Player Matchup

Neith
Neith
MOOT1999
Neith
Level 18
God Stats
0W - 2L
1,398 SR
Queue Stats
0W - 2L
1,432 Elo+
Party 1
Gilgamesh
Gilgamesh
ScubaTrash
Gilgamesh
Level 24
God Stats
20W - 15L
1,579 SR
Queue Stats
80W - 61L
1,424 Elo+
Solo
Discordia
Discordia
sarbear922
Discordia
Level 23
God Stats
0W - 1L
1,323 SR
Queue Stats
0W - 2L
1,432 Elo+
Party 1
Team Averages
Level 22
1,433 SR
1,429 Elo+

VS

Team Averages
Level 55
1,640 SR
1,466 Elo+
He Bo
He Bo
Gcfundme
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 22L
1,386 Elo+
Party 2
Apollo
Apollo
LayedbackBort
Apollo
Level 124
God Stats
11W - 8L
1,606 SR
Queue Stats
154W - 149L
1,544 Elo+
Party 2
Kukulkan
Kukulkan
lnghornlacrosse
Kukulkan
Level 22
God Stats
10W - 8L
1,815 SR
Queue Stats
22W - 30L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MOOT1999
Neith
15
4 / 6 / 6
10,933
683
7,449
13,741
4,491
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
ScubaTrash
Gilgamesh
16
12 / 3 / 2
11,842
740
16,323
16,800
15,757
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
sarbear922
Discordia
14
1 / 5 / 7
9,757
610
8,126
12,213
3,899
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Gcfundme
He Bo
14
3 / 8 / 8
10,910
682
9,939
13,138
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
9 / 6 / 3
12,428
777
13,546
15,898
5,466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
15
2 / 4 / 10
10,727
670
11,541
9,348
2,940
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
17
Kills
14
14
Deaths
18
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
He Bo
Gcfundme
He Bo
3
8
8
0.88
W
9
6
3
1.75
L
Neith
MOOT1999
Neith
4
6
6
1.17
L
Gilgamesh
ScubaTrash
Gilgamesh
12
3
2
4.33
W
Kukulkan
2
4
10
1.75
L
Discordia
sarbear922
Discordia
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,898
Damage
35,026
42,754
Taken
38,384
24,147
Mitigated
12,238
5,095
Healing
6,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Gcfundme
He Bo
9,939
544
317
1,554
13,138
3,832
172
2,804
10,334
25,445
0
W
13,546
7,499
0
4,352
15,898
5,466
1,389
2,295
13,603
0
52,006
L
Neith
MOOT1999
Neith
7,449
4,745
0
1,010
13,741
4,491
377
8,018
5,515
0
32,201
L
Gilgamesh
ScubaTrash
Gilgamesh
16,323
4,029
111
3,071
16,800
15,757
0
6,246
10,264
0
42,811
W
Kukulkan
11,541
1,064
0
344
9,348
2,940
721
3,027
6,321
47,992
0
L
Discordia
sarbear922
Discordia
8,126
179
0
903
12,213
3,899
222
6,626
5,495
33,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,532
Gold Earned
34,065
146
Minions Killed
177
0
Camps Cleared
0
754,141
Distance Traveled
771,667
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,910
682
33
2
0
242,723
1
W
Apollo
12,428
777
59
4
0
254,199
4
L
Neith
10,933
683
51
3
0
227,108
1
L
Gilgamesh
11,842
740
43
3
0
257,330
3
W
Kukulkan
10,727
670
85
5
0
274,745
0
L
Discordia
9,757
610
52
3
0
269,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role