Player Matchup

Ymir
Ymir
AviciiGamiing
Ymir
Level 29
God Stats
6W - 1L
1,720 SR
Queue Stats
109W - 105L
1,504 Elo+
Solo
Heimdallr
Heimdallr
GRdoMarques
Heimdallr
Level 29
God Stats
3W - 1L
1,347 SR
Queue Stats
37W - 26L
1,537 Elo+
Solo
Da Ji
Da Ji
ITsGosthZ
Da Ji
Level 12
God Stats
5W - 7L
1,441 SR
Queue Stats
152W - 164L
1,467 Elo+
Solo
Agni
Agni
XxCarlosN3oxX
Agni
Level 29
God Stats
3W - 1L
1,648 SR
Queue Stats
15W - 14L
1,521 Elo+
Solo
King Arthur
King Arthur
nikolas-belasco
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 124L
1,353 Elo+
Solo
Team Averages
Level 25
1,531 SR
1,476 Elo+

VS

Team Averages
Level 11
1,500 SR
1,570 Elo+
Ymir
Ymir
 
Ymir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CracksNoBune
Ah Muzen Cab
Level 11
God Stats
0W - 6L
1,500 SR
Queue Stats
31W - 49L
1,567 Elo+
Solo
Thor
Thor
Proodiigy1
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
alvertonv
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,635 Elo+
Solo
Ares
Ares
caneca_mansa1
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 10
8,127
542
3,802
9,100
6,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
GRdoMarques
Heimdallr
13
6 / 0 / 6
8,181
545
11,969
8,202
3,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
ITsGosthZ
Da Ji
13
4 / 1 / 4
7,740
516
6,140
8,110
3,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 1 / 1
6,165
411
1,919
3,412
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
nikolas-belasco
King Arthur
5
2 / 1 / 0
5,374
358
887
1,936
839
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 2 / 0
6,068
405
2,496
8,206
4,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
CracksNoBune
Ah Muzen Cab
12
0 / 2 / 0
6,592
439
5,132
7,775
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

4
0 / 2 / 0
4,819
321
260
1,770
390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
alvertonv
Baron Samedi
11
2 / 2 / 0
7,163
478
8,245
6,579
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 9 / 0
6,046
403
2,205
14,608
6,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
17
Kills
2
3
Deaths
17
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
0
0
W
3
0
10
8
L
Ah Muzen Cab
CracksNoBune
Ah Muzen Cab
0
2
0
0
W
Heimdallr
GRdoMarques
Heimdallr
6
0
6
9
W
Da Ji
ITsGosthZ
Da Ji
4
1
4
6
L
0
2
0
0
W
2
1
1
2.5
L
Baron Samedi
alvertonv
Baron Samedi
2
2
0
1
L
0
9
0
0
W
King Arthur
nikolas-belasco
King Arthur
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,717
Damage
18,338
30,760
Taken
38,938
15,025
Mitigated
16,448
8,911
Healing
8,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,496
468
0
1,009
8,206
4,390
0
776
7,430
31,607
0
W
3,802
1,283
0
1,500
9,100
6,790
0
2,959
5,942
29,487
0
L
Ah Muzen Cab
CracksNoBune
Ah Muzen Cab
5,132
1,097
0
4,212
7,775
2,574
0
993
6,782
0
40,022
W
Heimdallr
GRdoMarques
Heimdallr
11,969
7,973
0
4,870
8,202
3,133
29
2,943
5,118
0
48,438
W
Da Ji
ITsGosthZ
Da Ji
6,140
457
0
2,354
8,110
3,248
0
4,388
3,379
0
40,063
L
260
160
0
66
1,770
390
0
0
1,770
0
4,636
W
1,919
137
0
187
3,412
1,015
588
1,837
1,439
16,692
0
L
Baron Samedi
alvertonv
Baron Samedi
8,245
1,284
210
1,349
6,579
2,937
524
1,014
5,565
37,650
0
L
2,205
675
0
1,194
14,608
6,157
118
2,938
11,666
9,395
0
W
King Arthur
nikolas-belasco
King Arthur
887
190
0
0
1,936
839
165
0
1,936
0
9,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,587
Gold Earned
30,688
300
Minions Killed
237
0
Camps Cleared
0
1,052,673
Distance Traveled
1,123,119
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,068
405
63
4
0
254,793
7
W
Ymir
8,127
542
44
3
0
248,451
0
L
Ah Muzen Cab
6,592
439
82
5
0
279,295
2
W
Heimdallr
8,181
545
119
8
0
257,687
0
W
Da Ji
7,740
516
90
6
0
334,133
5
L
Thor
4,819
321
11
1
0
57,391
1
W
Agni
6,165
411
31
2
0
141,856
1
L
Baron Samedi
7,163
478
70
5
0
225,130
6
L
Ares
6,046
403
11
1
0
306,510
0
W
King Arthur
5,374
358
16
1
0
70,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role