Player Matchup

Mercury
Mercury
Bronze III
 
Mercury
Bronze III
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Gilgamesh
Gilgamesh
Bronze III
 
Gilgamesh
Bronze III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ares
Ares
Gold III
Henbrie
Ares
Gold III
Level 87
God Stats
19W - 29L
1,432 SR
Queue Stats
266W - 268L
1,581 MMR
Solo
Merlin
Merlin
Gold I
Mattrueno
Merlin
Gold I
Level 41
God Stats
3W - 3L
1,500 SR
Queue Stats
93W - 83L
1,889 MMR
Party 2
Chiron
Chiron
Gold I
orduts8
Chiron
Gold I
Level 149
God Stats
13W - 8L
1,701 SR
Queue Stats
450W - 446L
1,537 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 79
1,527 SR
1,601 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 92
1,553 SR
1,564 MMR
Agni
Agni
Platinum II
 
Agni
Platinum II
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Gold II
Izanlog17
Fafnir
Gold II
Level 64
God Stats
0W - 1L
1,444 SR
Queue Stats
47W - 45L
1,634 MMR
Solo
Chang'e
Chang'e
Gold II
Lennox50
Chang'e
Gold II
Level 89
God Stats
10W - 10L
1,766 SR
Queue Stats
134W - 126L
1,622 MMR
Solo
Kali
Kali
Gold IV
Perico_power16
Kali
Gold IV
Level 68
God Stats
12W - 10L
1,588 SR
Queue Stats
34W - 39L
1,518 MMR
Party 1
Anhur
Anhur
Gold I
lIlILEXIlIl
Anhur
Gold I
Level 145
God Stats
12W - 17L
1,470 SR
Queue Stats
288W - 282L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
10 / 1 / 4
8,848
632
8,203
10,690
4,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
 
Gilgamesh
14
1 / 1 / 4
8,224
587
6,133
10,700
7,724
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
Henbrie
Ares
11
0 / 1 / 1
6,429
459
4,180
10,365
7,324
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Mattrueno
Merlin
14
5 / 0 / 3
8,305
593
9,847
5,428
2,554
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
orduts8
Chiron
15
3 / 1 / 3
8,601
614
8,013
8,900
2,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SetAthenaSobekLokiMorgan Le Fay

VS

Bans
TiamatDanzaburouKing ArthurApolloOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 2 / 2
6,920
494
6,281
8,007
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Izanlog17
Fafnir
9
0 / 2 / 1
6,740
481
4,314
12,137
10,455
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Lennox50
Chang'e
11
2 / 5 / 0
6,545
468
4,824
10,859
3,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 8 / 0
6,667
476
3,771
12,695
7,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 2 / 0
5,863
419
3,091
5,601
1,509
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
19
Kills
4
4
Deaths
19
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
1
4
12
W
Gilgamesh
 
Gilgamesh
1
1
4
3
L
Agni
 
Agni
1
2
2
1
W
Ares
Henbrie
Ares
0
1
1
0.5
L
Fafnir
Izanlog17
Fafnir
0
2
1
0.25
L
Chang'e
Lennox50
Chang'e
2
5
0
0.4
W
Merlin
Mattrueno
Merlin
5
0
3
6.5
L
1
8
0
0.13
L
0
2
0
0
W
Chiron
orduts8
Chiron
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,376
Damage
22,281
46,083
Taken
49,299
24,155
Mitigated
25,540
14,152
Healing
11,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,203
4,840
0
2,068
10,690
4,030
75
2,294
8,396
0
58,918
W
Gilgamesh
 
Gilgamesh
6,133
1,554
0
3,214
10,700
7,724
1,026
4,582
6,118
0
49,060
L
Agni
 
Agni
6,281
413
0
720
8,007
2,541
0
4,924
3,083
41,883
0
W
Ares
Henbrie
Ares
4,180
192
180
1,575
10,365
7,324
81
4,980
5,231
20,628
0
L
Fafnir
Izanlog17
Fafnir
4,314
1,330
0
1,420
12,137
10,455
0
5,546
6,591
14,940
0
L
Chang'e
Lennox50
Chang'e
4,824
202
524
4,186
10,859
3,995
75
859
9,547
32,071
0
W
Merlin
Mattrueno
Merlin
9,847
1,017
0
1,870
5,428
2,554
838
2,266
3,053
63,165
0
L
3,771
1,371
0
3,263
12,695
7,040
0
2,103
10,553
0
34,067
L
3,091
1,972
0
1,613
5,601
1,509
0
595
5,006
0
31,073
W
Chiron
orduts8
Chiron
8,013
3,928
446
4,799
8,900
2,523
163
1,103
7,797
0
65,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,407
Gold Earned
32,735
431
Minions Killed
307
0
Camps Cleared
0
1,445,226
Distance Traveled
1,294,353
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,848
632
94
7
0
341,639
2
W
Gilgamesh
8,224
587
83
6
0
301,658
2
L
Agni
6,920
494
86
6
0
277,602
3
W
Ares
6,429
459
26
2
0
265,412
3
L
Fafnir
6,740
481
25
2
0
262,450
3
L
Chang'e
6,545
468
61
4
0
276,829
2
W
Merlin
8,305
593
113
8
0
288,540
5
L
Kali
6,667
476
62
4
0
292,003
0
L
Anhur
5,863
419
73
5
0
185,469
2
W
Chiron
8,601
614
115
8
0
247,977
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role