Player Matchup

Jing Wei
Jing Wei
Clandi09
Jing Wei
Level 22
God Stats
13W - 6L
1,655 SR
Queue Stats
75W - 61L
1,392 Elo+
Solo
King Arthur
King Arthur
Jackall22
King Arthur
Level 9
God Stats
4W - 7L
1,396 SR
Queue Stats
19W - 29L
1,390 Elo+
Solo
Arachne
Arachne
Mac-At-Tac
Arachne
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,364 Elo+
Solo
Olorun
Olorun
adirtyobject
Olorun
Level 25
God Stats
9W - 6L
1,549 SR
Queue Stats
56W - 60L
1,444 Elo+
Solo
Sobek
Sobek
doctor790
Sobek
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 4L
1,017 Elo+
Solo
Team Averages
Level 18
1,520 SR
1,321 Elo+

VS

Team Averages
Level 15
1,360 SR
1,301 Elo+
Nox
Nox
CLTH OnBrick
Nox
Level 28
God Stats
6W - 9L
1,456 SR
Queue Stats
242W - 269L
1,375 Elo+
Solo
Ymir
Ymir
Velez_iacc_14
Ymir
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
309W - 313L
1,272 Elo+
Solo
Medusa
Medusa
fellipeandre978-
Medusa
Level 23
God Stats
9W - 17L
1,192 SR
Queue Stats
12W - 20L
1,171 Elo+
Party 1
Loki
Loki
glopro122
Loki
Level 17
God Stats
0W - 1L
1,152 SR
Queue Stats
4W - 6L
1,385 Elo+
Solo
Bakasura
Bakasura
kauanrcgta
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Clandi09
Jing Wei
18
13 / 0 / 19
11,742
587
23,533
12,152
4,966
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Jackall22
King Arthur
14
11 / 3 / 7
10,347
517
7,602
18,161
13,997
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
Mac-At-Tac
Arachne
16
16 / 1 / 9
11,369
568
9,314
11,046
4,977
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
19
17 / 1 / 13
12,442
622
19,504
15,502
7,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
doctor790
Sobek
14
1 / 5 / 20
10,557
528
5,339
17,254
17,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 3
10,446
522
12,040
14,891
5,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 10 / 4
9,469
473
8,123
21,214
18,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 15 / 1
8,488
424
9,027
16,358
5,058
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
11
1 / 11 / 2
7,733
387
5,730
14,386
3,659
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
kauanrcgta
Bakasura
10
0 / 17 / 5
7,101
355
2,593
17,105
7,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
24
58
Kills
9
10
Deaths
63
68
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
10
3
0.55
W
Jing Wei
Clandi09
Jing Wei
13
0
19
22.5
W
King Arthur
Jackall22
King Arthur
11
3
7
4.83
W
Arachne
Mac-At-Tac
Arachne
16
1
9
20.5
L
1
10
4
0.3
W
Olorun
17
1
13
23.5
W
Sobek
doctor790
Sobek
1
5
20
2.2
L
3
15
1
0.23
L
Loki
1
11
2
0.18
L
Bakasura
kauanrcgta
Bakasura
0
17
5
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,292
Damage
37,513
74,115
Taken
83,954
48,426
Mitigated
40,257
34,415
Healing
5,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,040
395
107
2,793
14,891
5,672
617
6,947
7,944
53,694
0
W
Jing Wei
Clandi09
Jing Wei
23,533
19,046
0
9,076
12,152
4,966
3,913
3,936
8,044
0
77,340
W
King Arthur
Jackall22
King Arthur
7,602
929
0
3,729
18,161
13,997
867
4,582
13,559
0
41,534
W
Arachne
Mac-At-Tac
Arachne
9,314
7,710
0
3,351
11,046
4,977
499
2,897
8,109
0
45,113
L
8,123
1,815
0
1,660
21,214
18,820
28
5,759
15,455
25,453
0
W
Olorun
19,504
8,825
2,227
11,624
15,502
7,293
3,406
4,477
11,025
104,186
0
W
Sobek
doctor790
Sobek
5,339
424
0
4,408
17,254
17,193
762
4,271
12,878
17,471
0
L
9,027
3,264
0
446
16,358
5,058
1,836
4,985
11,373
0
35,846
L
Loki
5,730
1,568
0
0
14,386
3,659
0
2,789
11,597
0
31,137
L
Bakasura
kauanrcgta
Bakasura
2,593
1,801
0
284
17,105
7,048
775
4,363
12,742
0
10,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,457
Gold Earned
43,237
393
Minions Killed
261
0
Camps Cleared
0
1,865,499
Distance Traveled
1,679,164
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,446
522
92
5
0
354,291
0
W
Jing Wei
11,742
587
110
6
0
372,340
2
W
King Arthur
10,347
517
50
3
0
383,405
2
W
Arachne
11,369
568
69
3
0
381,018
1
L
Ymir
9,469
473
34
2
0
330,089
1
W
Olorun
12,442
622
149
7
0
352,234
4
W
Sobek
10,557
528
15
1
0
376,502
1
L
Medusa
8,488
424
62
3
0
347,880
0
L
Loki
7,733
387
44
2
0
314,164
0
L
Bakasura
7,101
355
29
1
0
332,740
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role