Player Matchup

Ah Puch
Ah Puch
MoBuckets7093
Ah Puch
Level 82
God Stats
13W - 9L
1,555 SR
Queue Stats
599W - 677L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
itskevork9020
Danzaburou
Level 28
God Stats
21W - 31L
1,350 SR
Queue Stats
108W - 164L
1,282 Elo+
Party 1
Cthulhu
Cthulhu
shawnntee123
Cthulhu
Level 69
God Stats
25W - 23L
1,507 SR
Queue Stats
421W - 507L
1,322 Elo+
Party 1
Team Averages
Level 60
1,471 SR
1,333 Elo+

VS

Team Averages
Level 84
1,568 SR
1,347 Elo+
Chiron
Chiron
Colossus45
Chiron
Level 115
God Stats
4W - 4L
1,713 SR
Queue Stats
142W - 145L
1,459 Elo+
Party 2
Ra
Ra
c__ass__andra
Ra
Level 16
God Stats
24W - 30L
1,358 SR
Queue Stats
32W - 46L
1,251 Elo+
Party 2
Achilles
Achilles
joel_m35
Achilles
Level 121
God Stats
4W - 2L
1,632 SR
Queue Stats
77W - 114L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
18
12 / 3 / 10
13,978
736
33,714
19,812
7,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
itskevork9020
Danzaburou
17
7 / 3 / 17
13,755
724
18,433
17,690
6,664
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
shawnntee123
Cthulhu
16
7 / 5 / 11
13,171
693
12,233
20,785
27,307
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Colossus45
Chiron
15
2 / 8 / 5
11,913
627
17,946
24,772
8,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 11 / 2
11,760
619
9,706
21,819
8,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
joel_m35
Achilles
15
5 / 7 / 3
12,557
661
17,746
25,271
27,090
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
26
Kills
10
11
Deaths
26
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
Colossus45
Chiron
2
8
5
0.56
W
Ah Puch
12
3
10
5.67
L
3
11
2
0.36
W
Danzaburou
itskevork9020
Danzaburou
7
3
17
5.17
L
Achilles
joel_m35
Achilles
5
7
3
0.93
W
Cthulhu
shawnntee123
Cthulhu
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,380
Damage
45,398
58,287
Taken
71,862
41,176
Mitigated
43,980
23,020
Healing
16,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Colossus45
Chiron
17,946
6,945
674
7,686
24,772
8,480
1,060
16,763
8,007
0
48,952
W
Ah Puch
33,714
585
1,293
11,505
19,812
7,205
1,334
4,253
15,559
68,074
0
L
9,706
138
1,565
3,850
21,819
8,410
0
16,197
5,622
34,692
0
W
Danzaburou
itskevork9020
Danzaburou
18,433
9,285
443
7,091
17,690
6,664
703
2,589
15,101
0
56,341
L
Achilles
joel_m35
Achilles
17,746
5,627
557
2,548
25,271
27,090
812
12,985
12,286
0
35,842
W
Cthulhu
shawnntee123
Cthulhu
12,233
1,627
756
1,932
20,785
27,307
335
2,864
17,921
32,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,904
Gold Earned
36,230
188
Minions Killed
176
0
Camps Cleared
0
1,004,529
Distance Traveled
925,462
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,913
627
82
4
0
315,654
2
W
Ah Puch
13,978
736
79
4
0
338,934
1
L
Ra
11,760
619
50
3
0
294,857
0
W
Danzaburou
13,755
724
70
4
0
304,742
0
L
Achilles
12,557
661
44
2
0
314,951
3
W
Cthulhu
13,171
693
39
2
0
360,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role