Player Matchup

Morgan Le Fay
Morgan Le Fay
EisbärJM
Morgan Le Fay
Level 10
God Stats
2W - 1L
1,622 SR
Queue Stats
6W - 3L
1,752 Elo+
Solo
Mercury
Mercury
HateSuppe
Mercury
Level 18
God Stats
8W - 1L
1,500 SR
Queue Stats
41W - 29L
1,511 Elo+
Solo
Poseidon
Poseidon
SplattAttack
Poseidon
Level 25
God Stats
20W - 12L
1,655 SR
Queue Stats
122W - 107L
1,586 Elo+
Solo
Bakasura
Bakasura
cago4545
Bakasura
Level 27
God Stats
6W - 5L
1,434 SR
Queue Stats
127W - 124L
1,577 Elo+
Solo
Set
Set
jajajaenchilada
Set
Level 3
God Stats
2W - 0L
1,693 SR
Queue Stats
3W - 1L
1,673 Elo+
Solo
Team Averages
Level 17
1,581 SR
1,620 Elo+

VS

Team Averages
Level 16
1,509 SR
1,526 Elo+
Jing Wei
Jing Wei
H1GHLVND3R
Jing Wei
Level 23
God Stats
8W - 10L
1,500 SR
Queue Stats
52W - 58L
1,548 Elo+
Solo
Hel
Hel
Intergalaxy1
Hel
Level 4
God Stats
5W - 12L
1,437 SR
Queue Stats
38W - 47L
1,449 Elo+
Solo
Anubis
Anubis
SupRight
Anubis
Level 29
God Stats
12W - 15L
1,388 SR
Queue Stats
297W - 318L
1,464 Elo+
Solo
Olorun
Olorun
whogamesonamac
Olorun
Level 8
God Stats
0W - 1L
1,717 SR
Queue Stats
143W - 159L
1,548 Elo+
Solo
Camazotz
Camazotz
ФоксиПро
Camazotz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EisbärJM
Morgan Le Fay
20
17 / 4 / 9
14,902
596
18,100
16,559
7,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
HateSuppe
Mercury
20
10 / 7 / 8
14,641
586
12,393
19,168
8,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
SplattAttack
Poseidon
20
4 / 7 / 13
14,447
578
20,004
19,958
8,937
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
cago4545
Bakasura
20
6 / 8 / 10
13,895
556
11,023
21,541
8,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
7 / 2 / 18
13,966
559
18,288
24,179
27,973
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
H1GHLVND3R
Jing Wei
19
2 / 4 / 5
11,885
475
7,982
13,500
5,289
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 13 / 6
9,510
380
784
19,674
11,247
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
SupRight
Anubis
19
8 / 9 / 3
13,262
530
14,712
20,754
11,780
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 11 / 8
13,773
551
20,422
22,563
10,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
11 / 8 / 2
13,745
550
14,563
24,801
9,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
51
44
Kills
27
28
Deaths
45
58
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
EisbärJM
Morgan Le Fay
17
4
9
5.38
L
Jing Wei
H1GHLVND3R
Jing Wei
2
4
5
1.13
W
Mercury
HateSuppe
Mercury
10
7
8
2
L
0
13
6
0.23
W
Poseidon
SplattAttack
Poseidon
4
7
13
1.5
L
Anubis
SupRight
Anubis
8
9
3
1.06
W
Bakasura
cago4545
Bakasura
6
8
10
1.38
W
7
2
18
8
L
6
11
8
0.91
L
11
8
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,808
Damage
58,463
101,405
Taken
101,292
60,790
Mitigated
48,459
22,748
Healing
26,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
EisbärJM
Morgan Le Fay
18,100
1,750
180
4,718
16,559
7,170
1,240
4,537
12,022
88,180
0
L
Jing Wei
H1GHLVND3R
Jing Wei
7,982
6,048
0
2,579
13,500
5,289
507
6,343
6,917
0
56,188
W
Mercury
HateSuppe
Mercury
12,393
7,241
0
500
19,168
8,064
2,674
3,569
15,599
0
110,669
L
784
309
3,452
3,500
19,674
11,247
301
11,439
7,815
12,859
0
W
Poseidon
SplattAttack
Poseidon
20,004
1,716
159
6,836
19,958
8,937
2,853
3,997
15,961
134,577
0
L
Anubis
SupRight
Anubis
14,712
793
0
6,429
20,754
11,780
1,114
4,244
16,152
67,827
0
W
Bakasura
cago4545
Bakasura
11,023
9,735
0
3,557
21,541
8,646
1,325
9,803
11,738
0
85,825
W
18,288
6,128
0
6,798
24,179
27,973
161
11,978
12,201
0
75,053
L
20,422
10,746
770
4,105
22,563
10,357
3,768
9,328
12,627
86,712
8,256
L
14,563
3,854
0
5,993
24,801
9,786
1,422
6,045
18,530
0
75,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,851
Gold Earned
62,175
727
Minions Killed
506
0
Camps Cleared
0
2,525,544
Distance Traveled
2,025,928
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,902
596
132
5
0
461,759
6
L
Jing Wei
11,885
475
110
4
0
440,991
2
W
Mercury
14,641
586
147
6
0
568,156
3
L
Hel
9,510
380
27
1
0
396,608
1
W
Poseidon
14,447
578
196
8
0
485,318
8
L
Anubis
13,262
530
119
5
0
355,341
4
W
Bakasura
13,895
556
160
6
0
517,131
4
W
Set
13,966
559
92
4
0
493,180
2
L
Olorun
13,773
551
141
6
0
376,848
1
L
Camazotz
13,745
550
109
4
0
456,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role