Player Matchup

Sobek
Sobek
Efoon
Sobek
Level 27
God Stats
3W - 2L
1,786 SR
Queue Stats
98W - 101L
1,469 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LogannTV
Morgan Le Fay
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
36W - 35L
1,392 Elo+
Party 4
Sun Wukong
Sun Wukong
SnayZix
Sun Wukong
Level 10
God Stats
2W - 6L
1,291 SR
Queue Stats
65W - 60L
1,273 Elo+
Party 4
Arachne
Arachne
Viprosia
Arachne
Level 24
God Stats
18W - 8L
1,731 SR
Queue Stats
57W - 58L
1,404 Elo+
Party 1
Chang'e
Chang'e
YYue
Chang'e
Level 22
God Stats
24W - 21L
1,601 SR
Queue Stats
129W - 135L
1,457 Elo+
Party 1
Team Averages
Level 20
1,582 SR
1,399 Elo+

VS

Team Averages
Level 31
1,611 SR
1,530 Elo+
Terra
Terra
Antna
Terra
Level 26
God Stats
4W - 2L
1,820 SR
Queue Stats
164W - 180L
1,390 Elo+
Solo
Sun Wukong
Sun Wukong
CROWLEY254
Sun Wukong
Level 26
God Stats
8W - 12L
1,454 SR
Queue Stats
408W - 410L
1,549 Elo+
Party 2
Neith
Neith
DDRune
Neith
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 48L
1,420 Elo+
Party 3
Geb
Geb
HeyItsActuallyMe
Geb
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,744 Elo+
Party 3
Awilix
Awilix
Steamb0atWilly
Awilix
Level 25
God Stats
5W - 1L
1,780 SR
Queue Stats
114W - 97L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Efoon
Sobek
15
2 / 4 / 3
11,599
446
6,152
19,812
19,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
LogannTV
Morgan Le Fay
15
3 / 7 / 4
10,006
385
11,840
13,030
4,370
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SnayZix
Sun Wukong
15
2 / 9 / 4
10,412
400
8,489
19,804
21,379
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
Viprosia
Arachne
16
3 / 6 / 0
10,754
414
9,599
14,958
6,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
YYue
Chang'e
18
2 / 7 / 0
11,584
446
11,949
16,548
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Antna
Terra
17
2 / 2 / 12
13,240
509
4,767
22,462
22,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
CROWLEY254
Sun Wukong
20
1 / 3 / 8
13,522
520
7,816
20,081
15,891
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
DDRune
Neith
20
5 / 3 / 12
13,530
520
17,202
15,202
5,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
4 / 2 / 16
14,703
566
14,113
24,931
15,311
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
21 / 2 / 8
16,151
621
23,444
17,879
11,575
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
89
12
Kills
33
33
Deaths
12
11
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Terra
Antna
Terra
2
2
12
4
W
Sun Wukong
CROWLEY254
Sun Wukong
1
3
8
1.67
W
Neith
DDRune
Neith
5
3
12
3.67
L
Sobek
Efoon
Sobek
2
4
3
0.88
W
4
2
16
6
L
Morgan Le Fay
LogannTV
Morgan Le Fay
3
7
4
0.71
L
Sun Wukong
SnayZix
Sun Wukong
2
9
4
0.44
W
21
2
8
12.5
L
Arachne
Viprosia
Arachne
3
6
0
0.5
L
Chang'e
YYue
Chang'e
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,029
Damage
67,342
84,152
Taken
100,555
57,057
Mitigated
71,508
15,730
Healing
32,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Antna
Terra
4,767
380
2,544
9,020
22,462
22,999
1,657
8,856
13,606
29,047
0
W
Sun Wukong
CROWLEY254
Sun Wukong
7,816
1,761
0
8,401
20,081
15,891
22
4,433
15,648
0
83,080
W
Neith
DDRune
Neith
17,202
5,073
0
5,992
15,202
5,732
2,525
8,369
6,696
0
111,497
L
Sobek
Efoon
Sobek
6,152
568
0
3,856
19,812
19,984
32
4,167
15,270
20,815
0
W
14,113
1,319
0
4,701
24,931
15,311
3,696
7,456
15,738
99,571
0
L
Morgan Le Fay
LogannTV
Morgan Le Fay
11,840
1,833
0
1,173
13,030
4,370
60
3,901
9,003
40,029
0
L
Sun Wukong
SnayZix
Sun Wukong
8,489
1,611
0
1,698
19,804
21,379
197
1,884
17,849
0
42,414
W
23,444
12,094
0
1,681
17,879
11,575
418
4,191
13,688
0
160,460
L
Arachne
Viprosia
Arachne
9,599
7,269
0
3,080
14,958
6,455
0
2,390
12,385
0
69,680
L
Chang'e
YYue
Chang'e
11,949
899
895
5,028
16,548
4,869
0
5,213
10,765
73,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,355
Gold Earned
71,146
412
Minions Killed
707
0
Camps Cleared
0
2,197,292
Distance Traveled
2,557,236
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,240
509
30
1
0
479,519
2
W
Sun Wukong
13,522
520
159
6
0
489,461
4
W
Neith
13,530
520
153
6
0
437,716
0
L
Sobek
11,599
446
29
1
0
404,265
3
W
Geb
14,703
566
189
7
0
563,803
1
L
Morgan Le Fay
10,006
385
62
2
0
399,746
4
L
Sun Wukong
10,412
400
71
3
0
452,330
2
W
Awilix
16,151
621
176
7
0
586,737
10
L
Arachne
10,754
414
118
5
0
481,869
0
L
Chang'e
11,584
446
132
5
0
459,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role