Player Matchup

Kukulkan
Kukulkan
GuNn3rPR
Kukulkan
Level 15
God Stats
3W - 1L
1,692 SR
Queue Stats
39W - 23L
1,622 Elo+
Solo
Tsukuyomi
Tsukuyomi
Niubi3
Tsukuyomi
Level 16
God Stats
2W - 0L
1,703 SR
Queue Stats
91W - 80L
1,502 Elo+
Solo
King Arthur
King Arthur
RockMars3990210
King Arthur
Level 29
God Stats
37W - 48L
1,637 SR
Queue Stats
457W - 411L
1,664 Elo+
Solo
Cernunnos
Cernunnos
UsableMetal5592
Cernunnos
Level 25
God Stats
3W - 1L
1,246 SR
Queue Stats
14W - 16L
1,223 Elo+
Solo
Ymir
Ymir
langamagi
Ymir
Level 29
God Stats
7W - 5L
1,559 SR
Queue Stats
146W - 148L
1,472 Elo+
Solo
Team Averages
Level 23
1,567 SR
1,497 Elo+

VS

Team Averages
Level 23
1,519 SR
1,555 Elo+
King Arthur
King Arthur
ItzFumbles
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 70L
1,601 Elo+
Solo
Thor
Thor
PoloFIo
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,633 Elo+
Solo
Thoth
Thoth
TheDeathbring845
Thoth
Level 29
God Stats
12W - 17L
1,370 SR
Queue Stats
76W - 97L
1,507 Elo+
Solo
Skadi
Skadi
WhereDaHolyWater
Skadi
Level 27
God Stats
5W - 8L
1,660 SR
Queue Stats
80W - 65L
1,465 Elo+
Solo
Khepri
Khepri
Yodas jr5598
Khepri
Level 29
God Stats
11W - 12L
1,564 SR
Queue Stats
68W - 77L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GuNn3rPR
Kukulkan
19
6 / 2 / 9
13,543
502
19,757
13,280
6,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
Niubi3
Tsukuyomi
20
9 / 4 / 3
15,066
558
15,263
20,514
9,790
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
RockMars3990210
King Arthur
20
11 / 0 / 7
15,371
569
21,686
22,500
37,254
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
UsableMetal5592
Cernunnos
17
2 / 8 / 4
11,873
440
15,179
17,453
9,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
18
0 / 3 / 9
12,003
445
7,782
23,121
27,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ItzFumbles
King Arthur
15
3 / 6 / 3
10,573
392
11,970
25,048
28,631
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
PoloFIo
Thor
20
6 / 8 / 3
13,671
506
13,976
27,800
22,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 3 / 2
9,282
344
7,907
8,451
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 7 / 6
10,949
406
17,971
21,537
10,627
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
17
2 / 4 / 13
11,652
432
7,021
18,319
25,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
44
28
Kills
17
17
Deaths
28
32
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
GuNn3rPR
Kukulkan
6
2
9
5.25
L
King Arthur
ItzFumbles
King Arthur
3
6
3
0.75
W
Tsukuyomi
Niubi3
Tsukuyomi
9
4
3
2.63
L
Thor
PoloFIo
Thor
6
8
3
0.94
W
King Arthur
RockMars3990210
King Arthur
11
0
7
14.5
L
3
3
2
1.33
W
Cernunnos
UsableMetal5592
Cernunnos
2
8
4
0.5
L
3
7
6
0.86
L
Khepri
2
4
13
2.13
W
Ymir
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,667
Damage
58,845
96,868
Taken
101,155
90,280
Mitigated
89,246
20,202
Healing
19,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
GuNn3rPR
Kukulkan
19,757
1,891
0
2,161
13,280
6,608
4,265
2,642
10,422
87,475
0
L
King Arthur
ItzFumbles
King Arthur
11,970
1,733
0
4,930
25,048
28,631
0
7,205
17,843
0
56,628
W
Tsukuyomi
Niubi3
Tsukuyomi
15,263
6,259
0
5,294
20,514
9,790
1,502
2,127
18,285
0
140,761
L
Thor
PoloFIo
Thor
13,976
3,729
0
6,140
27,800
22,096
720
5,053
22,747
0
97,593
W
King Arthur
RockMars3990210
King Arthur
21,686
2,836
227
3,968
22,500
37,254
487
2,325
20,083
0
110,737
L
7,907
528
0
1,765
8,451
2,746
70
3,099
5,352
32,789
0
W
Cernunnos
UsableMetal5592
Cernunnos
15,179
6,122
0
2,435
17,453
9,217
1,885
2,563
14,658
0
79,673
L
17,971
10,254
0
4,574
21,537
10,627
2,329
6,246
15,291
0
69,926
L
Khepri
7,021
558
0
2,428
18,319
25,146
0
5,936
12,383
28,848
0
W
Ymir
7,782
805
1,275
4,842
23,121
27,411
687
4,616
17,983
44,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,856
Gold Earned
56,127
687
Minions Killed
474
0
Camps Cleared
0
2,435,530
Distance Traveled
2,001,777
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,543
502
137
5
0
461,663
4
L
King Arthur
10,573
392
110
4
0
430,453
1
W
Tsukuyomi
15,066
558
183
7
0
540,521
0
L
Thor
13,671
506
154
6
0
430,870
2
W
King Arthur
15,371
569
186
7
0
568,092
5
L
Thoth
9,282
344
62
2
0
255,334
2
W
Cernunnos
11,873
440
119
4
0
416,819
0
L
Skadi
10,949
406
111
4
0
417,844
4
L
Khepri
11,652
432
37
1
0
467,276
12
W
Ymir
12,003
445
62
2
0
448,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role