Player Matchup

Nox
Nox
 
Nox
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Fordil
Anhur
Level 123
God Stats
2W - 0L
1,285 SR
Queue Stats
213W - 194L
1,563 Elo+
Solo
Loki
Loki
Quanzbien
Loki
Level 61
God Stats
13W - 11L
1,619 SR
Queue Stats
94W - 124L
1,412 Elo+
Solo
Chaac
Chaac
mrpepinisho
Chaac
Level 146
God Stats
28W - 10L
1,567 SR
Queue Stats
281W - 290L
1,450 Elo+
Solo
Jormungandr
Jormungandr
siilentry
Jormungandr
Level 57
God Stats
2W - 1L
1,439 SR
Queue Stats
131W - 175L
1,454 Elo+
Solo
Team Averages
Level 95
1,482 SR
1,476 Elo+

VS

Team Averages
Level 97
1,450 SR
1,427 Elo+
Bakasura
Bakasura
 
Bakasura
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
RuneStorm29
Ares
Level 70
God Stats
55W - 108L
1,414 SR
Queue Stats
280W - 470L
1,317 Elo+
Party 1
Gilgamesh
Gilgamesh
Waver98
Gilgamesh
Level 67
God Stats
10W - 27L
1,288 SR
Queue Stats
174W - 319L
1,274 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Yisus7612
Ah Muzen Cab
Level 136
God Stats
7W - 8L
1,550 SR
Queue Stats
356W - 335L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
6 / 3 / 5
9,241
578
8,739
7,892
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Fordil
Anhur
15
3 / 1 / 1
8,733
546
6,906
10,994
3,800
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
13
6 / 6 / 4
8,552
535
8,028
12,870
4,139
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 1 / 3
8,853
553
8,453
9,701
6,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
siilentry
Jormungandr
12
0 / 2 / 6
7,955
497
4,533
13,183
9,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
4 / 3 / 2
8,809
551
7,189
12,133
5,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
 
Sol
14
4 / 3 / 0
8,352
522
12,488
11,320
3,526
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 3 / 3
7,223
451
4,795
11,276
9,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Waver98
Gilgamesh
11
0 / 3 / 1
6,705
419
2,669
10,557
7,435
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Yisus7612
Ah Muzen Cab
14
5 / 5 / 1
9,136
571
10,002
10,265
3,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
17
Kills
13
13
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
3
5
2.83
L
Bakasura
 
Bakasura
4
3
2
1.67
L
Sol
 
Sol
4
3
0
1.33
W
Anhur
Fordil
Anhur
3
1
1
3.5
W
Loki
6
6
4
1.33
L
0
3
3
0.5
L
Gilgamesh
Waver98
Gilgamesh
0
3
1
0.17
L
Ah Muzen Cab
Yisus7612
Ah Muzen Cab
5
5
1
1.1
W
2
1
3
3.5
W
Jormungandr
siilentry
Jormungandr
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,659
Damage
37,143
54,640
Taken
55,551
26,297
Mitigated
29,790
13,405
Healing
16,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,739
317
0
859
7,892
2,886
638
855
6,772
47,334
0
L
Bakasura
 
Bakasura
7,189
4,616
0
5,223
12,133
5,723
204
2,496
9,637
0
41,616
L
Sol
 
Sol
12,488
4,737
0
5,412
11,320
3,526
856
2,024
9,296
69,497
0
W
Anhur
Fordil
Anhur
6,906
3,798
0
5,312
10,994
3,800
808
4,782
5,862
0
65,175
W
Loki
8,028
1,797
0
2,288
12,870
4,139
0
2,459
10,271
0
39,932
L
4,795
421
0
1,757
11,276
9,447
0
2,071
9,205
11,246
0
L
Gilgamesh
Waver98
Gilgamesh
2,669
305
0
2,560
10,557
7,435
0
1,626
8,931
119
25,660
L
Ah Muzen Cab
Yisus7612
Ah Muzen Cab
10,002
2,966
0
1,328
10,265
3,659
504
5,112
5,153
0
60,329
W
8,453
644
0
3,336
9,701
6,354
0
2,417
6,660
0
50,233
W
Jormungandr
siilentry
Jormungandr
4,533
1,537
0
1,610
13,183
9,118
0
6,960
6,153
27,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,334
Gold Earned
40,225
438
Minions Killed
398
0
Camps Cleared
0
1,482,314
Distance Traveled
1,518,828
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,241
578
107
7
0
295,311
3
L
Bakasura
8,809
551
94
6
0
298,039
3
L
Sol
8,352
522
120
8
0
283,453
3
W
Anhur
8,733
546
121
8
0
287,455
3
W
Loki
8,552
535
65
4
0
300,254
1
L
Ares
7,223
451
16
1
0
322,951
5
L
Gilgamesh
6,705
419
57
4
0
323,776
5
L
Ah Muzen Cab
9,136
571
111
7
0
290,609
3
W
Chaac
8,853
553
100
6
0
346,600
0
W
Jormungandr
7,955
497
45
3
0
252,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role