Player Matchup

Cerberus
Cerberus
BagBier
Cerberus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,560 Elo+
Party 2
Ymir
Ymir
DazorKukki
Ymir
Level 24
God Stats
0W - 1L
1,300 SR
Queue Stats
61W - 91L
1,324 Elo+
Party 3
Fenrir
Fenrir
DazoraKukki
Fenrir
Level 124
God Stats
2W - 1L
1,867 SR
Queue Stats
142W - 171L
1,349 Elo+
Party 3
Rama
Rama
TmqExtreme
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,168 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sanchey
Tsukuyomi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,465 Elo+
Party 2
Team Averages
Level 76
1,533 SR
1,373 Elo+

VS

Team Averages
Level 99
1,469 SR
1,517 Elo+
Geb
Geb
Beldorion
Geb
Level 105
God Stats
12W - 7L
1,714 SR
Queue Stats
326W - 345L
1,473 Elo+
Solo
Pele
Pele
Cappic90
Pele
Level 123
God Stats
2W - 3L
1,431 SR
Queue Stats
122W - 109L
1,570 Elo+
Party 1
Chaac
Chaac
Jenev
Chaac
Level 118
God Stats
2W - 2L
1,379 SR
Queue Stats
147W - 125L
1,583 Elo+
Party 1
Vulcan
Vulcan
Lamiad
Vulcan
Level 29
God Stats
3W - 1L
1,506 SR
Queue Stats
82W - 58L
1,547 Elo+
Party 1
Rama
Rama
headrusher00
Rama
Level 120
God Stats
3W - 4L
1,315 SR
Queue Stats
290W - 315L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BagBier
Cerberus
16
1 / 1 / 6
8,543
657
9,046
17,468
17,856
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 4 / 3
8,839
680
9,051
20,488
24,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
13
2 / 6 / 3
8,306
639
10,212
14,588
7,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 2
8,309
639
6,769
11,300
5,541
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
sanchey
Tsukuyomi
15
3 / 7 / 3
8,842
680
12,900
17,358
8,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 18
9,549
735
11,468
14,782
12,820
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
16
8 / 4 / 8
10,329
795
13,930
11,540
5,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
Jenev
Chaac
18
3 / 0 / 18
10,341
795
9,459
14,254
12,369
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
Lamiad
Vulcan
17
4 / 3 / 8
10,168
782
23,124
8,784
4,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 1 / 10
10,293
792
15,909
8,972
4,595
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
83
9
Kills
21
21
Deaths
9
17
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BagBier
Cerberus
1
1
6
4
W
1
1
18
10
W
Pele
8
4
8
3
L
2
4
3
0.88
L
Fenrir
2
6
3
0.58
W
Chaac
Jenev
Chaac
3
0
18
12
W
Vulcan
Lamiad
Vulcan
4
3
8
2.67
L
1
3
2
0.67
W
5
1
10
10
L
Tsukuyomi
sanchey
Tsukuyomi
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,978
Damage
73,890
81,202
Taken
58,332
63,357
Mitigated
39,066
22,979
Healing
21,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BagBier
Cerberus
9,046
702
1,486
4,207
17,468
17,856
0
6,449
10,603
14,587
0
W
11,468
765
2,185
2,446
14,782
12,820
96
4,314
10,468
16,633
0
W
Pele
13,930
3,040
1,683
1,574
11,540
5,222
1,208
3,511
8,029
0
28,729
L
9,051
1,593
1,674
2,212
20,488
24,132
0
8,712
11,431
18,171
0
L
Fenrir
10,212
2,876
2,978
2,718
14,588
7,335
0
5,619
8,745
0
16,173
W
Chaac
Jenev
Chaac
9,459
857
2,621
5,240
14,254
12,369
662
5,207
9,047
0
23,101
W
Vulcan
Lamiad
Vulcan
23,124
6,531
1,666
606
8,784
4,060
1,137
2,694
6,090
36,350
0
L
6,769
4,718
1,487
540
11,300
5,541
0
4,854
6,236
0
28,462
W
15,909
8,199
1,681
1,946
8,972
4,595
2,508
2,371
6,601
0
31,657
L
Tsukuyomi
sanchey
Tsukuyomi
12,900
1,741
1,806
3,871
17,358
8,493
0
7,583
9,595
0
27,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,839
Gold Earned
50,680
134
Minions Killed
129
0
Camps Cleared
0
1,158,795
Distance Traveled
1,302,185
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,543
657
22
2
0
268,412
4
W
Geb
9,549
735
18
1
0
294,109
1
W
Pele
10,329
795
18
1
0
269,374
4
L
Ymir
8,839
680
21
2
0
206,089
0
L
Fenrir
8,306
639
18
1
0
249,053
1
W
Chaac
10,341
795
16
1
0
257,090
2
W
Vulcan
10,168
782
33
3
0
262,023
3
L
Rama
8,309
639
52
4
0
194,318
0
W
Rama
10,293
792
44
3
0
219,589
1
L
Tsukuyomi
8,842
680
21
2
0
240,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role