Party 3
Raijin
Raijin
ElBelfhaamon
Raijin
Level 11
God Stats
1W - 2L
1,322 SR
Queue Stats
235W - 172L
1,668 Elo+
Party 3
Ullr
Ullr
KahashLyas
Ullr
Level 18
God Stats
2W - 3L
1,724 SR
Queue Stats
14W - 16L
1,476 Elo+
Party 4
Anhur
Anhur
MrsVIX
Anhur
Level 69
God Stats
13W - 11L
1,564 SR
Queue Stats
498W - 363L
1,611 Elo+
Party 3
King Arthur
King Arthur
starcrim
King Arthur
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 18L
1,455 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Adwenn
Apollo
4
0 / 1 / 0
2,812
562
1,509
1,728
203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
BmRato
Nemesis
6
1 / 1 / 2
3,719
744
869
2,642
564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

6
1 / 1 / 1
3,732
746
1,942
2,388
417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 0
3,052
610
1,116
1,433
142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

6
2 / 0 / 0
4,089
818
1,869
1,135
205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,594
719
715
3,325
1,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
2
0 / 1 / 0
2,590
518
198
615
115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 1 / 2
3,301
660
606
2,413
582
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
MrsVIX
Anhur
5
1 / 0 / 1
3,345
669
1,518
2,141
439
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
starcrim
King Arthur
5
2 / 2 / 0
3,380
676
1,131
2,874
915
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
4
4
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
Adwenn
Apollo
0
1
0
0
W
Nemesis
BmRato
Nemesis
1
1
2
2
L
1
0
1
1.5
L
Raijin
0
1
0
0
W
1
1
1
1.5
L
0
1
2
1
W
0
1
0
0
L
Anhur
MrsVIX
Anhur
1
0
1
1.5
W
2
0
0
2
L
King Arthur
starcrim
King Arthur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,305
Damage
4,168
9,326
Taken
11,368
1,531
Mitigated
3,224
2,512
Healing
3,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Adwenn
Apollo
1,509
1,010
0
500
1,728
203
0
474
1,254
0
5,166
W
Nemesis
BmRato
Nemesis
869
593
0
238
2,642
564
0
165
2,477
0
15,562
L
715
0
0
1,493
3,325
1,173
0
1,478
1,653
5,942
0
L
Raijin
198
33
0
30
615
115
0
48
567
1,848
0
W
1,942
886
0
804
2,388
417
192
0
2,388
13,642
0
L
606
160
0
283
2,413
582
0
857
1,398
0
8,742
W
1,116
145
0
470
1,433
142
0
220
1,213
9,887
0
L
Anhur
MrsVIX
Anhur
1,518
966
0
795
2,141
439
0
328
1,733
0
11,708
W
1,869
511
0
500
1,135
205
0
54
1,081
14,848
0
L
King Arthur
starcrim
King Arthur
1,131
145
0
516
2,874
915
0
1,659
1,090
0
7,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,404
Gold Earned
16,210
157
Minions Killed
82
0
Camps Cleared
0
472,659
Distance Traveled
360,700
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
2,812
562
9
2
0
76,134
0
W
Nemesis
3,719
744
43
9
0
116,701
1
L
Ares
3,594
719
9
2
0
88,970
2
L
Raijin
2,590
518
5
1
0
19,169
0
W
Sol
3,732
746
33
7
0
95,818
1
L
Ullr
3,301
660
19
4
0
86,370
0
W
Scylla
3,052
610
26
5
0
87,674
0
L
Anhur
3,345
669
30
6
0
88,193
0
W
Nu Wa
4,089
818
46
9
0
96,332
3
L
King Arthur
3,380
676
19
4
0
77,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role